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BG/FAI - Lucky Artist's Wares

Posted: Wed Aug 05, 2020 7:11 am
by zhazz
A red-headed man leads a pack horse to the market area. The horse is laden with poles, canvas, and several planks. All of which is meticulously unloaded and assembled into a functioning stall, complete with a canvas covering to serve as a roof, and wooden planks tied on a frame to serve as a table.

Two poles are spiked into the ground next to the stall, and a banner put on display, announcing the name of the stall as "The Lucky Artist's Wares". Several lists, written on thick parchment, are fastened to the poles holding up the banner, detailing what is offered along with a suggested price.

Anyone stopping by the stall are greeted with a soft smile, and a friendly greeting.



"W-welcome to the LAW! If you s-see anything you like, just l-let me know, and we can t-talk price. I promise t-to make it a f-fair bargain!"
PUBLIC NOTICE
1st of Elient, DR 1359 (September 1st 2023)

The shop is currently undergoing structural changes for a more presentable storefront.

Please note that several items have been removed from the listings as a first step towards the restructuring.

Trade will still be possible while this is ongoing.

Signed,
Adrian Baker


Armor
Light
Hidden: show
Epic Deceiving Padded Armor: +4 AC, +2 Dexterity, 10% Slashing Immunity

Leather Armor: +4 Constitution, 30 Spell Resistance
Cloth
Hidden: show
Tunic +4 AC, Wisdom +1, Hitpoints +4

Tunic +3 AC, Dexterity +3, Wisdom +1

Tunic: +4 AC, +4 Craft (Metalwork)

Tunic: 30 Spell Resistance, Wizard Bonus Spell Slot: 5
Shields
Tower
Hidden: show
Tower Shield +4 Will Saves, 30 Spell Resistance, +1 Strength
Heavy
Hidden: show
Heavy Shield +1, Dexterity +3

Heavy Shield +4
Light
Hidden: show
The Porcupine (Light Shield): +3 AC, +1d4 Piercing Damage, White Low Light (10m)

Light Shield +3 AC, ASF -5% (0% total), +4 AC vs Slashing

Epic Bardic Herald (Light Shield): +4 AC, +3 Charisma, Bonus Skills: +3 Concentration, +3 Perform, +3 Spellcraft
Weapons
Large
Hidden: show
Quarterstaff +2 Universal Saves, Bright Red Light (20m)

Spear: +4 EB, +2 Magic Damage
Medium
Hidden: show
Magic Staff +4 Reflex Saves

Epic Fan Blade (Katana, Darksteel): +4 EB, +1d4 Sonic Damage, +3 Acrobatics, +3 Parry

Adamantine Short Staff +4 EB

Epic Dwarven Pride (Dwarven Waraxe): +4 EB, +1d6 Fire Damage, Massive Criticals: 1d6, VFX
Small and Tiny
Hidden: show
Blindsighted Sickle: +4 EB, +1d4 Negative Damage, Blindsight 1 Use/Day

Cold Iron Mace: 1d4 Cold Damage, 1d4 Sonic Damage

Greater Crimson Sickle: +3 EB, +1d4 Fire Damage, +1 Vampiric

Pins (Dagger): +2 EB, 1d4 Acid Damage, +1d6 Sneak Attack
Ranged
Hidden: show
Shortbow +4 EB, +3 Strength, +6 Mighty

Darts +5 (664 qt)

Longbow +4 EB, +5 Mighty

Sling w/ +4 Constitution, +3 Strength
Boots
Hidden: show
Lucky Boots: Dodge AC +3, Constitution +2, Strength +1, Craft Weapon +3

Boots +3 AC, Bonus Spell Slot: Wizard 4, Sonic Immunity 10%

Boots +3 AC, +2 Strength, +2 Concentration

2 x Greater Boots of Elvenkind: +3 Dodge AC, Bonus Feat: Stealthy, Use: Expeditious Retreat 3x/day

Boots: +4 Reflex, +2 Fortitude, +10% Fire Immunity
Helmets
Hidden: show
Helmet Deflection AC +4

Helmet +4 AC, +1 Death Save

Helmet +4 AC, +1 Linguistics, +1 Profession (Mining)

Epic Ninja Cowl: Bonus Feats: Dash and Stealthy, Bonus Skills: +4 Disguise, +4 Hide, +3 Move Silently, Use 1x/day: Darkness and Poison, UMD required
Bracers and Gloves
Hidden: show
Deflection Gloves +4 AC, +1 EB

Bracers of Strength +3

Gloves Charisma +2, Bonus Spell Slot: Favored Soul 6, Spell Immunity: Searing Light

