artemitavik wrote: ↑Sat Apr 16, 2022 10:47 pm
So is there going to be a formal list of stuff that gets pinged somewhere so we know OOCly in some fashion?
The tentative plan so far is:
Is an NPC (always flags Evil if Evil-aligned or Undead or Fiend)
Recently cast an evil spell (flags Evil until next reset)
Has a Use Limited: Evil item in inventory (always flags Evil)
Blackguard, Warrior of Darkness (always flags Evil)
Pale Master (always flags Evil if they have an undead arm)
Cleric, Druid, Favored Soul, Divine Champion, Spirit Shaman, and associated PRCs (always flags Evil if they serve an evil god)
Warlock, Assassin, Ghost-Faced Killer, Blood Magus, Red Wizard, Guild Thief, Dread Pirate, Shadow Adept, priests of non-evil gods (flags Evil only if they are Evil-aligned)
Drow, Orc (Gray, Tanarukk), Duergar, Tiefling (flags Evil only if they are Evil-aligned)
Has a Regional feat that places the PC as coming from an Evil culture (eg Thay, Vaasa, Zhentil Keep) (flags Evil only if they are Evil-aligned)
There are also four degrees of flagging:
Faint
Moderate
Strong
Overwhelming
How strong the aura is dependent on the flagging. Class/race-based flagging only ever appears as Faint. Evil clerics, blackguards, warriors of darkness, undead, fiends, and Evil spells radiate a strength determined by their level, up to Overwhelming.
Derik is super not-evil, but there are some people he REALLY hates and has murderous intent towards when he sees or interacts for too long. That is an evil intent and possibly pretty palatable. Does he now ping for his murderous intent?
If a DM is present and has reason to suspect that he's actively going to act on these murderous urges, yes. Otherwise, no. Since we can't program a spell to read your character's mind.
Assassin guy is evil, but hasn't murdered anyone for days. He has no intent to murder anyone, steal, or anything else. He's at a party laughing, playing games, drinking, flirting. There's no evil intent and hasn't been for a while... does he still ping?
Yes. You don't have the Assassin class unless you make a living murdering people.
The point of this system is to allow a small semblance of intent-based detect evil instead of 100% detects evil alignments always, within the confines of what we can actually code the system to check for. If this was pnp, then you'd always have a DM present to quibble over the exact intent at the time, but that isn't the case on a PW.
Steve wrote: ↑Sun Apr 17, 2022 4:48 amIf assassins get an exception from this list, then great. It just reads as they are default grouped into detectable Evil.
As said, in the majority of cases flagging requires two variables to be true, not one. Evil-aligned but not of a triggering class/race? Doesn't flag. Of a triggering class/race, but not Evil-aligned? Doesn't flag. You need to be both. In this case: Evil-aligned and Assassin.