Combat Focus: latest iteration explanation request

Questions About Character Builds, Build Critiques, and Build Sharing

Moderators: Moderator, DM

Post Reply
User avatar
Steve
Recognized Donor
Posts: 8127
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Combat Focus: latest iteration explanation request

Unread post by Steve »

Hello,
A July 2016 update states: "Combat Focus: triggers per encounter."

Can someone who understands the change in detail please respond with that description? Like, for example, how does it trigger per encounter if there is still a "Cooldown at 3,5 minutes?"

What I would specifically like to know is if all the Combat Focus feats trigger per encounter, and/or which ones still need to be hot bar'd and selected in order to function. Cheers.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
User avatar
Deathgrowl
Recognized Donor
Posts: 6576
Joined: Thu Oct 20, 2011 6:10 pm
Location: VIKING NORWAY!
Contact:

Re: Combat Focus: latest iteration explanation request

Unread post by Deathgrowl »

Steve wrote:Can someone who understands the change in detail please respond with that description? Like, for example, how does it trigger per encounter if there is still a "Cooldown at 3,5 minutes?"
Last I had a character with this, it did indeed say 3,5 minutes, but it was actually 5.

I don't know exactly what this new function entails, though. If it is triggered once each encounter, it may be very powerful indeed.
Laitae Lafreth, became Chosen of Mystra, former Great Reader of Candlekeep
Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep

Free music:
http://soundcloud.com/progressionmusic/sets/luna
User avatar
Steve
Recognized Donor
Posts: 8127
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Combat Focus: latest iteration explanation request

Unread post by Steve »

Well, both the Forum here and the Wiki state 3.5 minute cool down. So that should get updated one way or another.

If the Combat Focus line would "pop" each encounter, that would be 14 rounds each time an encounter occurs, but I'm assuming the Cooldown is still there. So that way, it wouldn't be one an OP constant +4 Will, +4 regen...though one can better go with Steadfast, a high CON and Epic Regen II (an equal 4 feats and high CON is awesome for lasting in Combat).

Combat Focus then benefits MORE in those 14 rounds, where as an option the Character can drop the Will and Regen for +4 AB and +4 DMG.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
Sir Nathaniel01
Posts: 6
Joined: Tue Jul 05, 2016 11:38 am

Re: Combat Focus: latest iteration explanation request

Unread post by Sir Nathaniel01 »

Yep get you even last longer if use barbarian combined with epic dr, fast healing high con or other class you layer the dr. Most normal hits of physical damage cant even hurt you, which can make you truly invincible!
User avatar
Steve
Recognized Donor
Posts: 8127
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Combat Focus: latest iteration explanation request

Unread post by Steve »

I was thinking about this triggering, and without knowledge of how it really works, I was wondering how the triggering might auto-trigger, then you get the long Cooldown. So that would mean you couldn't save your Combat Focus for the Boss, or difficult fights. Which might not be so good.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
User avatar
matelener
Retired Staff
Posts: 973
Joined: Thu Jun 19, 2014 6:02 am

Re: Combat Focus: latest iteration explanation request

Unread post by matelener »

IDK what changed, the cooldown is still there (5 min).

3/10. I advise against taking this feat line.
lostinspace
Posts: 30
Joined: Sun Aug 21, 2016 3:46 pm

Re: Combat Focus: latest iteration explanation request

Unread post by lostinspace »

From me testing the feat on the server right now, the feat is triggered automatically upon the start of combat without triggering a cooldown, meaning you can still voluntarily initiate the feat every 5 minutes.

The big issue is that this automatic triggering only seems to happen during the first combat that occurs after every reset. It doesn't trigger every encounter, or every few minutes.
User avatar
Theodore01
Recognized Donor
Posts: 2927
Joined: Wed Feb 16, 2011 5:32 pm

Re: Combat Focus: latest iteration explanation request

Unread post by Theodore01 »

Yeah, its more useless now, as you cant trigger it when you need it.
User avatar
Steve
Recognized Donor
Posts: 8127
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Combat Focus: latest iteration explanation request

Unread post by Steve »

Ugh. Not good.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
lostinspace
Posts: 30
Joined: Sun Aug 21, 2016 3:46 pm

Re: Combat Focus: latest iteration explanation request

Unread post by lostinspace »

Theodore01 wrote:Yeah, its more useless now, as you cant trigger it when you need it.
You can still trigger it as normal.

But the automatic thingamajig only works once a reset, and only on the first combat.
Post Reply

Return to “Character Building”