Gauntlets +4 EB

Deflection Gauntlets +3 AC, +2 EB

Deflection Gauntlets +4 AC, +2 AB, +2 Sonic Damage

Gloves w/ +3 EB, +2 Electrical Damage, +1 Vampiric, Bonus Spell Slot: Spirit Shaman 5

Hands of Crushing (Gloves): +3 AB, +1d4 Bludgeoning Damage, +1d4 Damage vs Constructs, Monk/UMD

Gauntlets: +4 EB, +3 Deflection AC, +2 HP, Bonus Spell Slot (3rd level): Paladin

Bracers: +3 Dexterity

Gauntlets: +4 EB, +1d4 Fire Damage
Accessories
Rings
Hidden: show
Ring w/ Bonus Spell Slot: Sorcerer 6
Amulets
Hidden: show
Greater Amulet of Protected Dalliances: +3 AC, +3 Charisma, +2 Mind Saves

Epic Cloaked Amulet: +2 AC, +4 Hide, +4 Move Silently

Amulet of Boons: +3 AC, +10 Hit Points, +4 Bluff, +4 Lore: Arcana, +4 Perform, Use: Aid (3) 3x/day
Belts
Hidden: show
2 x Greater Belt of Guiding Light: +2 Saves for Death, Fear, and Fortitude, +4 Skills for Listen, Lore: Arcana, Search, and Spot

Belted Quiver of Supreme Skill (Dexterity +3, Imp. Crit: Heavy Crossbow, Imp. Crit: Light Crossbow, Rapid Reload)

Belt of Ultimate Athleticism: +3 AC, +3 Dexterity, +4 Acrobatics, +4 Escape Artist, +2 Listen, +2 Spot

Epic Utility Belt: +3 Dexterity, +4 Disable Device, +4 Open Lock, Cat's Grace (3) x2/day

Relli's Belt of Mischief: +2 Dexterity, Bonus Feat: Feint, Bonus Feat: Sneak Attack 1d6, Bluff +2
Cloaks
Hidden: show
Greater Cloak of the Stalker: +1 Regen, +4 Hide, +4 Listen, +4 Move Silently, +4 Search, +4 Spot, +4 Survival
Rare Gems
Hidden: show
Canary Diamond

2 x Star Sapphire
Sought-after items
Hidden: show
Epic Blacksoul Kukri: +4 EB, +2 Vampiric, +1d4 Piercing Damage
Adamantine Kukri w/ +2 EB (or better)
Epic Intelligence Ring: +4 Intelligence
Amulet w/ +4 AC and +2 Universal Saves (or better)
Tunic w/ +4 AC and +32 Spell Resistance (or better)






