Fang of Lolth!

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Deragnost
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Fang of Lolth!

Unread post by Deragnost »

Yes, I hear you, the Champion of Corellon hasn't been added yet and here I am - asking for this and that. Still ! It was a thought that came to mind, when I saw the Champion, and I said: why not a drowish counterpart?

Of course it is not exactly the same, and I'm taking it from the manual "Song and Silence: A Guidebook to Bards and Rogues", page 8.
Let me know what you think of it!
I also adjusted it a little to not have it too strong. I am underlining what I modified.

Here's the Prestige Class taken from arkalseif, to help myself a little: https://dnd.arkalseif.info/classes/fang ... index.html

Fangs of Lolth undergo a transformation that both provides them power and changes them in ways they may not necessarily want.
Requirements

Base Attack Bonus: +5

Alignment: Any nonlawful and nongood

Skills: Use Magic Device 10 ranks

Special: The character must worship Lolth.
Hit die

d6
Skill points

6 + Int
Class Features

Weapon and Armor Proficiency: Fangs of Lolth gain no new weapon or armor proficiencies.

BAB Medium

Saving Throws: Reflex High, Low Will and Fortitude

Class Skills: Disable Device, Tumble, Use Magic Device, Lore (Arcana), Hide, Intimidate, Listen, Move Silently, Search, Sense Motive, Spot, Escape Artist.
Skill Bonuses: As an extraordinary ability, the fang of Lolth gains a +2 competence bonus on Climb and Jump checks. In addition, the whispers of Lolth provide her with subconscious hints about how magic works, giving her a +2 insight bonus on Use Magic Device checks. This bonus is a supernatural ability.

Sneak Attack: The fang of Lolth gains the sneak attack ability at 2nd level if she does not already have it. She gains +1d6 damage with this attack initially, but this rises to +2d6 at 5th level and to +3d6 at 8th level. If she already has the sneak attack ability from a previous class, the damage bonuses stack.

Spider Bite: The fang of Lolth can unhinge her jaw and bite with her razor-sharp teeth as an attack action. Her bite is a natural attack that deals ld6 points of damage if she is Medium-size, or 1d4 points of damage if she is Small. This attack does not provoke an attack of opportunity from the fang of Lolth's foe. If she uses a full attack action, she can make normal weapon attacks and use her bite as a secondary natural attack at the standard -5 penalty.

Climb Speed 20 Feet (Ex): At 4th level, the fang of Lolth can climb walls and ceilings at a speed of 20 feet, just like the monstrous spider she's slowly becoming. This ability grants her a +4 racial bonus on Climb checks.

Natural Armor: At 6th level, the character's skin toughens, granting her a +1 natural armor bonus. At 10th level, her skin hardens into a chitinous carapace, increasing her natural armor bonus to +2.

Spider Vision (Ex): At 6th level, the fang of Lolth gains increased visual acuity in the form of a +2 competence bonus on both Spot and Search checks. She also gains darkvision with a range of 60 feet. If she already has darkvision as a class feature or racial ability, the ranges do not stack.

Summon Swarm (Sp): Two times a day, a fang of Lolth of 7th level or higher can summon and direct an army of normal spiders to do her bidding. This ability works exactly like a summon swarm spell cast by a druid of a level equal to the character's fang of Lolth level, except that the swarm is always composed of spiders.

Vermin Type (Ex): At 10th level, the fang of Lolth's creature type changes to vermin, though she retains her previous Intelligence score and abilities. As a vermin, she becomes immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects).

Physical Changes: With each fang of Lolth level she attains, the character's body undergoes a metamorphosis. With the exception of the unhinged jaw and the extra spider limbs (both of which allow special attacks as detailed above), all these changes are merely cosmetic, but they are permanent. These spiderlike features do not alter the fang of Lolth's Charisma score or interpersonal skills, but the DM may choose to impose a circumstance penalty on any checks involving interaction with creatures that find such changes frightening.
A clever fang of Lolth may avoid this issue by wearing a hat of disguise or employing some other magic that alters her appearance.
It's a bit raw, but what do you think about it? :think:
Last edited by Deragnost on Sun Aug 29, 2021 8:39 pm, edited 3 times in total.
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Re: Fang of Lolth!

Unread post by YYA »

Sneak attack and AC bonus put it in the same category as Wilderness Stalker, with Medium BAB. So on those grounds, it is fine, even with immunity to mind affecting. In my opinion.

