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Master Alchemist Brew elixirs have inconsistent CL
Posted: Wed Jun 03, 2020 6:00 pm
by Kitunenotsume
In an attempt to decide the cost of Elixirs when experimenting, I consistently set my elixirs to brew at Caster Level 1.
However, when I brew a potion or elixir, the caster levels don't always match (See Regenerate below; does it last 23 or 26 rounds?), and I see first level spells (Longstrider, min CL 10; max 15) with a higher minimum CL than third-level (Magic Vestment, min CL 5). Others like Teleport have a max CL of 15 and a minimum CL of 18 despite being a 5th level spell and should be CL 9 (Which would be a 600 GP reduction in cost).
I don't know where the 2da that handles these associations are or if it's a script, but it seems like at least some of the spells are vastly improperly catagorised.
If the relevant 2da were indicated, I could probably do some digging and provide a list of anomalies.

Re: Master Alchemist Brew elixirs have inconsistent CL
Posted: Wed Jun 03, 2020 6:58 pm
by Valefort
The relevant 2da is iprp_spells and yeah I'm sure there are awful inconsistencies there. Regarding that regeneration elixir the real CL is 13.
Re: Master Alchemist Brew elixirs have inconsistent CL
Posted: Wed Jun 03, 2020 7:06 pm
by Kitunenotsume
So it looks like the caster level is 13, but I got charged 2240 GP, which suggests that the elixir script was running off the legitimate caster level used.
(Added combat log script from the Regenerate elixir to OP)
2240 / 20 (base cost) / 7 (spell level) = 16 (CL)
Thanks for the pointer Valefort, I'll go crack a hak and take a peek.
Re: Master Alchemist Brew elixirs have inconsistent CL
Posted: Wed Jun 03, 2020 7:20 pm
by Valefort
And my bad I answered too fast, after checking the script the caster level is 16

Re: Master Alchemist Brew elixirs have inconsistent CL
Posted: Wed Jun 03, 2020 7:45 pm
by Kitunenotsume
Curious, while iprp_spells.2da clearly lists it as 13 (line 323) , implying that the 2da levels are not necessarily relied upon.
I'm wondering why these don't match up.
Guess I should chug the elixir and time it; see which one is accurate. For science, of course.
[Edit] So I did. The Elixir lasted for 1 minute 36 seconds. 16 rounds. Which seems to match, except that Regenerate is listed as "10 rounds + 1 round/level", so should have been 26 rounds. maybe another bug?
Re: Master Alchemist Brew elixirs have inconsistent CL
Posted: Wed Jun 03, 2020 8:05 pm
by Valefort
The iprp_spells is used to determine the minimum caster level, in case you try to make a CL 1 regeneration elixir it will take the value listed in the 2da. The desired CL can also be higher than what is allowed, which is 15 for self spells, there are also specific caps for key spells like GMW (19), Magic vestment (16), foundation of stone (12), divine power (12).
So for teleport you specified something like 9 i imagine, it looked up the table, found 18 as the minimum caster level (clearly a bad value), set CL to 18 then it went to 15 because it's a self spell. 15*5*20 = 1500
Re: Master Alchemist Brew elixirs have inconsistent CL
Posted: Wed Jun 03, 2020 8:16 pm
by Kitunenotsume
aah, gotcha. Yeah that tracks, I think I adjusted the CL before making the Regeneration.