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Divine Champion Smite Infidel
Posted: Tue Oct 26, 2021 5:07 pm
by zest78
Can you put Divine Champion's Smite Infidel on a cooldown timer instead of 1 use per day? As it is, it is quite useless.
Re: Divine Champion Smite Infidel
Posted: Tue Oct 26, 2021 5:13 pm
by Bobthehero
+1
'be nice if it would apply to the Blackguard Smite Good, too, same reason.
Re: Divine Champion Smite Infidel
Posted: Tue Oct 26, 2021 6:36 pm
by MrSmith
zest78 wrote: ↑Tue Oct 26, 2021 5:07 pm
Can you put Divine Champion's Smite Infidel on a cooldown timer instead of 1 use per day? As it is, it is quite useless.
I had to check the wiki to confirm DC conveys only one use of Smite Evil/Good (Infidel) per day... Ouch! My Cavalier relies on his 7 x Smite Evil abilities to battle Bosses, and I couldn't imagine taking one on (even in a party) without 5 or more uses on hand.
An increase sounds reasonable, but the question is what does proper balance look like? 30 levels of Paladin equates to 7 Smite Evils or 2.333 per 10 levels. Wouldn't it be better to have a set number of Smite Infidel attacks (2-3) you could string together vs. a one-use with a cooldown timer?
Cheers!
Re: Divine Champion Smite Infidel
Posted: Mon Jan 17, 2022 8:38 pm
by zhazz
Considering the low investment required to get Divine Champion, I don't see a good reason to have Smite Infidel have a cooldown usage, rather than uses per day. Though I think adding a second usage per day somewhere between level 7 to 10 would be fine.
The real power of Divine Champion comes from the 5 bonus feats, and the +5 bonus to all saves, which is already a powerful combination considering the very low investment.
If anything it would make more sense to remove Smite Infidel from Divine Champion, and finally get
Pious Templar implemented as a Smite focused alternative.
Re: Divine Champion Smite Infidel
Posted: Mon Jan 17, 2022 8:55 pm
by Tsidkenu
There's a stock feat for this request already -
Extra Smiting. It grants +2 uses per day per class, e.g. if you're a paladin or blackguard
and DC you will get +2 uses per day for Smite Evil or Smite Good
and +2 uses per day of Smite Infidel, for a total of +4 smites. A paladin 20/DC 10 with this feat will have 5+2=7 Smite Evils and 1+2=3 Smite Infidels. I don't see why the base feat needs to be changed to a timer when +2 uses per day is available from a stock OC feat!
Re: Divine Champion Smite Infidel
Posted: Wed Jan 19, 2022 11:08 am
by RedLancer
Smite is black boxed as well. I don't believe it's possible to adjust it to a cooldown, and doing so would make it worse; Smite is best used in clusters on high-threat enemies.