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New RCR

Posted: Sat Feb 20, 2021 2:40 am
by ARHicks00
Played Kingdom of Haven. Their RCR is named based. You play a cleric to level 30 and then RCR under the SAME character name as a Paladin while recovering your stuff from a bank with your revamped character. However their RCR allows for a 80% return in terms of XP. (You automatically receive the returned XP with out the need of an NPC upon logging back into the server)

If you make a new character you can’t get the money, XP, or stuff. This force you to build new characters from the ground up. Maybe we could implement something like that.

Re: New RCR

Posted: Sat Feb 20, 2021 2:47 am
by Thaelis
+1

Sure you'd get the odd person rebuilding their Wizard as a Fighter and it breaks suspension of disbelief a bit but you can do that right now anyway, and the players who would want to do that generally know how to level to 30 in less than three weeks anyway.

I think the current RCR only hurts those that stand around RPing.

Re: New RCR

Posted: Sat Feb 20, 2021 3:27 am
by ARHicks00
Thaelis wrote: Sat Feb 20, 2021 2:47 am +1

Sure you'd get the odd person rebuilding their Wizard as a Fighter and it breaks suspension of disbelief a bit but you can do that right now anyway, and the players who would want to do that generally know how to level to 30 in less than three weeks anyway.

I think the current RCR only hurts those that stand around RPing.
The RCR is named based. You can use it if you messed up your build by several levels or if you are pulling Khelgar Ironfist. It also allows you to keep your name without making a character with an extra letter in their name. My character is named Tyr Mordenstein and i have RCR him a few times. However when I want to rebuild my character, I cannot use the same name. I have to add an A. for his middle name just so i can get his XP and money benefits when I RCR.

Re: New RCR

Posted: Sat Feb 20, 2021 3:33 am
by Rhifox
ARHicks00 wrote: Sat Feb 20, 2021 3:27 am
Thaelis wrote: Sat Feb 20, 2021 2:47 am +1

Sure you'd get the odd person rebuilding their Wizard as a Fighter and it breaks suspension of disbelief a bit but you can do that right now anyway, and the players who would want to do that generally know how to level to 30 in less than three weeks anyway.

I think the current RCR only hurts those that stand around RPing.
The RCR is named based. You can use it if you messed up your build by several levels or if you are pulling Khelgar Ironfist. It also allows you to keep your name without making a character with an extra letter in their name. My character is named Tyr Mordenstein and i have RCR him a few times. However when I want to rebuild my character, I cannot use the same name. I have to add an A. for his middle name just so i can get his XP and money benefits when I RCR.
You don't have to do that. Just RCR, wait for reset, then recreate the character with the same name.

Re: New RCR

Posted: Sat Feb 20, 2021 3:36 am
by ARHicks00
Rhifox wrote: Sat Feb 20, 2021 3:33 am
ARHicks00 wrote: Sat Feb 20, 2021 3:27 am
Thaelis wrote: Sat Feb 20, 2021 2:47 am +1

Sure you'd get the odd person rebuilding their Wizard as a Fighter and it breaks suspension of disbelief a bit but you can do that right now anyway, and the players who would want to do that generally know how to level to 30 in less than three weeks anyway.

I think the current RCR only hurts those that stand around RPing.
The RCR is named based. You can use it if you messed up your build by several levels or if you are pulling Khelgar Ironfist. It also allows you to keep your name without making a character with an extra letter in their name. My character is named Tyr Mordenstein and i have RCR him a few times. However when I want to rebuild my character, I cannot use the same name. I have to add an A. for his middle name just so i can get his XP and money benefits when I RCR.
You don't have to do that. Just RCR, wait for reset, then recreate the character with the same name.
A lot of work and waiting to do something as simple as rewriting/building a character. You have to wait 5 to 6 hrs for a reset vs. 5 minutes in character creation. :lol:

You don’t even need someone to hold your stuff or perform a “self mule” because it will be in a bank.

Re: New RCR

Posted: Sat Feb 20, 2021 3:48 am
by Rhifox
If you use the same name (by recreating after the original character is deleted), then anything you put in storage will still be available (because storage is name based).

Last couple of RCRs did, I just left my stuff in storage and the gold was transferred with the RCR NPC, so I didn't need anyone to hold anything for me.