Thus I would say that the biggest hurdle on this server would be the actual spider transformation:
Image

So you might have to use Master of Disguises PRC, or a Cloak of Shapechange to actually do something outside of Soubar etc.
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
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Bobthehero
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Re: Fang of Lolth!

Unread post by Bobthehero »

More mind immunity, hooray...
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Re: Fang of Lolth!

Unread post by DaloLorn »

"Raw" is correct, I would say...
  • Didn't specify BAB and saving throw progression, or list class skills.
  • Why would a non-drow take this PRC? (I guess half-drow's okay, but...)
  • We don't have Climb/Jump. Tumble may be an adequate substitute.
  • Without DM enforcement, the special scarab requirement is moot.
  • Extra spider limbs aren't mentioned until the last paragraph, which states they allow some kind of special attack "as detailed above".
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Deragnost
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Re: Fang of Lolth!

Unread post by Deragnost »

DaloLorn wrote: Sun Aug 29, 2021 2:33 am "Raw" is correct, I would say...
  • Didn't specify BAB and saving throw progression, or list class skills.
  • Why would a non-drow take this PRC? (I guess half-drow's okay, but...)
  • We don't have Climb/Jump. Tumble may be an adequate substitute.
  • Without DM enforcement, the special scarab requirement is moot.
  • Extra spider limbs aren't mentioned until the last paragraph, which states they allow some kind of special attack "as detailed above".
  • BAB is Medium, Saving Throw is High Reflex and Low Fortitude and Will. Class Skills are: Disable Device, Tumble, Use Magic Device, Lore (Arcana) and others. I'll add it soon.
  • Yeah, it automatically is limited to drow and half-drow, given (as you might read) under the special there is "The character must also worship Lolth" line.
  • Might as well make it as Tumble.
  • Suppose it can be removed, yeah.
  • Yes, I removed it myself because it would have given natural weapons to the player. They were as follows.
Spider Bite: The fang of Lolth can unhinge her jaw and bite with her razor-sharp teeth as an attack action. Her bite is a natural attack that deals ld6 points of damage if she is Medium-size, or 1d4 points of damage if she is Small. This attack does not provoke an attack of opportunity from the fang of Lolth's foe. If she uses a full attack action, she can make normal weapon attacks and use her bite as a secondary natural attack at the standard -5 penalty.

Climb Speed 20 Feet (Ex): At 4th level, the fang of Lolth can climb walls and ceilings at a speed of 20 feet, just like the monstrous spider she's slowly becoming. This ability grants her a +8 racial bonus on Climb checks.
As you can see, it was too OP or difficult to implement, so I just skipped it.

__________________________________________________________________________________________________________________________



Of course, there's also a second prestige class that is called "Dread Fang of Lolth" which is perhaps more suitable.
I redacted it a little to have it more server-wise.
Here, there's the original one: https://dnd.arkalseif.info/classes/dread-fang-of-lolth/
Requirements

Base Attack Bonus: +5

Alignment: Lawful evil

Race: Drow

Special: Must be a worshipper of Lolth or Selvetarm

Skills: Hide 4 ranks , Listen 2 ranks , Move Silently 4 ranks , Spot 2 ranks

Special: Evasion, Sneak attack +2d6.
Hit die

d8
Skill points

4 + Int
Class Features

BAB: High
Saving Throws: High Fortitude, Low Reflex and Will
Class Skills: Tumble, Escape Artist, Hide, Intimidate, Listen, Move Silently, Spot.
Lolth's Will (Su): Your racial bonus on Will saves against spells and spell-like abilities increases to +2.

Lolth's Whispers (Su): The dread voice of the Spider Queen fills your thoughts. You gain a +1 insight bonus on damage rolls.

Sneak Attack: The Dread fang of Lolth gains the sneak attack ability at 2nd level if she does not already have it. She gains +1d6 damage with this attack initially, but this rises to +2d6 at 5th level and to +3d6 at 10th level. If she already has the sneak attack ability from a previous class, the damage bonuses stack.

Poison Use (Ex): Starting at 2nd level, you never risk accidentally poisoning yourself when applying poison to a weapon.

Team Maneuverability (Ex): Also at 2nd level, you add one-half your class level as an insight bonus on Tumble checks. All allies in your party gain a +2 competence bonus on that check.

Uncanny Dodge (Ex): At 3rd level, you cannot be caught flat-footed and react to danger before your senses would normally allow you to do so. If you already have this ability, you gain improved uncanny dodge instead (see below).

Mobility (Ex): Beginning at 4th level, A character with this feat has learned to avoid attacks of opportunity more effectively, gaining a +4 dodge bonus to AC against them.

