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Daylight adaptation and Underground adaptation

Posted: Thu Apr 02, 2020 11:01 am
by JIŘÍ
Add new feat Underground adaptation.

It would remove penalties like tripping over for surface characters in all underground and UD locations.

Optional:
A character with daylight or underground adaptation would receive half experiences on both sides above and below. They could also loot in both locations.

Reasoning for new feat: an rp niche allowing surface Pcs to join and actively engage in UD factions (for a cost in mechanic).

Reasoning to enable half experiences in both: you could accompany your group and least slightly benefit from it.

Downside of going this free choice of feat:
You either spend pre epic feat and have slower level up (even with rcr you can rcr only into max lvl 20 so), or select it on epic levels and loose epic feat. Loosing a feat for enabling role play feature is reasonable price to pay IMHO.

Possible description:
"You spent lot of time and effort to adapt in hostile environment. You know how to make use of looted exotic items and where to look for them. You learned the risks of the environment but it came at price becoming capable of learning slower."

Re: Daylight adaptation and Underground adaptation

Posted: Thu Apr 02, 2020 4:42 pm
by Blackman D
...why not just use a torch? :?

fairly easy to not trip when you can see! :mrgreen:

Re: Daylight adaptation and Underground adaptation

Posted: Thu Apr 02, 2020 4:46 pm
by Bobthehero
I still trip with a source of light, even when standing idle

Re: Daylight adaptation and Underground adaptation

Posted: Thu Apr 02, 2020 9:20 pm
by Blackman D
oh some actual script for being underground then i guess

the one for light blindness is much worse than the default one also, cant say im a fan but yea you would think they would have made a feat to go with it you could take to not get the penalties

Re: Daylight adaptation and Underground adaptation

Posted: Fri Apr 03, 2020 12:42 am
by Deragnost
Be shadowdancer / palemaster / any class that grants Darkvision / be a race that has darkvision (half orc is a possibility as much as aasimar and tiefling and genasi and dwarf!), and you won't trip anymore :P

Re: Daylight adaptation and Underground adaptation

Posted: Fri Apr 03, 2020 1:53 am
by JIŘÍ
Deragnost wrote: Fri Apr 03, 2020 12:42 am Be shadowdancer / palemaster / any class that grants Darkvision / be a race that has darkvision (half orc is a possibility as much as aasimar and tiefling and genasi and dwarf!), and you won't trip anymore :P
Extremely specific cases of classes or races that demand to be rped in certain given way.