Page 1 of 1

Mighty Rage

Posted: Fri Apr 21, 2023 11:12 pm
by GholaMan
It seems as though mighty rage does not give the correct amount of attack bonus. Currently my barbarian with a strength of 25 a +7 mod goes up to 33 a +11 mod when raging. However instead of melee attack bonus going up by +4 it only goes up by +2 this happens with or without gear, and I confirmed I have not hit my AB cap because I can use heroism and other potions to increase AB post rage. I am using the whirlwind variant instead of the normal rage but every other feature seems to be working normally.

I double checked the wiki to make sure rage was not limited to +2 AB and it doesn't seem like it is. I dont know if its just my character that is bugged or whirlwind frenzy but this sure seems like a bug.

Re: Mighty Rage

Posted: Sat Apr 22, 2023 2:23 am
by Tekill
whirlwind frenzy has a -2 ab penalty.

Re: Mighty Rage

Posted: Sat Apr 22, 2023 9:17 am
by GholaMan
Whirlwind Frenzy:

At level 1, a barbarian may choose Whirlwind Frenzy instead of Standard Rage. Whirlwind Frenzy grants +4 Strength, +2 Dodge AC, +2 Reflex saves and an additional attack at the highest AB (does not stack with haste). These bonuses increase to: at Level 11 gains +6 Strength, +3 Dodge AC, +3 Reflex; at Level 20 gains +8 Strength, +4 Dodge AC, +4 Reflex; and with Epic Rage gains +10 Strength, +5 Dodge AC, +5 Reflex. The barbarian that chooses Whirlwind Frenzy does not get Indomitable Will at level 14. The amount of barbarian rage uses remain the same as the normal version. (Note that the Jun 02, 2017 Update implemented a -2 AC penalty while using a shield while under the effects of a Whirwind Frenzy. See forum post at viewtopic.php?f=4&t=2716&p=744842) Rage lasts for 8 + Constitution bonus rounds.

This is what the wiki states which is the same as the one that I can access on my character, minus the forum link of course.

Re: Mighty Rage

Posted: Sat Apr 22, 2023 11:45 am
by Kitunenotsume
Are you assessing your AB from ingame rolls, or from the character-sheet?

I would recommend running some tests in standard combat to see what the actual rolls are, as the char-sheet does not always accurately reflect every bonus.

Re: Mighty Rage

Posted: Sat Apr 22, 2023 7:01 pm
by GholaMan
Both the character sheet and the rolls are the same

Re: Mighty Rage

Posted: Mon Apr 24, 2023 4:53 am
by DaloLorn
GholaMan wrote: Sat Apr 22, 2023 9:17 am Whirlwind Frenzy:

At level 1, a barbarian may choose Whirlwind Frenzy instead of Standard Rage. Whirlwind Frenzy grants +4 Strength, +2 Dodge AC, +2 Reflex saves and an additional attack at the highest AB (does not stack with haste). These bonuses increase to: at Level 11 gains +6 Strength, +3 Dodge AC, +3 Reflex; at Level 20 gains +8 Strength, +4 Dodge AC, +4 Reflex; and with Epic Rage gains +10 Strength, +5 Dodge AC, +5 Reflex. The barbarian that chooses Whirlwind Frenzy does not get Indomitable Will at level 14. The amount of barbarian rage uses remain the same as the normal version. (Note that the Jun 02, 2017 Update implemented a -2 AC penalty while using a shield while under the effects of a Whirwind Frenzy. See forum post at viewtopic.php?f=4&t=2716&p=744842) Rage lasts for 8 + Constitution bonus rounds.

This is what the wiki states which is the same as the one that I can access on my character, minus the forum link of course.
It's apparently undocumented, but Tekill's explanation is correct: Whirlwind Frenzy has a -2 AB penalty. This can be avoided by raging while hasted, since the AB penalty is only applied if you get the extra attack.

Re: Mighty Rage

Posted: Mon Apr 24, 2023 5:52 am
by GholaMan
So i found where it says it gives a -2 when raging, its actually on a differant part of the character sheet so yeah. Its documented, just not on the wiki

Re: Mighty Rage

Posted: Mon Apr 24, 2023 9:18 am
by Steve
But why does Whirkwind Frenzy get this “special” penalty?

Re: Mighty Rage

Posted: Mon Apr 24, 2023 12:29 pm
by DaloLorn
Beats me, implemented ages before my time.

Re: Mighty Rage

Posted: Mon Apr 24, 2023 6:44 pm
by GholaMan
Steve wrote: Mon Apr 24, 2023 9:18 am But why does Whirkwind Frenzy get this “special” penalty?
Probably from pnp where things like haste would stack with the extra attack from whirlwind frenzy, although it does seem rather pointless when haste wands are a thing.

Re: Mighty Rage

Posted: Tue Apr 25, 2023 3:26 am
by Steve
GholaMan wrote: Mon Apr 24, 2023 6:44 pm
Steve wrote: Mon Apr 24, 2023 9:18 am But why does Whirkwind Frenzy get this “special” penalty?
Probably from pnp where things like haste would stack with the extra attack from whirlwind frenzy, although it does seem rather pointless when haste wands are a thing.
Probably the logic.

I just realized there may be a wiki entry SPECIFICALLY for Whirlwind Frenzy, and there was!
While in a whirling frenzy, the barbarian may make one extra attack in a round at his highest base attack bonus, but this attack takes a -2 penalty, as does each other attack made that round. This extra attack does not stack with Haste and uses the haste improvement instead (no penalty applied to all attacks).
https://wiki.bgtscc.net/index.php?title ... ind_Frenzy