Unlock SHOUT!

For Issues, Ideas, or Subjects That Do Not Fit Elsewhere

Moderators: Moderator, DM

jclay65
Posts: 69
Joined: Tue Aug 31, 2010 7:50 am

Unlock SHOUT!

Unread post by jclay65 »

Can we please open the shout option to everyone. Maybe just test it out for a week and see how it goes. I know for my play style it would save me a lot of time. Can't hurt to give it a try!

User avatar
K'yon Oblodra
Recognized Donor
Posts: 1006
Joined: Wed Oct 28, 2009 3:38 am
Location: Berlin

Re: Unlock SHOUT!

Unread post by K'yon Oblodra »

What would you need it for? I honestly don't understand how it could fit a playing style...
K'yon Oblodra
Necromancer of the school of Necromancy
Silent seat for the school of Necromancy

Tanlaus
Recognized Donor
Posts: 137
Joined: Thu Jul 18, 2019 8:15 pm

Re: Unlock SHOUT!

Unread post by Tanlaus »

I would be 100% against this.

User avatar
Winterborne
Posts: 380
Joined: Sun Jun 12, 2011 3:03 pm
Location: US (EST)

Re: Unlock SHOUT!

Unread post by Winterborne »

Please no. There isn't a reasonable in character way to casually converse with the entire world at once.
Nathan Goldenmane - Knife Fighter of Sune

Steward and Head of Business, House Darius -
Guard and Performer, The Siren's Song

User avatar
Sputnik
Posts: 418
Joined: Sat Aug 06, 2016 5:02 am

Re: Unlock SHOUT!

Unread post by Sputnik »

How about we disable shouts altogether?
Tytos Lyonson - Ebon Blade Sergeant
Vaelen - Proprietor of Derringer Mercantile, hedge-wizard, politician
Griff - "Guide and forester"

Tanlaus
Recognized Donor
Posts: 137
Joined: Thu Jul 18, 2019 8:15 pm

Re: Unlock SHOUT!

Unread post by Tanlaus »

I think it’s necessary for DMs. Especially in informing the player base about events starting or gearing up to start. How else do you get an event started in a reasonable amount of time?

It’s also nice when a DM pops in and lets people know they are available for technical service. I’ve often had minor issues that I don’t want to bother a DM with when they are busy actually DMing. I know this is true for a few others as well.

It works fine as is. No need to break it in one direction or the other.

User avatar
Hoihe
Posts: 4294
Joined: Thu Nov 03, 2011 2:25 pm
Contact:

Re: Unlock SHOUT!

Unread post by Hoihe »

To be devil's advocate:

I would imagine shopkeepers and such could some sort of "advertising" service.

Which imho could be done by tying an NPC to be able to make shouts, and paying them like 10K gold allows a certain CD-key owner to make a single shout, with a cooldown of 6 hours.
"The wind and the waves are always on the side of the ablest navigator."
https://dndtools.net/spells/book-of-exa ... -ease--48/
Anti-grimderp and anti-grimdark. We're playing a Heroic setting, not game of thrones.

User avatar
Ravial
Posts: 762
Joined: Sat Nov 14, 2015 9:11 am
Location: Poland

Re: Unlock SHOUT!

Unread post by Ravial »

I think it would devalue ICness of our setting even further, unless such "shouts" are only hearable within populated regions like all of BG + Farmlands and not across entire server.
"I sometimes wonder if Ravial is actually rav'ialquessir irl" ~ Colonic 2017

~Viridiana Lydhaer - Retired. Silverymoon!
~Arundae Dyraalis - Retired.
~Amaevael Laelyssil - Retired, Selu'Taar on Evermeet
~Laeria Amarillis - #HideThePainLaeria

Ravial ~ By CommanderKrieg ~

User avatar
Maecius
Retired Admin
Posts: 11413
Joined: Sat May 16, 2009 4:24 pm

Re: Unlock SHOUT!

Unread post by Maecius »

Localized "shouts" might add value to RP. So long as they only went as far as a single area map. Just unidentified shouting (i.e., no name tag) and the direction it's coming from maybe?

