An Adventure: Against the Orcs!

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Steve
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An Adventure: Against the Orcs!

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On the 24th of Tarsakh in the year 1356 by Dale Reckoning, a grizzly visage of a Dwarf, draped in the foulness of Orc, Ogre and Orog blood and viscera, one hand gripping a gleaming sharp war-axe and the other holding upon his shoulder a burlap sack bulging in form with two roundish objects, equally blooding the fabric from the inside out, arrives with huff and puff but as well a glee of victory in his eyes, upon the drawbridge leading into the Friendly Arm Inn, looking fatigued and relieved, arrival.

Warned to sheath his weapon, the Dwarf seems still high from the battles recent, and for a second contemplates his person and the surroundings with a expression of concern, as if judging the security to disarming that which has likely aided his recent encounter toward victory. Satisfied with the situation, he jams the hilt of the chosen weapon of the Stout Race into his belt, and, with eyes squinting, carefully reads the sign posted of rules that inhibit entry. With another bellow of satisfaction escaping his lips, the Dwarf hefts the burlap sack into a better position on the opposite shoulder, and seems confident that what he carries has not been outlawed when seeking entry.

"I be makin' sure it dunna drip te bad..." he says to the drawbridge guard, moving past then into the courtyard proper. The Dwarf, a Stonesinger known among his kith and kin, makes direct march to the wagons stationed at the of the walled inns courtyard, where, greeting another Stout of which the Stonesinger appears on known terms, unloads his burlap'd bounty to be held in good security with the Dwarf Merchant. A few words more are shared between the two, and if not knowing the Dwarven tongue they speak in, it is surmised by the gesticulations that the Dwarf Merchant is berating the Stonesinger on the condition of his fouled beard, and ending the teasing, with a sharp point upward toward the looming inn proper. The Stonesinger, now seemingly aware of his condition of hygiene—or not-hygiene—does acquiesce to the command by the merchant, with a mixed expression of embarrassment and pride. "Rorn sargh!" says the Stonesinger, with exclamation, as explanation.

Entering the inn proper, the Stonesinger is prepared with a pouch full of coin, to arrest any complaints the proprietor or his staff may have when first witnessing a blood-caked, gut-stench, after-battle Stout enters the establishment where he may or may not disturb those also within. "A room, a bath...nay, two baths fer dis muck be Orc an de stick of it be like a sleeping against giant slug!" calls out the Stonesinger, and is determined and led toward an area of privacy in which the recent past will be removed from person...but not from mind.


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Hours later, and into the late evening, when the inn floor occupancy has lessened, the Stonesinger is at a large table, now clean, both body and armor returned to the normal smell and sheen that is common hygiene of Stout Race. The nearby fire crackles and sheds flickering warmth and light throughout the hall. The Stonesinger, being the one called Simsae, makes good use of the large table upon which, besides the large ale he contemplates from time to time on its quantity before downing it and calling the wait staff for another, lays his eyes carefully upon a crudely drawn and oddly large map—any passersby his table would easily notice and perhaps in-mind comment that the both map and its depictions of paths, hills and forest seem drawn by a hand of giant size, far larger than any Man, Dwarf, Elf and absolutely not a Haflling or a Gnome. Though oversized and perhaps childish in its drawn depictions, the map seems rather well scaled and has seen some use in its certainty to lead to a destination marked upon it.

After each ale delivered and drunk, Simsae the Stonesinger lets a solid "Hrmf" escape his lips, as he views the map, looks up and away in remembrance of a thing or a moment in the past, then back to the map, with more consideration heavy upon a furled brow.

Simsae murmurs at the table: "What be an ogre and an orc doin' down there...and what be the need of an Orc Chieftan wantin' "pure blood"...ye canna get a more pure foulness than already is wit bein' an aberration from de start!" Simsae seems about to spit onto the floor as a result of his thoughts manifesting in spoken words...but, looking around to where he is and catching himself, pauses, then just swallows it without a flinch.

"Now de be sendin' in meetin's of clans come hither and thither...and if it ain't just de right thing te do, it be in the callin' of me own clan, to end this quick as I can sharpin' me blade." But then, after pumping air into his outlook of a decision based on the map before him, Simsae pauses.

"Aye...the truth of it bein' my almost lost me own hide, down there. Dey were sure as diamonds sparkle tryin' to get a bite out of me, wit dey dark magics and big clubs. I be surprisin' dem, aye, twas te me advantage and were I be lesser a Stout, I'd be surely roastin' over a cavern pit fire, salted and skinned fer her swine-blood pleasure I would be!" Anger, like a building frenzy flashes over the face of Simsae.

"But tis not de time fer foolishness in bravery when I be knowin' not a thing from the size o' dis orc clan still lingerin' out there, nay, here, as they be on this map. Nay, tis not a smart thing thinkin' every time be have in axe in hand, and the song of my people in me heart, dat I will live to tell de tale to the young o' my kind." Simsae strokes his now well combed beard, giving it a bit of a tug towards the end, as if a little pull every now and again, will get it longer, sooner.

"Aye...I be needin' help."



By the next morning, in the courtyard of the Friendly Arm Inn, is stuck a parchment with the following written by a much finer hand—assuming not one by a Stout:
A Dwarf of the Kingdom of Kraak Helzak seeks four adventurers willing to raid an orc clan of unknown size and power, for the safety of all. Spoils shared by all that survive.

Half-orcs need not apply...because bad blood is forever bad blood.

