For some time now, the red wizard Morkar has not reappeared in the city.
Those who knew him would be able to teach the Enclave that he simply left Baldur's Gate to make the return trip to Thay.
To the question of why he made that choice, the Enclave will bring no answer.
(( Of course, all this information is OOC. And I did not put the most sensitive information. ))
Morkar Ankhalab is a Red Wizard of Thay, member of the Baldur's Gate Enclave.
Man of tall stature, skinny. Shaved head and marked by typical tattoos of the order of Red Wizards of Thay. The hard look and mydriasis pupils (thin as pinheads). Pale skin. A calm but firm step. Pay little attention to others unless he is dealing with them. He looks like arrogant, maybe he has aristocratic origins. But his mastery of the commun langage is sometimes rather mediocre.
He is in his fifties.
The magician Morkar is a very cold man. He can force himself to be affable, but everyone can feel his profound asociability. It is a red magician of Thay: what does love, friendship or love matter: only power and strength really matter.
He is a first-rate sociopath with an aristocratic mentality. He despises the common people, without title or money. But he does have respect for any magic casters, whoever they are.
At the level of his daily psychology, he is an obstinate. When he has a goal in mind, he does not leave. And his basic goal is simple: all his thoughts go to the question of increasing his magical power. He studied the theoretical foundations of magic all his life, in Thay. After the age of fifty, he is getting older and he knows he does not have many years left until the specter of old age and death comes on his heels.
Despite his determination and his talent in the art, it remains a man. He happens to be stupid, he happens to be stubborn despite common sense. Etc.
His health is declining. He had been sitting all his life, breathing the dust of the grimoires.
His breathing is sibilant. He happens to be suddenly tired.
He likes the cold, but he does not like the heat and hates the humidity of the forests.
He is struck by the curse of epilepsy. His seizures can be triggered when he drinks alcohol, or when he is deprived of sleep.
He was arcane archivist and commercial administrator at Thay.
Likes to smoke a drug, a rare mixture of hallucinogenic Thay poison.
Love everything about money. Greedy and stingy.
Interested in the economics of things. Past manager in Thay.
Other little things unavoidable.
Morkar was born in Thay 52 years ago. His father, Siemon Ankhalab, was a red wizard. His status gave him the privilege of having several wives. Morkar never knew who his natural mother was, among those four wives.
The Morkar boy being endowed with an intelligent high, having as father a magician, and being surrounded by apprentices and manuscripts on Art, does not delay to show an exceptional gift for the magic. It is natural that he was initiated there very young by his father.
He was very strict with him, inflicting corporal punishment.
In adolescence, an event broke the continuum of his life. His father was accused of treason, and executed for espionage. He was accused of sharing information with witches from Rashemeni. Morkar never had proof that it was true. It is probable that it was a pretext coming from a malicious mage who was trying to get rid of a rival.
His father was the only one he had ever loved. This event kills every trace of love in his heart.
He decided to devote himself exclusively to magic, and to ignore the rest of the world. His magical learning continued for a very long time. He focused on the magic theory, the nature of the Web, its history, Faërun's story.
At the same time, he was a trade administrator for Thay and. Almost a lifetime to study magic, and read account books. And the years passed.
One day, his superior came to see him to propose an expedition to a country far away, Chult. Morkar was very surprised, because for all his years, his hierarchy had never proposed any mission to him. He knew he was marginalized, but he did not know why.
Pressed with questions, his superior finally revealed to him that this ostracism was real, and was the fruit of an Autharch named Kerbal Kirush. This man was the one who had plotted to kill his father, and for all those years he had been irrational and unquenchable hatred for his son, and had for years used his power to harm the great destiny that awaited the red mage.
Kerbal Kirush had, for some unknown reason, decided to offer a "one-way" promotion for the Chult jungles.
Morkar took the only decision that was necessary: he accepted the proposal. The decision was obvious, men's lives are short, and he had little time left to realize his secret ambitions. This life devoted to study made him a lonely man, deprived of family, but entirely devoted to his passion and the machine of magical power, the Red Mages of Thay.
It was a small zoological and magical study group. A small group of low-level mercenaries had been hired to protect the few red mages.
The trip was long and trying, but they arrived safely. For months, the group of mages studied fauna and flora. There were extraordinary creatures.
Two events made this expedition to Chult abort: First, a venomous snake bit Morkar, which was placed in a dispensary installed in the hold of a Thay ship.
And secondly, the small group of mercenaries employed by Thay mutinied for obscure pecuniary reasons. They hurriedly rushed the ship where the mage was recovering. They returned to the mainland, but for lack of navigation experience, they failed somewhere on the Sword Coast, fortunately not far from Baldur's Gate.
In a gesture of mercy, or simply because they had nothing to do with it, they left alive the old mage still weakened, before dispersing in nature.
A week later, Morkar was restored, and arrived at Baldur's Gate, ready to take revenge on the world.