Reaching Woods
Posted: Mon Mar 30, 2020 10:14 pm
I know this area was modified and resized for memory issues, and I know you guys are working on it, but.. IMHO it is a sad shell of it's former self now.
Floating Rocks

Floating Tree

Weird Floating Fallen Tree

Enough Floating Trees to Build a New Netheril Empire

Skeleton is Inaccessible

Also.... Perhaps I am wrong but it seems the loot was lowered quite a bit.. Feels more like looting the bandit caves near BG than an actual epic level area. Now I am often opening containers only to find a mundane weapon or a lantern waiting inside.
Also also, when you spawn in from the Tradeway, you are facing the wrong direction.
Also also also, the area between the ruins and the shrine.. It's a very narrow space where you can actually walk with huge open spaces where you can't.. A bit annoying to traverse.
I assume it was slapped together to try to quickly fix memory issues and I hate to be critical of someone's work, especially on the server.. Soo.. I am also going to try to help by throwing in a few suggestions...
Delete Nashkel Crystal Caves.. No one goes there because the difficulty and annoyance of the area is far too high and the treasure is almost as bad as Reaching Woods is now.
Could delete or shrink cloud peak assent... It's a pretty irrelevant area. There is little on the trail up there and your basically either going to the white dragon's cave or the tiny troll cave.
I love the High Moores but.. at least the second area is a big bunch of nothing. Rerally love the scenery but.. I liked Reaching Woods more and it's far less important IMHO.
Floating Rocks

Floating Tree

Weird Floating Fallen Tree

Enough Floating Trees to Build a New Netheril Empire

Skeleton is Inaccessible

Also.... Perhaps I am wrong but it seems the loot was lowered quite a bit.. Feels more like looting the bandit caves near BG than an actual epic level area. Now I am often opening containers only to find a mundane weapon or a lantern waiting inside.
Also also, when you spawn in from the Tradeway, you are facing the wrong direction.
Also also also, the area between the ruins and the shrine.. It's a very narrow space where you can actually walk with huge open spaces where you can't.. A bit annoying to traverse.
I assume it was slapped together to try to quickly fix memory issues and I hate to be critical of someone's work, especially on the server.. Soo.. I am also going to try to help by throwing in a few suggestions...
Delete Nashkel Crystal Caves.. No one goes there because the difficulty and annoyance of the area is far too high and the treasure is almost as bad as Reaching Woods is now.
Could delete or shrink cloud peak assent... It's a pretty irrelevant area. There is little on the trail up there and your basically either going to the white dragon's cave or the tiny troll cave.
I love the High Moores but.. at least the second area is a big bunch of nothing. Rerally love the scenery but.. I liked Reaching Woods more and it's far less important IMHO.