So there are still a few things buggy bout this ability. I have noticed the FAI map doesnt like this spell at all and will fail 90% of the time.
That aside i would like to see the fail chance removed from the spell like ability that we get as a class. Im not saying to take away the damage that can occur or remove the DC completely im talking about the random "low chance" of automatic failure.
its stupid to beat the DC of my teleport like.. 45 vs DV 3 only to fail.... 6 times in a row. Give me a 5 minute cooldown and a no random fail chance over this 60 sec cooldown and failing 4/5 times... please...
Shadow Adept Shadow Walk
Moderators: Moderator, Quality Control, Developer, DM
- Wolfrayne
- Recognized Donor
- Posts: 648
- Joined: Mon Jan 17, 2011 10:21 pm
- Location: Canada!
Shadow Adept Shadow Walk
Reiker Vexx - "Fortune favors the bold"
Cyrus Raviin - "Veritas Credo Oculos"
Cyrus Raviin - "Veritas Credo Oculos"
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Re: Shadow Adept Shadow Walk
100% behind this. I sometimes have to try 8-9 times teleporting from surface to surface on trip I already made 50+ times. I fail to see what it achieves besides annoying the player.
-
Tanlaus
- Quality Control
- Posts: 1247
- Joined: Thu Jul 18, 2019 8:15 pm
Re: Shadow Adept Shadow Walk
I don’t have a shadow adept but I run around with one and this is something I completely agree with. I don’t know if it’s just a small sample size and my perspective is skewed but that particular teleport seems to fail a lot more than normal.
It definitely does not enhance the gaming experience to sit around and wait for it to refresh.
It definitely does not enhance the gaming experience to sit around and wait for it to refresh.