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Whitebone Armour Bug

Posted: Sun Sep 05, 2021 6:53 pm
by cosmic ray
The armour in the screenshot below says it confers 10 DR to blunt damage and the combat log supports this by saying the damage is being resisted, but the character still takes full damage. This has been tested with a club in game.

Image

Re: Whitebone Armour Bug

Posted: Mon Sep 06, 2021 2:03 pm
by EasternCheesE
Sorry, it's blackboxed issue. No physical DR actually works. Thus, not dr 5 against piercing etc will ever work even though it posts things into combat log.
The only DR that works is something like dr 5/- or dr 5/piercing (which means 5 dr against everything except piercing).

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 7:16 am
by ValerieJean
Could the item be adjusted to the DR 5 etc so it does work or is that not possible?

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 7:22 am
by DaloLorn
I've seen some items with DR X/slashing/piercing or something like that. I wonder if those would still count as bugged...

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 12:38 pm
by EasternCheesE
ValerieJean wrote: Tue Sep 07, 2021 7:16 am Could the item be adjusted to the DR 5 etc so it does work or is that not possible?
Please advise me if it's a shop item. If it is, i will ask devs to consider changing the DR type.

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 12:39 pm
by EasternCheesE
DaloLorn wrote: Tue Sep 07, 2021 7:22 am I've seen some items with DR X/slashing/piercing or something like that. I wonder if those would still count as bugged...
Not sure, i guess that needs extra testing. Basically, the dr against all types except one type should work find since half the server mobs have it and it works :)

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 12:41 pm
by Blaze
"x" % slashing/blundgeobing/piercing immunity also works

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 12:57 pm
by DaloLorn
EasternCheesE wrote: Tue Sep 07, 2021 12:38 pm
ValerieJean wrote: Tue Sep 07, 2021 7:16 am Could the item be adjusted to the DR 5 etc so it does work or is that not possible?
Please advise me if it's a shop item. If it is, i will ask devs to consider changing the DR type.
... Does it matter if it's a shop item?

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 1:05 pm
by EasternCheesE
DaloLorn wrote: Tue Sep 07, 2021 12:57 pm
EasternCheesE wrote: Tue Sep 07, 2021 12:38 pm
ValerieJean wrote: Tue Sep 07, 2021 7:16 am Could the item be adjusted to the DR 5 etc so it does work or is that not possible?
Please advise me if it's a shop item. If it is, i will ask devs to consider changing the DR type.
... Does it matter if it's a shop item?
Yes, because RIG is a way more complicated matter AFAIK, so if it's shop item, it's just about changing blueprint and then updating shop blueprint :)

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 1:57 pm
by DaloLorn
Oh, you mean a toolkit item. Yeah, this isn't a RIG property, a RIG name, or probably a RIG description. Someone handcrafted it with that thing.

Re: Whitebone Armour Bug

Posted: Tue Sep 07, 2021 3:24 pm
by ValerieJean
I am mostly certain it is in the Special Shop (Shoomar) but I will double check here in a moment.

Edit: It seems I was wrong, I have seen it before but maybe it was a RIG item that was tailored? So far no luck on shops in the wide.

Re: Whitebone Armour Bug

Posted: Wed Sep 08, 2021 2:54 am
by DaloLorn
ValerieJean wrote: Tue Sep 07, 2021 3:24 pm I am mostly certain it is in the Special Shop (Shoomar) but I will double check here in a moment.

Edit: It seems I was wrong, I have seen it before but maybe it was a RIG item that was tailored? So far no luck on shops in the wide.
It's not a shop item that I know of, but it is a toolkit item (which is what EC was really asking about). With the exception of adamantine armor, damage resistance is not a RIG property.

Re: Whitebone Armour Bug

Posted: Wed Sep 08, 2021 12:38 pm
by ValerieJean
DaloLorn wrote: Wed Sep 08, 2021 2:54 am
ValerieJean wrote: Tue Sep 07, 2021 3:24 pm I am mostly certain it is in the Special Shop (Shoomar) but I will double check here in a moment.

Edit: It seems I was wrong, I have seen it before but maybe it was a RIG item that was tailored? So far no luck on shops in the wide.
It's not a shop item that I know of, but it is a toolkit item (which is what EC was really asking about). With the exception of adamantine armor, damage resistance is not a RIG property.
Ah right right

Re: Whitebone Armour Bug

Posted: Wed Sep 08, 2021 6:17 pm
by EasternCheesE
Reported to Dev team, once any conclusion about it is made, i will inform you so you can approach a DM with changing it's properties in the same way as blueprint will be changed.

Re: Whitebone Armour Bug

Posted: Thu Oct 07, 2021 5:02 pm
by cosmic ray
Has there been any news? I reckon giving it 50% immunity to blunt would be fair.