Garrik's Caravan of Junk arrived at Baldur's Gate
Posted: Sat Aug 28, 2021 7:06 am
He pulls a small caravan behind him and parks it right outside the gate at the eastern farmlands.
(I am currently looking for nice dwarven war axes, any items with +3 to wisdom with bonus, or +4 pierce/slash/bludg")
AVAILABLE:
- Fullplate 8/1: Str +3, Con +3, Int +1
- Mithral Fullplate 8/3: AC +2, Dex +1
- Mithral Fullplate 8/3: Bard level 1 spell
- Mithral Fullplate 8/3: Spell Failure -5%
- Mithral Fullplate 8/3: Reflex +1, Weight 20% (5 lbs total)
- Mithral Halfplate 8/2: Dex +3
- Mithral Halfplate 8/2: Spell Failure -5%
- Mithral Bandmail 7/3: Int +3, Con +1, Reflex +1
- Mithral Bandmail 7/3: Cha +3, Str +1
- Mithral Bandmail 7/3: Universal saving throw +2
- Mithral Chainmail 6/4: Universal saving throw +1
- Mithral Breastplate 5/5: Cha +3, Electrical 5% res
- Mithral Scalemail 5/5: Int +3
- Scalemail 5/3: 32 Spell Resistance, Spell Failure -5%
- Clothes: Reflex +4, AC vs Neutral +3, Spell immunity: Silence
- Boots: AC +4, Str +2
- Boots: AC +4, Fortitude +1
- Boots: AC +4, HP +4, Spell immunity: Acid Fog
- Boots: AC +3, Appraise +4, Concentration +2
- Boots: AC +3, Reflex +3, HP +2
- Boots: AC +3, Ranger level 4 spell
- Boots: AC +3, Druid level 3 spell, Spell immunity: Hammer of the Gods
- Boots: AC +3, Wizard level 2 spell
- Boots: AC +3, Parry +4
- Boots: AC +3, Universal saving throw +1, Spell immunity: Flame Arrow
- Helmet: AC +4, Bard level 2 spell
- Helmet: AC +4, Positive saving throw +1
- Helmet: AC +3, AC + 4 vs Slash, Spell immunity: Entangle
- Helmet: AC +3, Str +2
- Helmet: AC +3, Dex +2
- Helmet: AC +3, AC +3 vs Bludg, HP +3
- Helmet: AC +3 vs Pierce, AC +3 vs Slash, AC +1 vs Evil
- Helmet: Int +3, Wis +2, Spell immunity: Flame Arrow
- Bracer: AC +4 (defl), Pierce 1d4
- Bracer: AC +3 (armor), Cha +3
- Amulet: AC +4, Int +1
- Amulet: AC +4, HP +2, Electrical 5% res
- Amulet: AC +3, AC vs Slash +3, Usable: Good
- Amulet: AC +3, Paladin level 3 spell
- Amulet: Con +2, Int +2, HP +2, Spell immunity: Flame Strike
- Ring: AC +4, AC vs Pierce +3, HP +3
- Belt: Universal saving throw +2, AC +1 vs Piercing
- Belt: HP +20
- Tower Shield Tree Bark: AC +4, Wis +2, Aid (3) x2 day, Barkskin (3) x2 day
- Heavy Shield: Universal saving throw +2, Reflex +3
- Light Shield: Universal saving throw +2
- Scimitar: EB +3, Vampiric +1
- Katana: EB +3, Vampiric +1
- Halberd: Vampiric +2
- Waraxe Greater Rashemen: EB +3, Bludgeoning 1d4, Feat: Dash
- Light Crossbow Greater Mercenary: EB +3, Mighty +3, Mass. Crit 1d6, AC Defl. +2, Listen/Spot +3, Feat: Rapid Reload
- Spear: EB +4, Keen, Spell immunity: Slay Living
- Dwarven Waraxe CI: AC +4, AB +1
- Kama Defensive Claw Left: EB +4, AC +4, Pierce 1d4
- Kama Caustic: EB +4, Acid 1d4
- Shortstaff: AC +4, Druid level 4 Spell
TRADED:
- Gloves: Str +3, Dex +3
- Gloves: Str +3, Cha +3
- Amulet: Universal saving throws +3
