Crafting -- A possibility, or simply no dice?

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Wandering_Woodsman
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Joined: Mon Dec 29, 2014 7:34 pm
Location: The Phoenix Company Forge

Crafting -- A possibility, or simply no dice?

Unread post by Wandering_Woodsman »

Toman Ironarm here, Smith of the Phoenix Company.

Years ago, I built a smithy for the Phoenix Company with the intention of offering anyone— from farmers to dukes— access to my forge and skills. At the time, the crafting system had been disabled, and while the vanilla NWN 2 system was available, it wasn’t functional. The forge ended up being more of a showpiece. On the rare occasion I found something useful, I'd name and describe them as crafted at the forge, then auction them off.

I was told the crafting system was being worked on and might be implemented "soon." But years passed with no changes, and I eventually gave up.

Now, with a new rig, I’m curious: has crafting been implemented? Can Toman—whose whole character revolves around smithing— finally do what he was meant to? Or should I fade back into the shadows?
"Now see, that's good information there. For a second, I thought you'd just met a chicken god."

Toman Ironarm
- Blacksmith of the Phoenix Company

You know, only on the Coast would that have needed to be said. :?
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Ithrinael
Posts: 31
Joined: Sat Jun 15, 2024 7:17 am

Re: Crafting -- A possibility, or simply no dice?

Unread post by Ithrinael »

It has not been implemented (apart from the herbalism system), but take a look at this topic!
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