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Weapon of Impact does not work on Gloves

Posted: Wed Jun 03, 2020 3:07 pm
by cosmic ray
It is as the title says. I have crit range 20 / x2 both before and after casting the spell.

Re: Weapon of Impact does not work on Gloves

Posted: Wed Jun 03, 2020 3:22 pm
by c2k
Gloves are not considered a weapon by the game.

Re: Weapon of Impact does not work on Gloves

Posted: Wed Jun 03, 2020 4:21 pm
by cosmic ray
Yes, they are. All the other spells for weapons work on gloves: Greater Magic Weapon, Align Weapon, etc.

Re: Weapon of Impact does not work on Gloves

Posted: Tue Jun 22, 2021 10:26 am
by EasternCheesE
True. While GMW doesn't work when targeting gloves directly, it still works when targeting PC that doesn't have weapons in hands, then, EB property goes to gloves.
I will drag this to QC forums.

Re: Weapon of Impact does not work on Gloves

Posted: Mon Jul 05, 2021 6:12 am
by EasternCheesE
As per dev answer, it's vanilla issue, thus, we are not sure if that can be even fixed.
If any update, i will write here.

Re: Weapon of Impact does not work on Gloves

Posted: Sun Nov 21, 2021 5:10 pm
by EasternCheesE
Update:
That's hardcoded. One of our Devs is investigating if we can change it engine-wise, but it won't be fast or easy.
I put this to hardcoded section, but it remains in our active list in bug tracker.

Re: Weapon of Impact does not work on Gloves

Posted: Thu Jan 26, 2023 12:24 pm
by Gnomocratic
you probably just need to add keen feat to the properties possible for the glove base item type in the corresponding 2da, there's also one for spell properties too

we expanded bracers to work a lot more like gloves this way in the past

Re: Weapon of Impact does not work on Gloves

Posted: Thu Jan 26, 2023 12:58 pm
by Hullack
Could the spell script detect if the target doesn't have weapons equipped and if that detection is true just temporarily grant the feat Improved Critical Unarmed Strike, and Power Critical Unarmed Strike -- giving the same mechanical effect as Keen.

e: from information below

Re: Weapon of Impact does not work on Gloves

Posted: Thu Jan 26, 2023 1:01 pm
by izzul
Hullack wrote: Thu Jan 26, 2023 12:58 pm Could the spell detect if the target doesn't have weapons equipped and if that detection is true just temporarily grant the feats Improved Critical Unarmed Strike, and Power Critical Unarmed Strike -- giving the same mechanical effect as Keen.
Keen only give Improved Critical,
not Power Critical. that is another feat need to be taken

Re: Weapon of Impact does not work on Gloves

Posted: Fri Jan 27, 2023 3:26 am
by Endelyon
Gnomocratic wrote: Thu Jan 26, 2023 12:24 pm you probably just need to add keen feat to the properties possible for the glove base item type in the corresponding 2da, there's also one for spell properties too

we expanded bracers to work a lot more like gloves this way in the past
The keen property doesn't do anything on gloves. It can be added, it simply doesn't work and isn't respected by the engine.

Re: Weapon of Impact does not work on Gloves

Posted: Fri Jan 27, 2023 3:27 am
by Endelyon
Hullack wrote: Thu Jan 26, 2023 12:58 pm Could the spell script detect if the target doesn't have weapons equipped and if that detection is true just temporarily grant the feat Improved Critical Unarmed Strike, and Power Critical Unarmed Strike -- giving the same mechanical effect as Keen.

e: from information below
Yes, this is is possible, however some people already have the Improved Critical: Unarmed Strike feat, and would not benefit from the spell in this case. It's one way to approach the problem, but not without issue.

Re: Weapon of Impact does not work on Gloves

Posted: Fri Jan 27, 2023 4:47 am
by Hullack
Endelyon wrote: Fri Jan 27, 2023 3:27 am
Hullack wrote: Thu Jan 26, 2023 12:58 pm Could the spell script detect if the target doesn't have weapons equipped and if that detection is true just temporarily grant the feat Improved Critical Unarmed Strike, and Power Critical Unarmed Strike -- giving the same mechanical effect as Keen.

e: from information below
Yes, this is is possible, however some people already have the Improved Critical: Unarmed Strike feat, and would not benefit from the spell in this case. It's one way to approach the problem, but not without issue.
Unless it's been changed the keen property already doesn't stack with the feat so it's the same result correct?

https://wiki.bgtscc.net/index.php?title=Keen_Edge
https://wiki.bgtscc.net/index.php?title ... _of_Impact

Re: Weapon of Impact does not work on Gloves

Posted: Fri Jan 27, 2023 4:52 am
by Endelyon
Hullack wrote: Fri Jan 27, 2023 4:47 am
Endelyon wrote: Fri Jan 27, 2023 3:27 am
Hullack wrote: Thu Jan 26, 2023 12:58 pm Could the spell script detect if the target doesn't have weapons equipped and if that detection is true just temporarily grant the feat Improved Critical Unarmed Strike, and Power Critical Unarmed Strike -- giving the same mechanical effect as Keen.

e: from information below
Yes, this is is possible, however some people already have the Improved Critical: Unarmed Strike feat, and would not benefit from the spell in this case. It's one way to approach the problem, but not without issue.
Unless it's been changed the keen property already doesn't stack with the feat so it's the same result correct?

https://wiki.bgtscc.net/index.php?title=Keen_Edge
https://wiki.bgtscc.net/index.php?title ... _of_Impact
You're right! I got confused with NWN1 briefly. :) Guess this would work then. Admittedly it's pretty low priority but we'll try to look into it.

Re: Weapon of Impact does not work on Gloves

Posted: Fri Jan 27, 2023 12:50 pm
by Kitunenotsume
As I recall from another server I've worked on, the issue here is that Gloves (item 36) do not have any weapon stats. Their damage properties apply to the Unarmed Strike weapon, which is basically hardcoded (same reason Monk-progression is the only way to change damage dice), but no critical properties or material properties get transferred (IE: the glove can be Adamantine, but you never attack with it, and the Unarmed Strike does not have the property).
As such, despite multiple months of work, we were unable to modify Unarmed Strike outside 20/x2 outside specific hardcoded feats.

One bypass might be to apply modifications to hidden "creature weapons" on each PC, but that gets into very wonky territory with rather heavy bug/exploit risks.

Re: Weapon of Impact does not work on Gloves

Posted: Fri Jan 27, 2023 11:06 pm
by izzul
Kitunenotsume wrote: Fri Jan 27, 2023 12:50 pm (IE: the glove can be Adamantine, but you never attack with it, and the Unarmed Strike does not have the property).
As such, despite multiple months of work, we were unable to modify Unarmed Strike outside 20/x2 outside specific hardcoded feats.

One bypass might be to apply modifications to hidden "creature weapons" on each PC, but that gets into very wonky territory with rather heavy bug/exploit risks.
I did test using Cold Iron Glove to hit Fire Giants, and still cannot bypass the 10DR it has, then proceed to test it against Balor and cant bypass the DR.

When i equip Cold Iron Quarterstaff, it works nicely same as all other weapons used.