Date of Birth: 21st of Alturiak 1333 (Year of the Striking Falcon)
Height: 170 cm
Eyes: Dark Red
Hair: Bright red, long and straight.
Personality Profile: Edelgarde appears as a polite and modest person. She insists on calling everyone by title as she believes respect is due to everyone. She has a sharp mind and is fond of books and lore, since for her knowledge means freedom. Even at first glance she might appear boring and cold, she has a strong sense of humor and likes people's company. She hates unreasonable constriction, especially the taint of her blood. Thus, her moderate behavior is her way to defy that innate and wicked instinct. Edelgarde fears loneliness that's why her piglet familiar Betty always accompanies her. In order to hide her heavily scarred hands she never removes her gloves.
Her arrival on the Coast marked a path of great evolution. Most of those she met didn't judge her for her blood and she found a place to belong, this made her more confident and sociable. Now she would be way less strict with her manners, albeit recurring to them in formal occasions. The increasing responsibilities of her roles in both Candlekeep and House of Spades made her less afraid of taking decisions, although she wouldn't define herself a good leader.
On the other hand, her new life caused her "dark side" to evolve as well. No longer made of blind rage at those who wronged her, her darkness now feeds on the respect and admiration of those around her, seeking some measure of control over them. This, though, caused some manner of balance with her "bright side" that instead seeks to help others no matter their attitude toward her: darkness would be quieted down by their loyalty and appreciation, causing it to stir less. Regardless, Edelgarde would still keep it chained, refraining herself from committing actions driven by it.
The appearance of the Child of Darkness caused the foundations of Edelgarde's new life to heavily shake and it's only thanks to her newfound family and friends that she found the strength to fight back.
These hardships took away most of her naivety and optimism, as she now sees the life on the Coast as something that takes the new comers' hopes and dreams away, leaving them numb and devoid of enthusiasm.
Edelgarde saw her friends' lives at risk many times and, especially when she saw Jalib on the verge of death twice, something in her snapped. She developed an anxiety disorder, with the constant need of checking on her friends to make sure they are fine.
This new situation caused her darkness to stir, weakening its containment. She would sometimes feel spike of rage that would cause her to snap at people. In order to let it go, she would focus it toward unintelligent enemies or object. This new feeling would however collide with her insecurity, causing an internal struggle.
Despite all, however, Edelgarde stubbornly refused to let hope go. Firmly believing that in giving up she would have already lost, she refuses to stay down. Hardship made her wiser and now not only she found her own light, but she now fully understand what it means. After giving up on absolute hope that everything is going to be alright and will fix itself on its own, she realized her hopes aren't to be placed in the tide of fate but in people's actions, as in time even the wind can reshape mountains. Faith is now the essence of her "bright side": faith in her allies, in the gods and in her own determination to keep fighting despite all odds.
Another milestone in Edelgarde's life was the growth of the House of Spades as a place to belong for those who don't have one and the progressive definition of its goals. In a time of growing intolerance and violence on the Coast, Edelgarde's efforts strive toward peace and dialogue, even with those considered questionable or frowned upon by the majority of people for their origin or heritage. Now more than ever, she is driven by of her most important ideals: nobody was born evil, nobody is destined to be evil. At the same time, her role in the House strengthened her sense of responsibility toward the House members: no matter how desperate the situation they might find themselves in, nobody will be left behind.
Deity: Deneir the scribe.
Initial Alignment: Chaotic Good
Edelgarde's blood gives her a pull toward chaos. Chaos in her blood caused her to rebel against the evil pull of the blood itself, which, in a way, is fighting itself.
After she joined Candlekeep, her extreme loyalty toward Guide Isabella Villame constantly pulled her toward order, however Jalib and Jasnah's influence keep tugging her toward chaos, causing her to sit in between the two.
Profession: Candlekeep Scribe
Base Class & Proposed Development: Wizard/Thaumaturge/Arcane Scholar
Habits/Hobbies: Reading, embroidering. Loves animals.
Languages: Common, Abyssal, Elven, Dwarven, Illuskan, Celestial, Draconinc, Arcane, Chondathan, Thorass, Infernal, Netherese.
Weapon of Choice:
"Your horns and tail are just a few notes in a whole song. And not even loud ones."
Edelgarde was born in a small settlement near Neverwinter. Her parents are unknown and she was raised by an elderly woman she always considered her grandmother. Since early childhood she could feel the tug of her blood, pushing forward the most wicked and feral sides of her personality.
When Edelgarde was eight years old, her grandmother passed away. Due to her abyssal inheritance, nobody took her in and Edelgarde found herself living off scraps and sleeping on the streets. She knew beatings, starvation and cold.
