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Request for help on deity information

Posted: Tue Jun 02, 2020 8:54 pm
by TheKai
Hello everyone,

Posting here in hopes of getting help fleshing out one of the RP aspects of my PC, and to make sure I have the lore. He will be a Spirit Shaman but in service and communication with servitor spirits/incarnates/primal entities representing (in a three times removed not directly manner) the different Deities of Magic Faerun has available. Essentially, he will be an agent of magic to be used by the spirits for various purposes and agenda, both good and evil.

Deities of Magic listed on BGSTCC's Wiki:
Mystra
Azuth
Savras - Imprisoned
Leira
Corellon Larethian
Sehanine Moonbow
Baravar Cloakshadow
Thoth
Isis
Set

Deities I found online but not listed on wiki:
Thautam was the dwarven god of mysteries, darkness, lost treasures, and magic (3E)
Kirith Sotheril was a minor elven goddess of divination and enchantment magic (2E)
Mythrien Sarath held dominion over protective magic and aided high mages in the erection of mythals (2E)
Kereska was the chaotic neutral dragon goddess of magic, specifically dragon magic and magical creativity (2E)

Other potential deities related to magic
Selûne and Shar. It was the battle between these two that spawned magic. Female spellcasters still frequently follow Selûne, while Shar has her negative magic in the shadow weave.
Oghma, Gond, Deneir, and other gods of knowledge and crafts. These typically go hand-in-hand with magic, as magic is a craft and a knowledge, and many supporting aspects of magic (potions, scrolls and writing, alchemy, etc) are crafts.

Would anyone know of any others? There's alot of potential for some great RP and wanted to make sure I have all the information out there.

Any suggestions would be greatly appreciated!

Cheers!
Kai

Re: Request for help on deity information

Posted: Tue Jun 02, 2020 9:06 pm
by Rhifox
Thoth: Mulhorandi god of knowledge, neutral magic, scribes, invention, and secrets.
Set: Mulhorandi god of darkness, the desert, destruction, drought, desert storms, betrayal, snakes, poison, and evil magic.
Isis: Mulhorandi god of weather, rivers, agriculture, love, and good magic.


Velsharoon is not a god currently. Savras is a dead/trapped god currently.


Other potential gods:
Selûne and Shar. It was the battle between these two that spawned magic. Female spellcasters still frequently follow Selûne, while Shar has her negative magic in the shadow weave.
Oghma, Gond, Deneir, and other gods of knowledge and crafts. These typically go hand-in-hand with magic, as magic is a craft and a knowledge, and many supporting aspects of magic (potions, scrolls and writing, alchemy, etc) are crafts.

Re: Request for help on deity information

Posted: Tue Jun 02, 2020 9:11 pm
by TheKai
Rhifox wrote: Tue Jun 02, 2020 9:06 pm Thoth: Mulhorandi god of knowledge, neutral magic, scribes, invention, and secrets.
Set: Mulhorandi god of darkness, the desert, destruction, drought, desert storms, betrayal, snakes, poison, and evil magic.
Isis: Mulhorandi god of weather, rivers, agriculture, love, and good magic.


Velsharoon is not a god currently. Savras is a dead/trapped god currently.


Other potential gods:
Selûne and Shar. It was the battle between these two that spawned magic. Female spellcasters still frequently follow Selûne, while Shar has her negative magic in the shadow weave.
Oghma, Gond, Deneir, and other gods of knowledge and crafts. These typically go hand-in-hand with magic, as magic is a craft and a knowledge, and many supporting aspects of magic (potions, scrolls and writing, alchemy, etc) are crafts.
Thank you for the information. I did not know that about Velsharoon, will remove him.