The Mudds

Suggestions for Improving Existing Area Maps or for Altering Area Maps to Reflect In-Game Plots

Moderators: Moderator, Quality Control, Associate Dev, Developer, DM

Post Reply
SmirkChauncelton
Posts: 8
Joined: Mon Dec 18, 2017 12:42 am

The Mudds

Unread post by SmirkChauncelton » Wed Nov 20, 2019 1:36 am

If there's not a lore reason demanding elsewise, could one or both of Beregost/Nashkel get Mudd representatives?

Ewe
Posts: 208
Joined: Wed Feb 28, 2018 2:01 pm

Re: The Mudds

Unread post by Ewe » Wed Nov 20, 2019 1:44 am

This is Dae, and I approve of this message.

SmirkChauncelton is a scholar and a gentleman; a true pillar of the community. Even if the Mudds can’t be there due to custom server lore, I beg you appeal to emotions and alter that lore. For is not lore to serve the people and not oppress them?

User avatar
Theodore01
Recognized Donor
Posts: 2154
Joined: Wed Feb 16, 2011 5:32 pm

Re: The Mudds

Unread post by Theodore01 » Wed Nov 20, 2019 6:01 am

good suggestion :clap:

Post Reply