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Sshamath and slavery RP Guidelines.

Posted: Wed Jul 07, 2010 8:20 pm
by raetin
In response to confusion and questions regarding slavery in Sshamath, the staff has come up with a set of RP guidelines regarding how slavery operates in this particular city.

The Tone:
Sshamath is a merchant city. Frequent attacks by slavers on merchants, the gainfully employed, etc. — even if non-drow — will not be tolerated. The Conclave rules Sshamath with an iron fist, and very much care about the enforcement of the laws they set forth.

While slavery is a major part of Sshamath's society, the city restricts it in several important ways.

The Specific Clarifications:
  • Citizens and residents of Sshamath may not own PC slaves, with the exception of Orcs and Tanarukks.
  • Duergar may be indentured servants. These are the slave of their families on loan to whomever bought their services for a specified amount of time.
  • Visitors can hold slaves of any race. Being a visitor, however, may place one at a disadvantage. The Conclave and those that work for them tend to favor citizens and residents above visitors — though drow are always favored over non-drow. (In the future, visitors will be required to spawn in a location other than Sshamath.)
  • Capturing a slave near Sshamath's territory and bringing them into the city is a risky game. One could face harsh punishment if alleged to be disturbing the city's business or disrespecting the Conclave's authority. For example, a resident vouching for a business relationship of any kind with the newly captured slave would create serious problems for the supposed master.
  • Slaves or indentured servants with at least one level of Wizard who demonstrate their abilities to a guard of Sshamath are automatically freed, protected by Sshamath, and may not be enslaved under any circumstances.
  • Players who do not wish to play a slave may never be forced to do so.