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All offense melee build
Posted: Fri Jan 17, 2020 9:15 pm
by Pajutek
Hello I would like to build a toon that focuses completely on the offense. Since I have no idea where to start I thought I Will ask you guys for help.
Its gonna be non caster, unbuffed killing machine with the most AB and dmg per round as humanly possible.
Any ideas?

Re: All offense melee build
Posted: Fri Jan 17, 2020 9:34 pm
by Bobthehero
Weapon Master, Frenzied Berserker and either Blackguard or cleric, with Fighter as a base class. Take both Power Attacks, Northlander Hewing, Epic Divine Might and all the weapon focus/specialisation feats.
You'll have as much AC as a naked wizard and the HP to match, the saves of a dum dum, but you will hit, hard (60's with a 2h scythe, and that was tested on the test module where NH doesn't work) and while you didn't ask for a buff, EDM is the only thing you need to click and gain a good 14 damage (and +80 on a crit with a scythe)
Re: All offense melee build
Posted: Sat Jan 18, 2020 8:05 am
by Steve
There is the classic Fighter 14 / Frenzied Berzerker 5 / Rogue 4 / Weapon Master 7 that wields a scythe and cuts down mobs like grass. Has crap saves overall and little UMD...so much reliance on potions, and heavily gear dependent. But if you combine this with a buffing Cleric or Mage in a Group, and with a Bard on top, it will be nigh-unstoppable.
What is usually called a 'glass canon'.
EDIT: You also cannot go wrong with a Barbarian 20 / Anointed Knight 10.
Re: All offense melee build
Posted: Tue Jul 14, 2020 2:40 pm
by blacksoft
Pajutek wrote: ↑Fri Jan 17, 2020 9:15 pm
Hello I would like to build a toon that focuses completely on the offense. Since I have no idea where to start I thought I Will ask you guys for help.
Its gonna be non caster, unbuffed killing machine with the most AB and dmg per round as humanly possible.
Any ideas?
Instead of WM, could go 10 levels of FB for the +10 strength buff combined with IPA and Northlander hewing. And get just enough charisma for EDM, rest in strength.
12 fighter / 10 FB / 3 BG / 5 DC
Pick up dire and powerful charge.
Saves are fine. AC isn't, but you'll be killing everything really fast.
Each charge will result in a kill, getting you supreme cleaves right away.
Damage over 80 per hit.
Damage over 100 during a charge per hit
Or screw EDM, go con for saves and long frenzies and have epic dr going 8 Divine Champion. ( Instead of 5 )
Re: All offense melee build
Posted: Tue Jul 14, 2020 2:51 pm
by chad878262
I would argue if we speak purely mechanically F14/C3/WM7/FB6 would be better (or WM8/FB5) is your best all offense build. Cleric of Auril or other deity with Water domain grants you expose weakness as well as opening up EDM.
Barbarian 20/WM5/FB5 is another offensive powerhouse.
Or could go B20/WM7/C3
Or B22/FB5/C3
Just a few ideas....but considering this conversation is from January, is anyone still interested?
Re: All offense melee build
Posted: Tue Jul 14, 2020 2:56 pm
by blacksoft
chad878262 wrote: ↑Tue Jul 14, 2020 2:51 pm
I would argue if we speak purely mechanically F14/C3/WM7/FB6 would be better (or WM8/FB5) is your best all offense build. Cleric of Auril or other deity with Water domain grants you expose weakness as well as opening up EDM.
Barbarian 20/WM5/FB5 is another offensive powerhouse.
Or could go B20/WM7/C3
Or B22/FB5/C3
Just a few ideas....but considering this conversation is from January, is anyone still interested?
Last of all, I'm sure I can't be the only one that searches old posts for current interest.
First of all, I'm not convinced that WM is best. You end up using a lot of useless feats that could have gone to other things ( Such as charging). Crit-immune foe don't care about WM crits and as long as you can up base damage high enough to kill in one round or less, won't matter that WM can crit for 300 or wtr since that's just overkill damage.
Re: All offense melee build
Posted: Tue Jul 14, 2020 3:08 pm
by chad878262
blacksoft wrote: ↑Tue Jul 14, 2020 2:56 pm
Crit-immune foe don't care about WM crits and as long as you can up base damage high enough to kill in one round or less, won't matter that WM can crit for 300 or wtr since that's just overkill damage.
Crit immunes are not every enemy on the server and they tend to have less HP than others. Melee mobs in Grey Peaks have something like 500HP so WM crits certainly help ensure you take them down in 1 round or less. In addition, the ask was for the strongest all offense melee so Weapon Master is indeed part of that.
