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Posted: Tue Mar 17, 2020 9:42 am
Some minor observations from my time playing here:
Area - Cloakwood
Phase Spiders: They seem a little too easy for their XP. While I realize that different builds will find them more or less challenging, I'm an archer (who they should be the toughest for) and I find them a piece of cake. Phase spider poison is DC 17 (CR 12 area) whereas Wyvern's is DC 26 (CR 15 area).
Area - Kro's Labyrinth
Kro: Is a piece of cake. Two Baleful spiders or Corrupted crawlers ganging up are much more dangerous than him. Kro is a total anti-climax, considering he has an area named after him; I could solo him at level 16 and I'm far from a powerbuild.
Area - Uldoon Trail/Reaching Woods
Harvestable Plants: The healing leaves/stone roots are a bit out of balance. The leaves are pretty hard to pick until you are level 15+, but by then are next to useless (heal 15-20hp each), and you can only pick one per reset!
Stone roots on the other hand block 100 damage, and are pick-able every 5 minutes or so, to an unlimited number per day. Yes that's correct, I can pick 50 per day if I wanted to.
I feel like these two should be reversed.
Aside from that, everything else is spot on! The area balance is actually quite impressive.
Area - Cloakwood
Phase Spiders: They seem a little too easy for their XP. While I realize that different builds will find them more or less challenging, I'm an archer (who they should be the toughest for) and I find them a piece of cake. Phase spider poison is DC 17 (CR 12 area) whereas Wyvern's is DC 26 (CR 15 area).
Area - Kro's Labyrinth
Kro: Is a piece of cake. Two Baleful spiders or Corrupted crawlers ganging up are much more dangerous than him. Kro is a total anti-climax, considering he has an area named after him; I could solo him at level 16 and I'm far from a powerbuild.
Area - Uldoon Trail/Reaching Woods
Harvestable Plants: The healing leaves/stone roots are a bit out of balance. The leaves are pretty hard to pick until you are level 15+, but by then are next to useless (heal 15-20hp each), and you can only pick one per reset!
Stone roots on the other hand block 100 damage, and are pick-able every 5 minutes or so, to an unlimited number per day. Yes that's correct, I can pick 50 per day if I wanted to.
I feel like these two should be reversed.
Aside from that, everything else is spot on! The area balance is actually quite impressive.