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Question about the ranged weapon and ammo damage
Posted: Sat May 09, 2020 11:20 am
by spyvsspy
For example:
1. Longbow +3AB, using +3 arrow
2. Longbow +3EB, using standard arrow
3. Longbow +3EB, unlimited ammo +3 arrow
I think their final damage are the same as 1d8+3. EB of weapon and ammo to damage does not stack. Is this correct? Or the 3rd damage is 1d8+6?
4. Longbow +3EB, with 2 fire damage. using 1d6 cold damage arrow. The damage are all stacked. 1d8+3 piercing, 1d6 cold, 2fire, total damage average 13?
Re: Question about the ranged weapon and ammo damage
Posted: Sat May 09, 2020 12:08 pm
by Theodore01
3. +6 damage
4. all stacks
Re: Question about the ranged weapon and ammo damage
Posted: Sun May 10, 2020 9:27 am
by spyvsspy
On character sheet it shows like that way. But I doubt it. Just made some test with a crossbow eb+2 with +2 bolt. Str 12 and the crossbow has +4 mighty. No other sours of damage. Result is the damage could be 4 and 5. If the bow eb stacks with ammo eb the minimun damage should be 6
Re: Question about the ranged weapon and ammo damage
Posted: Sun May 10, 2020 1:44 pm
by rschool
Archery and character sheet numbers don't mix: it will not always be correct.
You have
Crossbow +2 giving you: +2 attack +2 damage
Strength 12 giving you: 1 point of up to 4 from mighty on damage
bolts +2 giving you: +2 damage
Ammo enhancement only applies to damage
So you get 1dX from light or heavy crossbow + 2 damage + 1 damage + 2 damage in terms of your damage.
If you're not getting minimum 6 damage is your crossbow really an EB or AB xbow?
If it really is +2 EB with +1 mighty then the only solution I can see is a note on the wiki:
"Note: Crossbow damage is not modified by its wielder's strength, so characters even with less than 10 strength will not incur a damage penalty. "
Unfortunately I don't know xbow as intimately as regular bow so I Couldn't tell you if mighty is or isn't a useless trait.
Re: Question about the ranged weapon and ammo damage
Posted: Sun May 10, 2020 2:25 pm
by Truthiness
EB on ranged weapons and arrows/bolts don't stack. You'll only get +3 damage with a +3 EB bow and +3 EB arrows, which is why you want to use the elemental arrows instead. (The arrows with 1d6 piercing are also bad because they don't stack either).
Mighty on crossbows works, even though it doesn't make any sense. There is also only one source of 1d6 bolts on the server at the moment, and strangely it's at En Dharasha, don't ask me why elves have a monopoly on good bolts.
Slings and Throwing axes notably have unlimited mighty, while shurikens are unaffected by strength entirely, not sure about darts.
Re: Question about the ranged weapon and ammo damage
Posted: Sun May 10, 2020 10:32 pm
by spyvsspy
rschool wrote: ↑Sun May 10, 2020 1:44 pm
Archery and character sheet numbers don't mix: it will not always be correct.
You have
Crossbow +2 giving you: +2 attack +2 damage
Strength 12 giving you: 1 point of up to 4 from mighty on damage
bolts +2 giving you: +2 damage
Ammo enhancement only applies to damage
So you get 1dX from light or heavy crossbow + 2 damage + 1 damage + 2 damage in terms of your damage.
If you're not getting minimum 6 damage is your crossbow really an EB or AB xbow?
If it really is +2 EB with +1 mighty then the only solution I can see is a note on the wiki:
"Note: Crossbow damage is not modified by its wielder's strength, so characters even with less than 10 strength will not incur a damage penalty. "
Unfortunately I don't know xbow as intimately as regular bow so I Couldn't tell you if mighty is or isn't a useless trait.
Yes I'm sure it's EB on the tested crossbow. Also on character sheet I saw 2lines of "+2 physical damage" and "+2 piercing damage". I felt my archer's damage is fewer than what I thought so I had to run some test on it.
Re: Question about the ranged weapon and ammo damage
Posted: Mon May 11, 2020 4:55 am
by Theodore01
Oh yes, Truthiness is correct here.
Also the char-sheet displays 1,5 * str bonus as if two-handing a melee weapon - that is also just wrong and confusing (on my+6 str xbower it shows +9).
Only way to know the correct numbers is to do the math yourself.
Regarding a hin slinger - does the str-multiplier really increase here if not using a shield ?