Spider Bite (Ex): By 6th level, you have learned where to strike your foes to best deliver your poison. Your weapons deal 1 extra acid damage.

Opportunist (Ex): At 7th level, the Dread Fang of Lolth automatically gains a +4 competence bonus to attack rolls when making an attack of opportunity.

Improved Uncanny Dodge (Ex): From 9th level on, you can no longer be flanked.

Spring Attack (Ex): At 10th level, enemies do not get Attacks of Opportunity against the character when the character is moving around in combat.
I suppose the second one would be best suited to be the Champion of Corellon counterpart :think:
Last edited by Deragnost on Mon Aug 30, 2021 8:17 pm, edited 4 times in total.
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Re: Fang of Lolth!

Unread post by Deragnost »

YYA wrote: Sat Aug 28, 2021 2:26 pm Sneak attack and AC bonus put it in the same category as Wilderness Stalker, with Medium BAB. So on those grounds, it is fine, even with immunity to mind affecting. In my opinion.

Thus I would say that the biggest hurdle on this server would be the actual spider transformation:
Image

So you might have to use Master of Disguises PRC, or a Cloak of Shapechange to actually do something outside of Soubar etc.
Agreed. :lol:
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Re: Fang of Lolth!

Unread post by YYA »

Deragnost wrote: Sun Aug 29, 2021 8:41 pm Of course, there's also a second prestige class that is called "Dread Fang of Lolth" which is perhaps more suitable.
I redacted it a little to have it more server-wise.
Here, there's the original one: https://dnd.arkalseif.info/classes/dread-fang-of-lolth/
Yeah, this PRC would act as far better counterpart for the CoCL PRC. But what sticks most in the eye with it is how it gains FUL BAB and 5d6 Sneak Attack Dice. In other words, if this PRC would be added as it, it would soon become de-facto must have PRC for any Underdark Rogue. Full BAB and full Sneak Attack Progression is just that good, which is why the implementation of Wilderness Stalker differs from its source of inspiration: 'Highland Stalker.'

Anyhow, if the Dread Fang of Lolth would retain that Full BAB and 5d6 sneak attack dice with nine levels, what would actually stop someone from creating a Rogue 13(Extra Rogue Bonus feat)/Assasin 8 (HiPS)/Dread Fang of Lolth 9 for a total of 16d6 Sneak Attack Dice and a BAB of 24.

Anyhow, the PRC probably should be named to just 'Dread Fang' and the required deity list expanded to include all of the Drow deities, and perhaps the alignment could be set to require just lawful. This way you could create Dread Fang of Eilistraee or Vhaeraun, Ghaunadaur or Seveltarm, etc, which would better suit the actual setting we have here on this server; a city ruled by mostly male Wizards. Thus one PRC could be used by just about any character that wishes to be a bodygaurd of sorts for the members of the schools of magic, or any wandering drow priestess or priest.
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
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Re: Fang of Lolth!

Unread post by DaloLorn »

Chaotic might be more appropriate for drow...
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Re: Fang of Lolth!

Unread post by YYA »

Yes, for Drow in General, but these are the so called 'Loyal Bodyguards' in the lore sense. Hence, Lawful, because there is a set of duty involved here.
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
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Re: Fang of Lolth!

Unread post by Deragnost »

YYA wrote: Mon Aug 30, 2021 11:01 am Anyhow, if the Dread Fang of Lolth would retain that Full BAB and 5d6 sneak attack dice with nine levels, what would actually stop someone from creating a Rogue 13(Extra Rogue Bonus feat)/Assasin 8 (HiPS)/Dread Fang of Lolth 9 for a total of 16d6 Sneak Attack Dice and a BAB of 24.
You're right... I fixed it up here: viewtopic.php?p=924886#p924886
YYA wrote: Mon Aug 30, 2021 11:01 am Anyhow, the PRC probably should be named to just 'Dread Fang' and the required deity list expanded to include all of the Drow deities, and perhaps the alignment could be set to require just lawful. This way you could create Dread Fang of Eilistraee or Vhaeraun, Ghaunadaur or Seveltarm, etc, which would better suit the actual setting we have here on this server.
Actually I disagree, on that. Because the Champion of Corellon Larethian is for followers of Corellon only, it feels only fitting that this Prestige Class would eventually work only for Lolth (Corellon counterpart) followers. At best, it could be allowed to Selvetarm followers.

Which, if you think about it, Lolthites are actually the majority in Sshamath as faithful (a good 30% or more, if I recall, if not more). We so lack Lolthites around, and so many 'heretics' about.
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