And you don't *have* to wait for reset before recreating, but it's safer.

Re: New RCR

Posted: Sat Feb 20, 2021 6:06 am
by Thaelis
I was saying I support the 70-80% RCR of a character with same name btw, I wasn't really clear about that.

Starting new characters from 0xp is fine by me, I actually enjoy it more.

Re: New RCR

Posted: Sun Feb 21, 2021 8:27 pm
by ARHicks00
Thaelis wrote: Sat Feb 20, 2021 6:06 am I was saying I support the 70-80% RCR of a character with same name btw, I wasn't really clear about that.

Starting new characters from 0xp is fine by me, I actually enjoy it more.
Gotcha. It something i hope the DMs consider

Re: New RCR

Posted: Mon Feb 22, 2021 5:40 am
by Zanniej
Initially, the RCR was for people to retire their character, and get a reward for doing so. The goal of it is to delete characters when their story is played out.
Not getting a full or bigger reward, was also so that not everybody would be running around as level 30s all the time.

Though I understand this proposal, it is the complete opposite of the idea why the RCR was ever created.

Not really giving an opinion here, just sharing the idea behind the RCR :)

Re: New RCR

Posted: Mon Feb 22, 2021 9:36 am
by ARHicks00
Zanniej wrote: Mon Feb 22, 2021 5:40 am Initially, the RCR was for people to retire their character, and get a reward for doing so. The goal of it is to delete characters when their story is played out.
Not getting a full or bigger reward, was also so that not everybody would be running around as level 30s all the time.

Though I understand this proposal, it is the complete opposite of the idea why the RCR was ever created.

Not really giving an opinion here, just sharing the idea behind the RCR :)
1. RCR is not for retiring characters. I am not sure where you got that idea from. RCR has been a thing since NWN1 and used to transfer xp to a new character or to revamp an old character due to oversight when building a character by several levels. You can choose to retire your character, but RCR was never solely made for that as you can simply recreate the same character when passing down your stuff and xp. Permanent death and the Grim Reaper npc are for retirement.

2. The idea behind this RCR is to force players to create new characters rather than pass down equipment, money, and any remaining xp to new characters allowing them to munckinize their gameplay early on.

Re: New RCR

Posted: Mon Feb 22, 2021 10:08 am
by VillageGreenWitch
Rhifox wrote: Sat Feb 20, 2021 3:48 am If you use the same name (by recreating after the original character is deleted), then anything you put in storage will still be available (because storage is name based).
Last couple of RCRs did, I just left my stuff in storage and the gold was transferred with the RCR NPC, so I didn't need anyone to hold anything for me.
So this works reliably now? :shock: 8-)
I should have known this beforehand, I just yesterday used 2 mules to hold Sheas storage in preparation of the incoming RCR.

Very much looking forward to this, by the way.
Shea is the first (almost)-level-30-character I ever had in 12 years here on BGT (and the only epic level char I have, too), I RCRed her 5 or 6 times in her early to mid epics (outside 100% periods) and I once again need to get rid of a class that just doesn't fit the RP.

And while I perfectly understand the reasoning Zanniej gives for the vurrent RCR rules/handling, I also had no intention to (yet again!) go back to ~ level 19 and to need another RL year of trying to crawl back to level 30.
If you are neither a powerbuilt char nor able to devote 4+ hours daily for playing on BGTSCC, more than 200k XP are a really, really steep mountain to take on.
ARHicks00 wrote: Mon Feb 22, 2021 9:36 am 1. RCR is not for retiring characters. I am not sure where you got that idea from. RCR has been a thing since NWN1 and used to transfer xp to a new character or to revamp an old character due to oversight when building a character by several levels. You can choose to retire your character, but RCR was never solely made for that as you can simply recreate the same character when passing down your stuff and xp. Permanent death and the Grim Reaper npc are for retirement.
I disagree here. You perfectly describe the retirement of a character yourself. If you pass xp to a new character, you essentially retire the old character (unless you restart the old one at level 1, afterwards).

