The Lunge Feat!
Posted: Fri Aug 20, 2021 8:17 pm
So, probably around the same time as the mysterious parry feat was implemented, there came a feat known as pommel strike and lunge. I do not know who gets these two, I presume everyone.
They're fairly janky, so I haven't touched them in a good while, but I had a question: how do they interact with Athkatlan tripartite and parry mode?
I had discovered the following:
The feat's description:
Now, this is only when you are attacking an enemy without any special circumnstances.
Furthermore, the way it's implemented seems to be that it creates a copy of the user, who executes the attacks. The user themselves just stands there, not attacking. This may cause interesting interactions!
Athkatlan Triparite
My build has 6 attacks one handed, which with Athkatlan is reduced to 3. Normally, using Haste reduces to 3 still, but gives me +1 damage.
When I use Athkatlan Triparite + Lunge, I do 4 attacks.
When I use Athkatlan Triparite + Haste + Lunge, I do 5 attacks.
Due to noise, I could not figure out if AtkhT's +3/+4 damage is retained when lunging.
My testing was too noisy to see if Athkatlan's +3/+4 damage applies to these lunge attacks.
Parry Mode
Normally, Parry mode would limit me to 3 APR and only allow me to attack when I successfully riposte.
Not when lunging.
When lunging, I deal 4 attacks with or without passing the parry check for a riposte. I still parry 3 times a round.
What happens if I combine with Atkhatlan? 4 attacks, parry 3 times.
What happens if Haste+Athkatlan+Parry+Lunge? 5 attacks, parry 3 times.
So!
If you ever fight an enemy with only 3 attacks per round (to make parrying a good idea), have Athkatlan Triparite... I recommend Lunging at the enemy every time it's off CD to get an extra attack or two (or 5, if your opponent's AB is too high to pass the riposte check)
Is this going to be useful for anyone at all? I doubt it.
They're fairly janky, so I haven't touched them in a good while, but I had a question: how do they interact with Athkatlan tripartite and parry mode?
I had discovered the following:
The feat's description:
Now, this description is wrong. It cancels the rest of your flurry, so you gotta time it at the end. This is congruent with the IG description.[url=https://wiki.bgtscc.net/index.php?title=Lunge wrote:Lunge[/url]]
You Lunge against your last attacked target, causing an attack of opportunity but doing +5 damage if you hit. This is a free attack made at your highest AB. Usable once per turn.
Now, this is only when you are attacking an enemy without any special circumnstances.
Furthermore, the way it's implemented seems to be that it creates a copy of the user, who executes the attacks. The user themselves just stands there, not attacking. This may cause interesting interactions!
Athkatlan Triparite
My build has 6 attacks one handed, which with Athkatlan is reduced to 3. Normally, using Haste reduces to 3 still, but gives me +1 damage.
When I use Athkatlan Triparite + Lunge, I do 4 attacks.
When I use Athkatlan Triparite + Haste + Lunge, I do 5 attacks.
Due to noise, I could not figure out if AtkhT's +3/+4 damage is retained when lunging.
My testing was too noisy to see if Athkatlan's +3/+4 damage applies to these lunge attacks.
Parry Mode
Normally, Parry mode would limit me to 3 APR and only allow me to attack when I successfully riposte.
Not when lunging.
When lunging, I deal 4 attacks with or without passing the parry check for a riposte. I still parry 3 times a round.
What happens if I combine with Atkhatlan? 4 attacks, parry 3 times.
What happens if Haste+Athkatlan+Parry+Lunge? 5 attacks, parry 3 times.
So!
If you ever fight an enemy with only 3 attacks per round (to make parrying a good idea), have Athkatlan Triparite... I recommend Lunging at the enemy every time it's off CD to get an extra attack or two (or 5, if your opponent's AB is too high to pass the riposte check)
Is this going to be useful for anyone at all? I doubt it.