Field Medicine Kit

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Winthorp
Posts: 68
Joined: Mon Dec 12, 2011 1:59 pm

Field Medicine Kit

Unread post by Winthorp »

Hello all, I was just wondering, was there any specific reason to nerf the Field Medicine Kit? Was the 5 HP difference making them OP or something? I enjoy the part of the field healer/doctor, and being able to buy the +10 kits was quite helpful.

Thanks!
My old tavern's as clean as an Elven arse!

= Winthorp Cormaeril, Loremaster of Oghma and Scholar of the Art =
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Ghost
DM
Posts: 7258
Joined: Wed Nov 12, 2014 12:12 pm

Re: Field Medicine Kit

Unread post by Ghost »

There's still +3, +6 and +10 variants of the healing kits available, just not usually at vendors. If you check the vendor next to the auctioneer in Baldur's Gate, you might be able to buy some though.
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Hawke
Posts: 1245
Joined: Sun Aug 01, 2010 6:11 pm

Re: Field Medicine Kit

Unread post by Hawke »

Healing kits are the way to go in my opinion.... with the exception if you have a Heal potion.

In combat, no AOO which is great.

Out of combat , the game recognizes you to take 20 on it. Druids getting 30HP without investing in the skill is great. Druids getting 65+ on a +1 healing kit, epic.

And you can get 10 of them for 500-600 gold.

As said above, you will find a lot of +3 and +10 kits out there. You can even craft +1 kits in game (wish there were more than one location to do this though).
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Ghost
DM
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Joined: Wed Nov 12, 2014 12:12 pm

Re: Field Medicine Kit

Unread post by Ghost »

Hawke wrote: Sun Apr 24, 2022 10:30 pm
As said above, you will find a lot of +3 and +10 kits out there. You can even craft +1 kits in game (wish there were more than one location to do this though).
Practically all the temples sell healing kit +1 for 40-45 gold per.

Don't buy your healing kits at Blunt, guys! :D
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