Shadow Simulacrum and its Limitations on BGTSCC

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Steve
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Shadow Simulacrum and its Limitations on BGTSCC

Unread post by Steve »

Hello!

As implemented currently on BGTSCC, the Level 9 Shadow Simulacrum spell has some limitations to what can be simulated. It is a powerful spell—no Save check, no Spell Resistance check—and the "shadow" created has 3/4 HP and no spells of the original (a small "price to pay" for its power).

But on BGTSCC, there is a limit on what can be simulated. First, by way of HD, which if over double the Caster's Level, the spell will fail (which begs to ask, are there 60 HD monsters in-game?!). The second seems to be that certain "beings" cannot be simulated by custom design, such as Summons/Planar Summons, and also Bosses (? i'm not sure about this, maybe someone can confirm?).

Is there a reason for the limitation on what can be simulated? Is that still valid on the current Server design/challenge? And can whatever limits on Being Type that could be simulated, is there any will/desire to review, and possibly change? Cheers.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Steve
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Re: Shadow Simulacrum and its Limitations on BGTSCC

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No one else has thoughts on this?

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Aspect of Sorrow
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Re: Shadow Simulacrum and its Limitations on BGTSCC

Unread post by Aspect of Sorrow »

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Steve wrote: Fri Aug 29, 2025 2:25 pm Hello!

As implemented currently on BGTSCC, the Level 9 Shadow Simulacrum spell has some limitations to what can be simulated. It is a powerful spell—no Save check, no Spell Resistance check—and the "shadow" created has 3/4 HP and no spells of the original (a small "price to pay" for its power).

But on BGTSCC, there is a limit on what can be simulated. First, by way of HD, which if over double the Caster's Level, the spell will fail (which begs to ask, are there 60 HD monsters in-game?!). The second seems to be that certain "beings" cannot be simulated by custom design, such as Summons/Planar Summons, and also Bosses (? i'm not sure about this, maybe someone can confirm?).

Is there a reason for the limitation on what can be simulated? Is that still valid on the current Server design/challenge? And can whatever limits on Being Type that could be simulated, is there any will/desire to review, and possibly change? Cheers.
Current limits are just HD < 2x Casterlevel
No creature with a certain tag (typically bosses)
No copies of clones
and not casted by a familiar

From a design standpoint it was sought to not allow players to make clones of bosses first to then run with offensive capability throughout the map, but defense capability still exists in the form of Malicious Image. I'm not aware of restrictions upon other summons and would have to test that again.
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Re: Shadow Simulacrum and its Limitations on BGTSCC

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Aspect of Sorrow wrote: Mon Sep 08, 2025 8:36 am I'm not aware of restrictions upon other summons and would have to test that again.
Thanks for commenting. I understand the current limits, but not why it can’t be cast on Summons. It would be good to review that limit.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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