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Dispels should be agnostic and dispel everything freely and without prejudice. As well as dispelling all properties on a PC, dispel should remove weapon properties such as Greater Magical Weapon and armor/shield properties such as Magic Vestments and more!
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A 1d4 round suppression for magic on Items would be very interesting!If the object that you target is a magic item, you make a dispel check against the item's caster level. If you succeed, all the item's magical properties are suppressed for 1d4 rounds, after which the item recovers on its own. A suppressed item becomes nonmagical for the duration of the effect. An interdimensional interface (such as a bag of holding) is temporarily closed. A magic item's physical properties are unchanged: A suppressed magic sword is still a sword (a masterwork sword, in fact). Artifacts and deities are unaffected by mortal magic such as this.
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Couldn't you take the items properties, then apply the inverse of every property which would be appropriate for a duration? Just like how frost weapon applies a damage bonus to a weapon non-permanently but instead apply a -damage bonus.Valefort wrote: ↑Mon Feb 11, 2019 6:16 pmA temporary dispel of permanent magic on items sounds like a recipe for disaster in case of crashes as one would have to really remove the item properties for a given duration then give those back so that much is not happening (at least I can't see another, less risky way to do this).
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