- Gauntlet: EB +1, Elec 1d4, Sonic 1d4
((I am happy to accommodate all trading requests for any other items; just send me a message or write in game accname: Roaman))
(I am currently looking for nice dwarven war axes, any items with +3 to wisdom with bonus, or +4 pierce/slash/bludg")
AVAILABLE:
- Fullplate 8/1: Str +3, Con +3, Int +1
- Mithral Fullplate 8/3: AC +2, Dex +1
- Mithral Fullplate 8/3: Bard level 1 spell
- Mithral Fullplate 8/3: Spell Failure -5%
- Mithral Fullplate 8/3: Reflex +1, Weight 20% (5 lbs total)
- Mithral Halfplate 8/2: Dex +3
- Mithral Halfplate 8/2: Spell Failure -5%
- Mithral Bandmail 7/3: Int +3, Con +1, Reflex +1
- Mithral Bandmail 7/3: Cha +3, Str +1
- Mithral Bandmail 7/3: Universal saving throw +2
- Mithral Chainmail 6/4: Universal saving throw +1
- Mithral Breastplate 5/5: Cha +3, Electrical 5% res
- Mithral Scalemail 5/5: Int +3
- Scalemail 5/3: 32 Spell Resistance, Spell Failure -5%
- Clothes: Reflex +4, AC vs Neutral +3, Spell immunity: Silence
- Boots: AC +4, Str +2
- Boots: AC +4, Fortitude +1
- Boots: AC +4, HP +4, Spell immunity: Acid Fog
- Boots: AC +3, Appraise +4, Concentration +2
- Boots: AC +3, Reflex +3, HP +2
- Boots: AC +3, Ranger level 4 spell
- Boots: AC +3, Druid level 3 spell, Spell immunity: Hammer of the Gods
- Boots: AC +3, Wizard level 2 spell
- Boots: AC +3, Parry +4
- Boots: AC +3, Universal saving throw +1, Spell immunity: Flame Arrow
- Helmet: AC +4, Bard level 2 spell
- Helmet: AC +4, Positive saving throw +1
- Helmet: AC +3, AC + 4 vs Slash, Spell immunity: Entangle
- Helmet: AC +3, Str +2
- Helmet: AC +3, Dex +2
- Helmet: AC +3, AC +3 vs Bludg, HP +3
- Helmet: AC +3 vs Pierce, AC +3 vs Slash, AC +1 vs Evil
- Helmet: Int +3, Wis +2, Spell immunity: Flame Arrow
- Bracer: AC +4 (defl), Pierce 1d4
- Bracer: AC +3 (armor), Cha +3
- Amulet: AC +4, Int +1
- Amulet: AC +4, HP +2, Electrical 5% res
- Amulet: AC +3, AC vs Slash +3, Usable: Good
- Amulet: AC +3, Paladin level 3 spell
- Amulet: Con +2, Int +2, HP +2, Spell immunity: Flame Strike
- Ring: AC +4, AC vs Pierce +3, HP +3
- Belt: Universal saving throw +2, AC +1 vs Piercing
- Belt: HP +20
- Tower Shield Tree Bark: AC +4, Wis +2, Aid (3) x2 day, Barkskin (3) x2 day
- Heavy Shield: Universal saving throw +2, Reflex +3
- Light Shield: Universal saving throw +2
- Scimitar: EB +3, Vampiric +1
- Katana: EB +3, Vampiric +1
- Halberd: Vampiric +2
- Waraxe Greater Rashemen: EB +3, Bludgeoning 1d4, Feat: Dash
- Light Crossbow Greater Mercenary: EB +3, Mighty +3, Mass. Crit 1d6, AC Defl. +2, Listen/Spot +3, Feat: Rapid Reload
- Spear: EB +4, Keen, Spell immunity: Slay Living
- Dwarven Waraxe CI: AC +4, AB +1
- Kama Defensive Claw Left: EB +4, AC +4, Pierce 1d4
- Kama Caustic: EB +4, Acid 1d4
- Shortstaff: AC +4, Druid level 4 Spell
TRADED:
((I am happy to accommodate all trading requests for any other items; just send me a message or write in game accname: Roaman))