This said, you're not wrong and I never play weapon master precisely because I see the feat tax for entry to the class as simply not worth what you get. Frenzied Berserker I definitely see as 'worth it' as a part of a build, but WM, yeah no.

Re: All offense melee build
Posted: Tue Jul 14, 2020 3:19 pm
by blacksoft
Not arguing with that specifically; only that having powerful charge + dire charge + 12 extra damage from having 10 levels in FB, +3 damage from divine wrath gets you over 25 extra damage per hit over WM.
And yes, 3 cleric is an option too ( say goodbye to divine saves though)
Re: All offense melee build
Posted: Tue Jul 14, 2020 4:18 pm
by Zkenic
If you are going fighter/weaponmaster/frenzied beserker, I recommend grabbing 3rogue (or three whirling dervish) instead of cleric, dump the cha, and go max strength. Itll give you spot, maxed UMD, and some skills to play around with for rp, and a bit more AB.
Re: All offense melee build
Posted: Tue Jul 14, 2020 4:24 pm
by Bobthehero
No skills, maxed out offense. UMD is the Devil and should be removed.
Re: All offense melee build
Posted: Tue Jul 14, 2020 5:25 pm
by Ambaryerno
chad878262 wrote: ↑Tue Jul 14, 2020 2:51 pm
I would argue if we speak purely mechanically F14/C3/WM7/FB6 would be better (or WM8/FB5) is your best all offense build. Cleric of Auril or other deity with Water domain grants you expose weakness as well as opening up EDM.
Barbarian 20/WM5/FB5 is another offensive powerhouse.
Or could go B20/WM7/C3
Or B22/FB5/C3
Just a few ideas....but considering this conversation is from January, is anyone still interested?
Isn't mixing WM with FB illegal on this server? I thought that combination wasn't allowed because it's mixing two completely opposed classes. Or am I thinking a different server?
Re: All offense melee build
Posted: Tue Jul 14, 2020 5:29 pm
by Bobthehero
Different server. I have a FB/WM and I managed to reconcile that well enough, imo.
Re: All offense melee build
Posted: Tue Jul 14, 2020 5:35 pm
by MrSmith
I am going to suggest an alternate path... A Halfling 3R/5 EA/6 Warslinger/16 Fighter. You will do ~150 points damage on your first many shot volley, followed by two more attacks of at ~40 points each. You will routinely drop three to four Trolls in a round - simultaneously - if the threat-geometry stacks up correctly because your ricochet shot will engage up to three additional targets. Here, you will average ~30 points of damage times the number of damage multipliers you have. Ricochet adds an additional 1d6 bludgeon. Because you can carry a shield, your AC should be ~48 - 50+. You could swap out fighter for MoA and increase your AC even more if really want a 54 AC with IMA.
Cheers!
Re: All offense melee build
Posted: Tue Jul 14, 2020 5:44 pm
by Zkenic
Oh yeah ranged builds.
12fighter/5EA/9assassin/4WoD - 5fighter->1WoD lets you get HiPS from Assassin pre-21. Lots of damage, high AB. Good times to be had.
Re: All offense melee build
Posted: Tue Jul 14, 2020 6:12 pm
by blacksoft
MrSmith wrote: ↑Tue Jul 14, 2020 5:35 pm
I am going to suggest an alternate path... A Halfling 3R/5 EA/6 Warslinger/16 Fighter. You will do ~150 points damage on your first many shot volley, followed by two more attacks of at ~40 points each. You will routinely drop three to four Trolls in a round - simultaneously - if the threat-geometry stacks up correctly because your ricochet shot will engage up to three additional targets. Here, you will average ~30 points of damage times the number of damage multipliers you have. Ricochet adds an additional 1d6 bludgeon. Because you can carry a shield, your AC should be ~48 - 50+. You could swap out fighter for MoA and increase your AC even more if really want a 54 AC with IMA.
Cheers!
Or what I am currently doing: EDM warslinger that makes use of divine wrath with all fighter weapon feats. (can take elemental archer over DC if you are so inclined - you are able to finish warslinger levels at 15 rather than 20, so there is that)
That's over 400 damage in first flurry counting ricochet damage as well. (By level 12, you can already do 50 damage per hit during manyshot - though this damage does not increase much until epics where you finish off fighter levels, pick up divine wrath, and get EDM)
Going have to delay gratification though as EDM comes in at level 29