Global shouts would probably get annoying after the twentieth "I'm dead at troll cave can someone come rez me?" Or the fourth rant from xXSephirothXx about how the DMs can't ban him, for he is a pro hacker and he is an invincible god among men and his father invented the Internet so now he's "going to ban the whole DM Team from the Internet!!!"

User avatar
gjallahorn
Posts: 52
Joined: Wed Sep 22, 2010 4:35 am
Location: Denmark

Re: Unlock SHOUT!

Unread post by gjallahorn »

Hoihe wrote:
Thu Nov 07, 2019 2:00 pm
To be devil's advocate:

I would imagine shopkeepers and such could some sort of "advertising" service.

Which imho could be done by tying an NPC to be able to make shouts, and paying them like 10K gold allows a certain CD-key owner to make a single shout, with a cooldown of 6 hours.
Bringing in the old "HEAR-YEE HEAR-YEE" guy (From the original BG 1 game :dance: ) would be awesome.
And setting a prize on "hireing" him and his NPCrunner-network to spread a message across say, BG, FAI, Beregost and Nashkell (Read: up and down the tradeway) would, perhaps, insure that people mainly used the feature for IG stuff.
Fenia Hastalion, Ranger and Bardess of Mystra
Tonia Gelven, Warriorbardess of Corellion Dead

jclay65
Posts: 69
Joined: Tue Aug 31, 2010 7:50 am

Re: Unlock SHOUT!

Unread post by jclay65 »

I see no harm in giving it a test run. Might even yield some help information in developing a town crier type system. This community is pretty good at policing itself, if it get out of hand it can always be turned off.

Urchin01
Posts: 1
Joined: Mon May 27, 2019 10:29 pm

Re: Unlock SHOUT!

Unread post by Urchin01 »

My character Harold was a "Crier for Hire" many times, and was paid IC to stand in the square and either promote sales, promote guilds, or spread rumors.

I dont see how allowing shouts would fit into a "play style" unless your play style is OOC. Plenty of things that can be done IC should be done IC.

User avatar
DM Doom
Posts: 2294
Joined: Sun May 27, 2018 6:17 am

Re: Unlock SHOUT!

Unread post by DM Doom »

((This is an opinion.
Global shouts are usually used to troll, OOC chat, and spam trade offers (usually in mmos). For an RP servers they're incredibly disruptive when they're available to players.

NPC criers are fairly frequently abused and godmodded into behaving inappropriately via emote injection. Meaning, people employing the npcs can add emotes to "make" npc gesture and behave in some (likely inappropriate) way, and since npc doens't understand what it is speaking, there's a great potential potnetial for messing with people.

User avatar
Shadowspinner70
Posts: 125
Joined: Sun Jun 24, 2018 5:04 pm

Re: Unlock SHOUT!

Unread post by Shadowspinner70 »

For advertisements, we already have the forums and the boards we see in cities--unless shouts for players can be localized to a single area, I would highly recommend against it. The Underdark is included in the DM shouts too so if the shouts are server-wide, things might get a little confusing.

There's also the spam and trolling other people have mentioned. I'm not even sure if a localized shout is reasonable either, even for being a town crier. If you're in a high-traffic spot and shouting the same thing over and over, someone is bound to hear it.
Aunrae - Ilharess d'Qu'ellar Selmiyeritar
Flora - First Mate of the Siren's Song
Azariah - House Vale's Master of the Arcane

User avatar
Deathgrowl
Posts: 6386
Joined: Thu Oct 20, 2011 6:10 pm
Location: VIKING NORWAY!
Contact:

Re: Unlock SHOUT!

Unread post by Deathgrowl »

Anyone that has played WoW will know what trade chat looks like.
I can be reached on discord: Deathgrowl#9782

Laitae Lafreth, became Chosen of Mystra, former Great Reader of Candlekeep
Nëa the Little Shadow
Lieutenant Tialysana of Aglarond and Doron Amar


Free music:
http://soundcloud.com/progressionmusic/sets/luna

Post Reply