Increase longstrider duration
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- YourMoveHolyMan
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Increase longstrider duration
As per title, make longstrider more in line with PNP?
https://www.d20srd.org/srd/spells/longstrider.htm
https://www.d20srd.org/srd/spells/longstrider.htm
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Re: Increase longstrider duration
Hello there. Sadly, all the hasting effects give player a big advantage (especially rangers) against PvE and PvP since we aren't really turn based and it's easy to outrun an enemy. Thus, while i'd love my PC to move faster in general, i'm against such in general as it will enable quite a dozen of archetypes for both QoL and mechanical advantage. Honestly, for archer, movespeed part of haste is more important than AC and AB and let us make it remain so not to further give advantage to already really strong archetype.
- Kitunenotsume
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Re: Increase longstrider duration
Relevant citations to this request:
Kitunenotsume wrote: ↑Mon Apr 25, 2022 11:48 am All in all, a rather solid looking set of changes, many likely well appreciated.
One change that does confuse me a bit isDoesn't this basically Longstrider for at most a 1-level increase? (P&P: +10ft/rnd, hour/level; BG: +30% movement, round/level).-- Primal Speed: Primal Speed now lasts 24 hours. It is mutually-exclusive with Haste-effects, though.
I can see that extended Longstrider gives utility at epic levels, but that makes it the same spell level for less utility at high levels exclusively, because they still have a 1-round cast time that substantially mitigates the low-level utility of a round/level speed boost.
Which is only to say that it was being considered for adjustment somehow.Rhifox wrote: ↑Mon Apr 25, 2022 11:55 am I could bump Primal Speed back up a few levels due to the buff. The pnp version, which is level 6, is +5 Reflex and +10ft speed increase for 24 hours, but it also has the bonus of being able to give uncanny dodge/improved uncanny dodge if you have it active at the same time as other primal spells. Figuring out a good level for it when you remove the uncanny dodge part is tricky. Level 3 Ranger, 5 Druid/Sorcerer? Or 2 Ranger, 4 Druid/Sorc?
Longstrider could also do with something closer to pnp tbh. It's pretty worthless on BG since expeditious retreat is far better for the same level.
Last edited by Kitunenotsume on Tue May 24, 2022 1:11 pm, edited 1 time in total.
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- mrm3ntalist
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Re: Increase longstrider duration
You play a ranger for years, so you know what is up. Does such a long duration make sense to you?YourMoveHolyMan wrote: ↑Sat May 21, 2022 1:11 am As per title, make longstrider more in line with PNP?
https://www.d20srd.org/srd/spells/longstrider.htm

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- YourMoveHolyMan
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Re: Increase longstrider duration
Sure, though instead of 30%, 10% may make more sense.
As for the fears of too much speed effects *Glances over at warlock*
As for the fears of too much speed effects *Glances over at warlock*
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Re: Increase longstrider duration
Given a single round interruption for unlimited haste casts from warlocks this isn't as problematic as claimed.
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Re: Increase longstrider duration
"This adjustment counts as an enhancement bonus."YourMoveHolyMan wrote: ↑Sat May 21, 2022 1:11 am As per title, make longstrider more in line with PNP?
https://www.d20srd.org/srd/spells/longstrider.htm
"Target: You"
"Multiple enhancement bonuses on the same object (in the case of armor and weapons), creature (in the case of natural armor), or ability score do not stack."
I could see giving it the pnp duration but making it mutually exclusive with natural armor bonuses.
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- mrm3ntalist
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Re: Increase longstrider duration
Yes until a GrayOrc ranger/archer ( Mix some monk ) TPKs everyone in PvP while no-one is able to close the gap (Aspect of Sorrow wrote: ↑Mon May 23, 2022 10:46 pm Given a single round interruption for unlimited haste casts from warlocks this isn't as problematic as claimed.
Actually thinking about it sounds like a great idea. Lets do it.
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Re: Increase longstrider duration
Type "shamble" in search.mrm3ntalist wrote: ↑Mon May 23, 2022 11:11 pmYes until a GrayOrc ranger/archer ( Mix some monk ) TPKs everyone in PvP while no-one is able to close the gap (Aspect of Sorrow wrote: ↑Mon May 23, 2022 10:46 pm Given a single round interruption for unlimited haste casts from warlocks this isn't as problematic as claimed.fast movementWoodland Stride + Longstrider) even when hidden. I cannot wait to read those posts.
Actually thinking about it sounds like a great idea. Lets do it.
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Re: Increase longstrider duration
+1YourMoveHolyMan wrote: ↑Sat May 21, 2022 1:11 am As per title, make longstrider more in line with PNP?
https://www.d20srd.org/srd/spells/longstrider.htm
With the issues people bring up perhaps add it to the breach list? As Rhifox had stated elsewhere that is quoted above, it's worthless and needs some love. It truly does. I understand the movement gap on having a certain build but not every build is going to be a Gray Orc Monk/Ranger Archer. Just because one build might get a boon it should not be the downfall of use for many other builds. That's not balancing, that's just nerfing.
Last edited by ValerieJean on Tue May 24, 2022 12:00 am, edited 1 time in total.
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Re: Increase longstrider duration
Exactly

It was fun reading all the posts about it

It is not just one build. Every ranger on an open map can control the combat. And nobody asked for anerf. On the contrary one asked for a buff.ValerieJean wrote: ↑Mon May 23, 2022 11:57 pmJust because one build might get a boon it should not be the downfall of use for many other builds. That's not balancing, that's just nerfing.
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- ValerieJean
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Re: Increase longstrider duration
Indeed, I am stating your call is to refrain from the buff. Yes Ranger can control an open map if played right. But you are assuming everyone can, everyone plays that way etc. Not everyone does. Easiest way to keep a ranger from controlling a map, catch him indoors. Breach/Mord, etc. There are counters but lumping in all movement on one character, not everyone does that kind of build. The Gray Orc build is an exception to the totality of Ranger Builds.It is not just one build. Every ranger on an open map can control the combat. And nobody asked for a nerf. On the contrary one asked for a buff.
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Re: Increase longstrider duration
i'd fight a ranger in an open map. did it toomrm3ntalist wrote: ↑Tue May 24, 2022 12:00 amExactly![]()
It was fun reading all the posts about itSome blamed the the Zen Archery, others owls insight and elixirs, other the player ( hate the game, not the player). The truth is that a ranger can control the distance and the time to engage. He is fast even when hidden, has great detection and of course the track feat. Sure all the elixirs and so on help, but really no-one should fight a ranger on an open map and expect to win. Now give him a permanent longstrider (even more control ) and good luck doing anything to him.
It is not just one build. Every ranger on an open map can control the combat. And nobody asked for anerf. On the contrary one asked for a buff.ValerieJean wrote: ↑Mon May 23, 2022 11:57 pmJust because one build might get a boon it should not be the downfall of use for many other builds. That's not balancing, that's just nerfing.

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- YourMoveHolyMan
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Re: Increase longstrider duration
doesn't matter how fast you run when you got that ki step boyz
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Re: Increase longstrider duration
Wait, so we are okay doing changes solely for PvP these days?
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