One day, three of the local kids that liked to harass her took her doll. They dismembered it and dropped the now formless rags into a puddle. As she lost the last memory of her grandmother, the taint of her blood took control and she killed one of the kids. After that, she ran away fearing the reaction of the village.
Two days after, Lord Wilric Serebald, a noble mage from Neverwinter found her and took her in. He needed an assistant for his research that could handle dangerous and corrosive reagents and her innate resistance allowed her to do so unharmed. Most of the time.
She was well fed and cared for. Her master taught her manners and the basic spells she needed in order to aid him. However, the other servants avoided her and even her master seemed to barely notice her. Edelgarde soon found herself preferring the company of animals.
The years passed and she grew fond of books and knowledge. She felt that every notion and concept shaped her into a better creature, giving her the power to discern. Of course, the darkness was still there and the more it tried to pull her strings, the more she forced herself to live up to the values of civilization. Moderation, culture and knowledge defied the bestiality inside of her and, as she soon found out, defiance felt rather good.
As the years passed she realized that her master would always consider her inferior, so she started defying him as well. By stealing books forbidden to her she learnt how to summon creatures from other planes. She grew bolder and bolder. By observing her master for a long time, she memorized all his wards and protections and how to pass them unscathed. One night, while he was away, Edelgarde managed to sneak into his private quarters and discovered that his master's research was about a particular demon he was trying to summon and bind to his will.
Without thinking of the consequences, she destroyed his notes, stole his books and all the money she could carry. Then she fled the manor and caught the first ship for Baldurs Gate.
Possible Plot-Hook Ideas and Misc Facts:
Lord Sarebald is still around and most likely fuming.
Her mother might still be alive.
She is currently teaching the orphans at the temple of Ilmater how to read and write.
"I Call to serve, not to command."
Edelgarde is a thaumaturge and deals with different planar entities. Apart from Jasnah who is her Planar Cohort and is constantly on the Material Plane, she would occasionally call on other Celestials depending on the situation. Edelgarde wouldn't command them or force them to fight. She would instead act as conduit to allow them access to the Material Plane and assist them in fulfilling their mission. Therefore, she would only summon a specific Celestial only on certain occasion that would align with their goals.
Jasnah - Asura
Alignment: Chaotic Good
Embodies: Hope, Freedom
"There are two types of rules: those meant to protect who can't fight back and those meant to be broken."
Jasnah used to roam the Prime Material and help those in need to break free from the chains of evil. She accepted to accompany Edelgarde when she saw her inner struggle between the darkness of her blood and her own light, but also her effort to break free from the prejudices associated with her kind.
Jasnah at first didn't want to commit to a lasting collaboration, explaining that she wasn't fond of lasting commitments. Later on, Edelgarde found out that Jasnah, being immortal, was destined to outlive any of her mortal allies and that this was the cause of her diffidence toward lasting bonds. Her grumpy and sometimes dismissive demeanor is also a result of this.
Regardless, she would fight fiercely to protect those in need, more so if they face devils or other tyrannic creatures.
Jasnah doesn't care about social conventions or manners and would sometimes act in the spur of the moment taking off to the sky or speaking her mind. Regardless she is a creature of great wisdom and would never act rashly or in a way that would put others in danger.
Asriel - Planetar
Alignment: Lawful Good
Embodies: Loyalty, Wisdom
Oath: I will employ my knowledge for the greater good and stand against those who seek to use it for evil purposes.
There is no such a thing as "evil knowledge". Only evil scholars.
Faithful servant of Edelgarde's patron deity, he noticed her efforts in preserving knowledge and employing it for the greater good. He would lend his strength in retrieving knowledge needed for a good cause or to stop those who would use it for evil purposes.
Azure - Ghaele
Alignment: Chaotic Good
Embodies: Kindness, Purity
Oath: "I will never strike first, may it be with sword, spell or words."
"You can't grow crops without planting the seeds. You can't build peace without listening".
Like the rest of her kind, this Celestial enjoys spending time on the Prime Material and is sworn to protect the mortals, especially those pure and good. She would answer promptly a call to heal those wounded or protect them from an enemy that would otherwise overwhelm them.
Lightbringer - Solar
Alignment: Lawful Good
Embodies: Justice, Perseverance
Oath: I will protect life, even when all seems lost.
"You have met with a terrible fate, haven't you? This is truly an unjust game. On your feet child, I am here to even the odds."
This is the most powerful Celestial Edelgarde is able to call and would only ask for his help when the situation is extremely dire. Lightbringer would only lend his strength to tip the scales of a struggle against formidable foes whose presence on the Prime Material is considered a menace for the lives of many and whose power or numbers would make them an unfair threat for mortals.
So far, Edelgarde called on him only three times, showing great reverence and ready to follow his lead.