Re: New RCR

Posted: Mon Feb 22, 2021 10:25 am
by Zanniej
ARHicks00 wrote: Mon Feb 22, 2021 9:36 am 1. RCR is not for retiring characters. I am not sure where you got that idea from. RCR has been a thing since NWN1 and used to transfer xp to a new character or to revamp an old character due to oversight when building a character by several levels. You can choose to retire your character, but RCR was never solely made for that as you can simply recreate the same character when passing down your stuff and xp. Permanent death and the Grim Reaper npc are for retirement.
You're quite sure of yourself. Haha.

Anyway, quoting Maecius from 2011:
When players agree to permanently kill or retire their player characters -- and it is accompanied by good roleplay (for example, after an execution, an assassination, or a fine farewell to friends before riding off into the sunset) -- we offer them a "Retired Character Rebuild (RCR)."

What an RCR entails is a transfer of the retiring character's items and gold to a new character, which is built at 1/2 experience points.

The new character can have no relation to or knowledge of the retiring character.

RCRs encourage players to retire characters who have essentially "jumped the shark" (that is, who have outlived their utility and plot production) -- where they might otherwise be reluctant to retire the character if they had to hard start a new character from level 1.
Our RCR is definitely for retiring characters. I'm not sure where your version of RCR stands for, but this is BGTSCC's custom RCR, which is a Retired Character Rebuild.
Somewhere along the line, this was automated and unrestricted, allowing everybody to RCR.
VillageGreenWitch wrote: Mon Feb 22, 2021 10:08 am And while I perfectly understand the reasoning Zanniej gives for the vurrent RCR rules/handling, I also had no intention to (yet again!) go back to ~ level 19 and to need another RL year of trying to crawl back to level 30.
If you are neither a powerbuilt char nor able to devote 4+ hours daily for playing on BGTSCC, more than 200k XP are a really, really steep mountain to take on.
I understand that struggle very well. (Just ask anyone who ever played with me ;-) )
The problem is that the other side is more and more high level characters hanging around on the server. That makes it a lot less welcoming for new players, for example. And leaner RCRs also removes immersion because nobody is willing to stick with their character anymore.
But I understand the other side as well, that it's no fun to have to spend months on regaining lost XP just to get back to where they were.

It always has been a hot topic.

Re: New RCR

Posted: Mon Feb 22, 2021 12:00 pm
by ARHicks00
Zanniej wrote: Mon Feb 22, 2021 10:25 am
You're quite sure of yourself. Haha.

Anyway, quoting Maecius from 2011:
1. Nwn1 predates this quote. The early form of RCR in a few servers offered no muling as muling was a bannable offense (bottle necking was consider bannable too) and less XP. In Nwn2, many servers also have this feature.

2. The quote is meaningless considering how it has been used to revamp the same character. I understand the intent behind this servers version of RCR, but many players just simply use it to revamp existing not retire them. Almost like a rebuild. Even the poster agreeing with you that is what she/he has used it for.

Re: New RCR

Posted: Mon Feb 22, 2021 12:06 pm
by Planehopper
All of the revisionist history and dismissal of facts aside...
You play a cleric to level 30 and then RCR under the SAME character name as a Paladin while recovering your stuff from a bank with your revamped character.
Why would we encourage someone to level to 30 as a Priest and then rebuild as a Paladin with the same name? That's silly, isn't it, unless there is some crazy unique RP? I'd rather prefer that people either use it to fix an existing character while maintaining the same concept/theme, or else use the RCR to start someone with a new name if they are going for a new concept.

I don't really follow the point of your request or suggestion here.

Re: New RCR

Posted: Mon Feb 22, 2021 12:35 pm
by ARHicks00
Planehopper wrote: Mon Feb 22, 2021 12:06 pm All of the revisionist history and dismissal of facts aside...
You play a cleric to level 30 and then RCR under the SAME character name as a Paladin while recovering your stuff from a bank with your revamped character.
Why would we encourage someone to level to 30 as a Priest and then rebuild as a Paladin with the same name? That's silly, isn't it, unless there is some crazy unique RP? I'd rather prefer that people either use it to fix an existing character while maintaining the same concept/theme, or else use the RCR to start someone with a new name if they are going for a new concept.

I don't really follow the point of your request or suggestion here.
Did you play through the original NWN2 campaign? Khelgar Ironfist.