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[Violate] refers to nonexistent spell

Posted: Sun Mar 27, 2022 2:21 pm
by Kitunenotsume
the Spell [Violate] states that
Through the power (of your deity) you penetrate protective abjurations of third level or less. Spells affected include Protection from [...] Negative Energy.
Weird kerning aside, Protection from Negative Energy does not appear to be a spell I can locate, unless it is intended to refer to Death-ward. If so, Death-Ward is normally at least a 4th-level spell, and thus not affected by Violate unless it's somehow intended to be effective against specialist domains like Death (which seems rather rude).

Re: [Violate] refers to nonexistent spell

Posted: Mon May 16, 2022 4:06 am
by EasternCheesE
Kitunenotsume wrote: Sun Mar 27, 2022 2:21 pm the Spell [Violate] states that
Through the power (of your deity) you penetrate protective abjurations of third level or less. Spells affected include Protection from [...] Negative Energy.
Weird kerning aside, Protection from Negative Energy does not appear to be a spell I can locate, unless it is intended to refer to Death-ward. If so, Death-Ward is normally at least a 4th-level spell, and thus not affected by Violate unless it's somehow intended to be effective against specialist domains like Death (which seems rather rude).
Sadly, i didn't find any traces of any script actually checking for Protection from Negative Energy. As spell is marked as deleted in spells.2da, we don't refer to it in any piece of code.