Simsae the Stonesinger is to be found within the inn proper.

OOC://
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Looking for 4 PCs-for-hire to join in on this adventure offered by Bloodvine. Likely to be in GMT+1 evening, and will have to be convenient to DM Bloodvine as well as for exactly when. Simsae is upper Epic level, so to make it fun or all that join, character Level should be between 25–28, so no one is under or over skilled. And, please make an IC post with your interest (and details can and will be worked out OOC). Cheers.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Steve
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Re: An Adventure: Against the Orcs!

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*bump*

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Steve
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Re: An Adventure: Against the Orcs!

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/// DM Bloodvine prompted me to bump this again, but if no one wants to get in on a epic level adventure....

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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ugljesa94
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Re: An Adventure: Against the Orcs!

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Count me in with Vrain, lvl 29. Let's hunt some orcs!
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balthus
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Re: An Adventure: Against the Orcs!

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Hi!

The Weary Wanderers a Up to task! Are fellow master Dwarf Conroy Half Wall summon us to join in your ranks to help the fellow dwarves.

//It will be 4 more to the party//

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baconroy
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Re: An Adventure: Against the Orcs!

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Conroy Durindunn, the half wall of the Weary Wanderers, offer his service and shield in this battle.
Conroy Durindunn - shield for hire. yes, shield.
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Steve
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Re: An Adventure: Against the Orcs!

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///Update!

Thank you to all interested. Bloodvine is helping with the group, but it looks like we are enough to get it going. I’ll coordinate a time to propose with Bloodvine and contact you all via PM. Cheers.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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RoseMiriel
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Re: An Adventure: Against the Orcs!

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*Rose leaves a note* I will help if there if you think you might need a Locksmith
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Steve
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Re: An Adventure: Against the Orcs!

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/// Last minute offer by Bloodvine to run this event today at 8pm GMT (20:00 GMT+0). Apologies for the late notice, but if any of you can make it, great. Cheers.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Re: An Adventure: Against the Orcs!

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It is seen and heard that Simsae the Stonesinger met with a hardy bunch calling themselves the Weary Wanderers within the Friendly Arm Inn, and some time after conferring, they set out on what looked to be an inspired adventure!

Some days later...many or all of the Weary Adventurers would be heard or seen of again...but Simsae...a rumor swirls that the Stonesinger did not return from this venture, that a Damnation was his fate to which none know what will happen next....

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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baconroy
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Re: An Adventure: Against the Orcs!

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I, Conroy Durindunn, the half wall am in debt of my kin, the orcslayer and vow to bring his soul back from the bowels of the hellish plane!
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///thank you for the DM's for creating such event and for steve for being so patient with my friends. hahaha!
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Re: An Adventure: Against the Orcs!

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After the weary wanderers return, there is a great spectacle.. The tortured spirit of an Avariel was seen trying to pass on to it's next calling. She was spotted in the farmlands nearby the east gate, creating a beacon of light in her ascension. A spirit shaman amongst some adventurers seeing her turmoil and inner conflict tethered her spirit back to the ground. Those with true sight, or could peer into the spirit's form noticed their wings were bleeding and their eyes were full of sorrow.

The spirit told them of her reluctance to move on because of a promise made to Simsae. The spirit reached inside her chest and left a spattering of spiritual feathers on the ground, anchoring her again in a wingless form. In this display of martyrdom the Avariel becomes a flightless spirit chaining herself to walk the earth until her debt was fulfilled.

She panics and releases another beacon. though her whereabouts are unknown.
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Re: An Adventure: Against the Orcs!

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A Dwarf Damned...Now Returned, a Demonslayer




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The transition from one plane to another, puts the Stonesinger momentarily off balance, as the heat, flame and general inhabitable atmosphere around him begins to singe his senses—the slowly building acrid smell of a burning beard begins to rise just upward enough to fling Simsae back to attention. He is alone, he has been Damned by the evil magic wielding Orc...and now, it would seem, he is trapped by Damnation, to the lower planes of existence.

Cautious moves within the moment take hours, and within this time, Simsae becomes aware of all sorts of foul beasts of the planes arising around him, forming a circle, but only at the edge of perception, to hold him in place, as if to corral his movements. Then, at a still open edge of the forming circle, a final appearance of a winged demonic creature, itself slowly approaching Simsae, brandishing weapon, and more so, an expression of direct hate and evil, directed directly toward the Stonesinger, as it lumbers forward, violence to come.

At first it is the slightest of taps, then a greater rhythmic movement of the charms upon the hilt of the waraxe, then a building hum from deep within the chest of the Stonesinger, as he chants himself into a harmonious empowerment of magic, of the ancient Dwarven ways, through song and story, that reach all the way back in time to the the first Children of Moradin.

In a flash, the Stout and the Demon clash in battle embrace, howls and grunts and blood and sweat mix in ferocious action. The Stout stands firm, and with a final moment of frenzied strength in arms, the Stonesinger cleaves through the abdomen of the Balor, ending the battle in a decisive victory.



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From the edge of the circle, various forms of reaction by the spectator fiends are heard, a mix of laughter, disappointment...perhaps even awe. In short time, as the Stonesinger holds his position, standing above the defeated demon, waraxe dripping with visceral and gut blood, the spectators seem to agree upon something, though the Stonesinger does not understand what, but the...in a reddish light of arcane magics, Simsae, now Demonslayer, is transported once again back through the planes...to arrive in the woods where this chapter of experience first began....

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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