Crafting -- A possibility, or simply no dice?
Posted: Wed Apr 02, 2025 12:45 am
Toman Ironarm here, Smith of the Phoenix Company.
Years ago, I built a smithy for the Phoenix Company with the intention of offering anyone— from farmers to dukes— access to my forge and skills. At the time, the crafting system had been disabled, and while the vanilla NWN 2 system was available, it wasn’t functional. The forge ended up being more of a showpiece. On the rare occasion I found something useful, I'd name and describe them as crafted at the forge, then auction them off.
I was told the crafting system was being worked on and might be implemented "soon." But years passed with no changes, and I eventually gave up.
Now, with a new rig, I’m curious: has crafting been implemented? Can Toman—whose whole character revolves around smithing— finally do what he was meant to? Or should I fade back into the shadows?
Years ago, I built a smithy for the Phoenix Company with the intention of offering anyone— from farmers to dukes— access to my forge and skills. At the time, the crafting system had been disabled, and while the vanilla NWN 2 system was available, it wasn’t functional. The forge ended up being more of a showpiece. On the rare occasion I found something useful, I'd name and describe them as crafted at the forge, then auction them off.
I was told the crafting system was being worked on and might be implemented "soon." But years passed with no changes, and I eventually gave up.
Now, with a new rig, I’m curious: has crafting been implemented? Can Toman—whose whole character revolves around smithing— finally do what he was meant to? Or should I fade back into the shadows?