Items sold, traded, or given away
Hidden: show
Grainstone Gloves +3 EB, Acid Damage +1d4, Sneak Attack +1d6, Monk/UMD only
Gauntlets +1 EB, On Hit: Fear DC=14 33% / 2 rounds
Gloves of the Rogue +2 Disable Device, Open Lock, Set Trap, Sleight of Hand
Belted Quiver of Supreme Skill (Dexterity +3, Imp. Crit: Heavy Crossbow, Imp. Crit: Light Crossbow, Rapid Reload)
Ring of Intelligence +3
Gloves Dexterity +3, EB vs Good +1
Relli's Belt of Mischief: Dexterity +2, Bonus Feat: Feint, Bonus Feat: Sneak Attack 1d6, Bluff +2
Helmet Deflection AC +4
Boots of Speed: Use: Haste (10) 3 Uses/Day
Ring of Arcane Power: Intelligence +3, Bonus Spell Slot: Wizard 5, Spell Resistance 22, Wizard/UMD only
Gauntlets +3 AB, +2 EB, +1 Vampiric, +2 Acid Damage
Blue Diamond
Barbarian Warmace +3, Damage Bonus: 1d4 Piercing, Rage (20) 1 Use/Day, Metal: Alchemical Silver
Ring of the Wood Elves: +3 Dexterity, +2 Reflex, +1 Hide, +1 Move Silently
Cold Iron Longsword +1 EB, +1 Vampiric, +3 Massive Criticals
Tunic +1 AC, +1 Charisma, 32 Spell Resistance
Sash of Shimmering: Spell Resistance 20
Deflection Ring +4 AC
Epic Skillful Blade (shortsword): +4 EB, +1d4 Slashing Damage, +3 Hide, +3 Move Silently, +3 Parry, +3 Perform, +3 Tumble
Cloak of Predatory Vigor: +4 AC, +1 Regen, +4 Intimidate, +4 Lore: Nature, Lesser Vigor x2/day, Barbarian/UMD only
Tunic +2 AC, 30 Spell Resistance
Mithral Mirror: Dwarven Waraxe, +3 EB, +1 Bludgeoning Damage, 22 Spell Resistanc, Mithral
Epic Dragon's Kiss (Flail): +4 AB, +1d6 Acid Damage, +2d6 Massive Criticals
Mithral Chainshirt (4/6): +3 AC, +2 Will Saves
Greater Sacrificial Dagger: +3 EB, 1d4 Negative Damage, +2 Intelligence
Gloves of Pain: +4 EB, +3 Magical Damage, +2 Craft (Scribe), Spell Immunity: Fire Storm
Ring of the Wood Elves: +3 Dexterity, +2 Reflex, +1 Hide, +1 Move Silently
Greater Helm of Opposite Alignment: Protection from Alignment (5) 3x/day
Epic Utility Belt: +3 Dexterity, +4 Disable Device, +4 Open Lock, Cat's Grace (3) x2/day
Ring of the Frozen Falls: 10% Cold Immunity, Bonus Feats: Dodge, Bonus Feat: Improved Initiative, Bonus Feat: Lightning Reflexes
Epic Nobleman's Cape: +4 Deflection AC, +2 Uni Saves, 5% Magic Immunity
Greater Vilebite Battleaxe: Cold Iron, +3 EB, +2 Vampiric, +1 Negative Damage
Mithral Full Plate: 20% Weight (5 lbs total)
Epic Charisma Ring: +4 Charsima, Spell Immunity: Web
Amulet +4 Natural AC, +2 Natural AC vs Law, -1 Craft: Engineering
Epic Umberlee's Bliss (Trident, Spear): +4 EB, +1d6 Cold Damage
Greater Cloak of the Spellblade: +1 Regen, +2 Fortitude Saves, +4 Concentration, +4 Spellcraft
Epic Fighter Combat Boots: +4 AC, +10 HP, +4 Intimidate, Fighter/UMD only
Epic Dwarven Razor Axe (Dwarven Waraxe): +4 EB, +1d4 Piercing Damage, +1d8 Massive Criticals
Greater Cloak of the Alert: +1 Regen, +2 Constitution, +4 Listen, +4 Spot
Epic Rogue Boots: +4 AC, +3 Acrobatics, +4 Disable Device, +4 Search, UMD required
Deflection Ring +4 AC, +2 Open Lock, +3 Hit Points
Ring w/ +3 Strength, +1 Deflection AC

Re: BG/FAI - Lucky Artist's Wares

Posted: Wed Aug 05, 2020 11:14 am
by zhazz
(( New items are added ))

// Boots AC +3, Charisma +1, Spell Immunity: Phantasmal Killer
// Gauntlets +1 EB, On Hit: Fear DC=14 33% / 2 rounds
// Gloves of the Rogue +2 Disable Device, Open Lock, Set Trap, Sleight of Hand
// Belted Quiver of Supreme Skill (Dexterity +3, Imp. Crit: Heavy Crossbow, Imp. Crit: Light Crossbow, Rapid Reload)
// Quarterstaff Bonus Spell Slot: Wizard 4

Re: BG/FAI - Lucky Artist's Wares

Posted: Wed Aug 05, 2020 12:54 pm
by zhazz
(( New items are added ))

// A Mad Gent's Boots +2 AC, Remove Blindness/Deafness/Curse/Disease 1 Use/Day, Cleric/UMD only

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Aug 11, 2020 4:18 pm
by zhazz
(( New items are added ))

// Barbarian Warmace +3, Damage Bonus: 1d4 Piercing, Rage (20) 1 Use/Day, Metal: Alchemical Silver
// Heavy Shield +1, Dexterity +3
// Boots AC +3
// Bracers of Strength +3
// The Sturdy Feet of Pim: +2 Dodge AC, +10 Hit Points, +2 Constitution, Fighter/UMD only
// Helmet Dexterity +3
// Gloves Charisma +2, Bonus Spell Slot: Favored Soul 6, Spell Immunity: Searing Light
// Ring of Arcane Power: Intelligence +3, Bonus Spell Slot: Wizard 5, Spell Resistance 22, Wizard/UMD only
// 2 x Sash of Shimmering: Spell Resistance 20
// Ring of Intelligence +3
// Relli's Belt of Mischief: Dexterity +2, Bonus Feat: Feint, Bonus Feat: Sneak Attack 1d6, Bluff +2

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Aug 11, 2020 5:11 pm
by Blackbird
A hooded man walks quickly by the stall and then pauses. He eyes a ring.

"I'll take that. What's your cost?"

((Drem Caliban would like to purchase your Ring of Intelligence +3))

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Aug 11, 2020 6:18 pm
by zhazz
The redhead looks at the man, and offers a soft smile. "H-hello. The p-price for that one is 12,000 gold."

