Setting immersion and...things
Posted: Sun Aug 16, 2020 8:35 pm
I'm sure most people are familiar with campfire chats about killing massively powerful creatures (white dragons, giant kings, pit fiends, balors, etc.) that sometimes feel very casual given the semi-mythic nature of these beings. This is, in part, a consequence of having high-level characters and the nature of the game's mechanics. When I hear these discussions, I try not to think too much about them because it's like a tiny hammer knocking away at the glass wall that separates the living world of the server and NWN the game. Sometimes it's even easier because the character I am playing would have no interest in giant kings or have no idea what a balor is (Drem, for example, is just a low-level enforcer for a gang from Waterdeep), but a particular campfire eavesdropping had my head spinning today.
Before I get into the thick of things, I want to preface this by saying that I mean no ill will toward the player that made the in-character comments I'm about to discuss as they are likely just a consequence of various other factors of the server's life.
That said, the conversation that I overheard involved casual discussion of obyriths being frequent visitors to the BG region. To put some perspective on this if you are not familiar with obyriths, they are ancient Abyss-dwelling evils of extraordinary power that predate the gods. They're also in decline and fairly rare, even in the Abyss. The most powerful among them are the kind of beings that induce madness in all but the most strong-willed and could probably smack down a god or two themselves. They are also the kind of beings that rarely leave their domains. For some additional context, knowledge of some of the more basic forms of obyrith still around sit at DC 25+ planar lore checks in the Fiendish Codex 1 just to know they exist and are ancient. Now my current character has no point of reference for any of this, but it was clear that some around the campfire did and I have played a character who would probably have some limited knowledge of such a being. If that character, a Halruaan wizard, had overheard this conversation, he probably would've run screaming into the city to warn all the residents they were doomed and then packed his bags and hopped on the first caravan back to Halruaa. Discussion of frequent extra-planar incursions by some of the most powerful and ancient beings in existence is the kind of thing you expect to find in secretive cloisters of powerful wizards and specialized scholars. Finding it in casual discussion around a campfire outside an inn is on par with Elminster showing up for brunch on the weekends and everyone just laughing it off like he's the guy who does the landscaping for Duke Eltan.
I realize a few things are in play here:
1. The age of the PW and its looooooooooooooong history
2. The existence of an abundance of level 30 (or close) characters
3. The underlying game mechanics resulting in a world where you kill the king of the giants every Sunday
4. An abundance of characters who want to be the One™ taking on the biggest and baddest (it is a fantasy world after all; no shame in trying)
4. Boredom? (See 1)
So my question to everyone here is: How do you deal with this?
Before I get into the thick of things, I want to preface this by saying that I mean no ill will toward the player that made the in-character comments I'm about to discuss as they are likely just a consequence of various other factors of the server's life.
That said, the conversation that I overheard involved casual discussion of obyriths being frequent visitors to the BG region. To put some perspective on this if you are not familiar with obyriths, they are ancient Abyss-dwelling evils of extraordinary power that predate the gods. They're also in decline and fairly rare, even in the Abyss. The most powerful among them are the kind of beings that induce madness in all but the most strong-willed and could probably smack down a god or two themselves. They are also the kind of beings that rarely leave their domains. For some additional context, knowledge of some of the more basic forms of obyrith still around sit at DC 25+ planar lore checks in the Fiendish Codex 1 just to know they exist and are ancient. Now my current character has no point of reference for any of this, but it was clear that some around the campfire did and I have played a character who would probably have some limited knowledge of such a being. If that character, a Halruaan wizard, had overheard this conversation, he probably would've run screaming into the city to warn all the residents they were doomed and then packed his bags and hopped on the first caravan back to Halruaa. Discussion of frequent extra-planar incursions by some of the most powerful and ancient beings in existence is the kind of thing you expect to find in secretive cloisters of powerful wizards and specialized scholars. Finding it in casual discussion around a campfire outside an inn is on par with Elminster showing up for brunch on the weekends and everyone just laughing it off like he's the guy who does the landscaping for Duke Eltan.
I realize a few things are in play here:
1. The age of the PW and its looooooooooooooong history
2. The existence of an abundance of level 30 (or close) characters
3. The underlying game mechanics resulting in a world where you kill the king of the giants every Sunday
4. An abundance of characters who want to be the One™ taking on the biggest and baddest (it is a fantasy world after all; no shame in trying)
4. Boredom? (See 1)
So my question to everyone here is: How do you deal with this?