Shield Charge, opposite trip check

Any Issues or Bugs Should Be Posted in Their Respective Categories

Moderators: Moderator, Quality Control, Developer, DM

Post Reply
Eliasz_Kowalski
Posts: 85
Joined: Wed Feb 02, 2022 12:32 pm

Shield Charge, opposite trip check

Unread post by Eliasz_Kowalski »

If you hit an opponent with your shield as part of a charge action, in addition to dealing damage normally, you will perform a trip check without provoking an attack of opportunity. If you lose, the defender does not get to try to trip you in return.
Contrary to the description of the feat both in-game and on wiki, the opponent, in fact, does get to perform a trip check against you. I've tested it and got knocked down multiple times after charging with a shield and hitting an opponent with it.

In other words, not only does the feat not work as supposedly intended, it actually becomes a liability, too. Not exactly something you expect after investing two feats into getting that knockdown attempt.

https://wiki.bgtscc.net/index.php?title=Shield_Charge
User avatar
izzul
Posts: 970
Joined: Wed Jun 23, 2010 8:12 pm

Re: Shield Charge, opposite trip check

Unread post by izzul »

It was an abrupt changes,

Before - you dont need Improved KD for the reverse trip
After - its a must to have Improved KD to avoid the reverse trip

so an extra 1 feat must be taken with it
Azzizuleia Tyrielmrande-[Permadeath PC]
Eilondruil Eldanyar-Corellon Larethian[Battle Historian]
Iz Azul-Red Knight[Active]
Krueger-Trader viewtopic.php?f=55&t=56617
Mystera Electra-Mystra[Goat Girl]

"give to yourself, took from others-Integrity and Justice"
Eliasz_Kowalski
Posts: 85
Joined: Wed Feb 02, 2022 12:32 pm

Re: Shield Charge, opposite trip check

Unread post by Eliasz_Kowalski »

Hm, makes sense. I did think it might have something to do with IKD now after reading Gameplay Notes on the feat page. Wish it was actually stated somewhere so I wouldn't learn about it after taking the feat, though. Welp, hope that full RCR after-patch drops some day soon, I guess.
Post Reply

Return to “Bug Reports and Mechanical Issues”