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Aug 11, 2020 6:23 pm
by Blackbird
The hooded man grunts and replies, "I'll pay your price. This time." He flashes the tip of a knife from under his right bracer and it's gone as quickly as it was there. With his left hand, he drops a bag of gold on the stall table.

((I'm on right now if you want to make the trade; just making my way back to BG))

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Aug 11, 2020 6:28 pm
by zhazz
The redhead eyes the flashed knife. For a moment he seems fased, then realizes that there are others nearby. Feeling quite safe, he nods, and hands over the ring while scooping up the bag of gold. "P-please doing business w-with you."

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Aug 11, 2020 6:40 pm
by zhazz
(( New items are added ))

// Grainstone Boots: +2 Dodge AC, Dexterity +2, Haste (10) 1 Use/Day, Monk/UMD only
// Tunic Charisma +3, Will Saves +2

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Aug 11, 2020 8:00 pm
by zhazz
Some things are sold, others are traded. A few new items added.

(( New items are added ))

// Helmet Deflection AC +4
// Quarterstaff +3 Constitution
// Lucky Boots: Dodge AC +3, Constitution +2, Strength +1, Craft Weapon +3

Re: BG/FAI - Lucky Artist's Wares

Posted: Wed Aug 12, 2020 12:04 am
by Diamore
Mora stares at the vendor for a minute or two wordlessly before leaving.

Returning later with an accounting book, she silently scribbles in the book as she stares at the items. She leaves again soon after.

She returns and approaches as the man is packing up for the day. "30,000 gold for the belt. Acceptable?" She stares at him, shifting from side to side.

Re: BG/FAI - Lucky Artist's Wares

Posted: Wed Aug 12, 2020 7:20 am
by zhazz
The redhead smiles to Mora upon her return, having noticed her the second time at least. "W-Welcome back, miss." He then ponders the offered price for a bit, and nods. "T-that sounds agreeable to me. T-the Relli's belt, right?"

Re: BG/FAI - Lucky Artist's Wares

Posted: Thu Aug 13, 2020 8:18 am
by zhazz
Some things are sold, others are traded. A few new items added.

(( New items are added ))

// Quarterstaff +3 Charisma, +2 Deflection AC

Re: BG/FAI - Lucky Artist's Wares

Posted: Thu Aug 13, 2020 7:56 pm
by zhazz
(( New items are added ))

// Mask of the Skull, Finger of Death (13) 1 Use/Day, 20/20 charges
// Ring, Bonus Spell level: Bard 1, Spell Immunity: Poison
// Ring of Dexterity +2
// Mask of Persuasion, Charisma +1, Concentration +1, Diplomacy +1

Re: BG/FAI - Lucky Artist's Wares

Posted: Tue Dec 15, 2020 7:51 pm
by zhazz
(( All previously listed items reduced in price. Those without an asking price now has one.))

(( An item is removed from the store. ))

// Helmet Dexterity +3

(( Several other items are added to the store. ))

// Mirrored Armor: Chain Shirt, +3 AC, Spell Resistance 24
// Blue Dragon Leather +2: Leather Armor, +2 AC, Electrical Resistance 5/-, Use: Arc of Lightning 1 Use/Day, Weight Reduction: 40% of Weight
// Mithral Full Plate /w Arcane Spell Failure: +10% (penalty)

// Gnomish Heavy Crossbow +2: Heavy Crossbow, +2 EB, Mighty +5, Point Blank Shot, Rapid Reload
// Mithral Mirror: Dwarven Waraxe, +3 EB, +1 Bludgeoning Damage, 22 Spell Resistanc, Mithral
// Shortbow /w +4 EB, +3 Strength, +6 Mighty

// Heavy Shield /w +3 Dexterity, Arcane Spell Failture -5% (bonus)

// Bracers of the Blinding Strike: +1 AC (Deflection), Use: Haste (5) 1 Use/Day
// Helmet /w Deflection AC +4
// Helmet /w Deflection AC +3
// A Mad Gent's Boots: +2 AC, Use: Remove Blindness/Deafness 1 Use/Day, Use: Remove Curse 1 Use/Day, Use: Remove Disease 1 Use/Day, Cleric/UMD Only
// Boots of Speed: Use: Haste (10) 3 Uses/Day
// Gauntlets /w +3 AB, +2 EB, +1 Vampiric, +2 Acid Damage
// Helm of Balduran: +2 AC (Deflection), +10 HP, +1 Universal Saves

// Ring /w +3 AC (Deflection), Bonus Spell Slot: Favored Soul 1, Chaotic/UMD Only
// Belt of Inertial Barrier: +2 AC vs Dragons (Deflection), +5% Magic Damage Immunity, +5% Piercing Damage Immunity