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The Troll Claws

Posted: Thu Apr 13, 2023 8:22 am
by Józef Taktyka
I've recently started to grin... roleplay their deaths in the Troll Claws and I have a few suggestions.

First, the day spawn is a little bit too small. It usually spawns 1 troll in front of you with a few more at the river crossing in the area's center. I think the chance to spawn at least 2 could be slightly increased. The night spawn is good, it usually spawn 2-3 trolls and even more at the river crossing.

In the troll cave there is always at least 1 yellow Fell Troll which is cool. Apart from that it spawns usually 1-2 trolls.

The monsters themselves are good. They don't deal huge amounts of damage or cast annoying spells but have lots of HP, regeneration and of course need to be finished with fire or acid. And they reward you with a decent amount of XP, for a 20 lvl characeter.

What's underwhelming however in both areas is the loot. There is literally 1 bones type treasure in the exterior area and 2-3 closed chests in the cave. And the loot they spawn is like this:

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Loot from enemies is great as well:

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Just what the....? I could go to Cloudpeak Foothills, which is a much smaller area, and loot 2 corpse type treasures, a locked chest and get much better loot or more gold. This just needs to be improved :/

That's my take on it, thanks for getting to the end.

Re: The Troll Claws

Posted: Thu Apr 13, 2023 5:51 pm
by EasternCheesE
Hi there. It seems you got bad RIG rolls with getting trash. I used to grind trolls a lot and their chest had quite adequate loot in there for a PC of lvl 18-23.
Probably, there is too few loot nodes in general, but I think we will change such things with a major area overhaul once we finalize the way it should look like.

Re: The Troll Claws

Posted: Thu Apr 13, 2023 6:09 pm
by Józef Taktyka
EasternCheesE wrote: Thu Apr 13, 2023 5:51 pm Hi there. It seems you got bad RIG rolls with getting trash. I used to grind trolls a lot and their chest had quite adequate loot in there for a PC of lvl 18-23.
Probably, there is too few loot nodes in general, but I think we will change such things with a major area overhaul once we finalize the way it should look like.
Sounds great, thanks. :)