Casting time on spells

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Ariella
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Casting time on spells

Unread post by Ariella » Thu Jul 04, 2019 12:57 pm

Can these be removed?. I get the intent but all it really does it make me carry scrolls for instant cast, and if for what ever reason it stops mid way through the spell it gets really buggy. I had to cast ten separate scrying spells to fix my scrying because someone was invited into the party.

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chambordini
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Re: Casting time on spells

Unread post by chambordini » Thu Jul 04, 2019 2:27 pm

Probably a good idea.

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Glowfire
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Re: Casting time on spells

Unread post by Glowfire » Thu Jul 04, 2019 10:44 pm

Pretty please.

They do lag/bug out often and are a pain to fix then.

I also never see anyone use spells like Lure Shadow Demons and many similar ones which take three casts and have a very limited duration. They're cool spells but no one is going to use three rounds for them.
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TheKai
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Re: Casting time on spells

Unread post by TheKai » Fri Jul 05, 2019 10:35 am

For divine spells also, please!

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