Crescentia Yushis

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DM RabidBadger
Posts: 1225
Joined: Thu Aug 18, 2011 12:45 pm

Crescentia Yushis

Unread post by DM RabidBadger »

Never Darktide wrote:First Name: Crescentia
Last Name: Yushis

Appearance

Race: Hin
Age: 21
Height: She doesn't like to talk about it. About three feet. *dodges an empty bottle and a drunken curse*
Weight: Also not a favorable subject.
Eyes: Sky blue
Hair: Light brown

Personality Profile

General Health: Excellent
Deity: She claims to follow ten and has taken at least one more on since arriving at the Sword Coast. These include the six hin deities, Beshaba "because screwing people over is fun", and she has been seen preached to by a disciple of Talos.
Initial Alignment: Neutral Evil
Profession: None really. Has been wandering for the last seven years.
Base Class & Proposed Development: Warlock 27/Shadowdancer 3 - http://nwn2db.com/build.php?id=70893&version=1
Habits/Hobbies: Likes wyvern whiskey, a lot. Ever since she's started drinking again it has been her drink of choice. Enjoys ruining people's fun, or making her own fun by giving cursed items to people she doesn't like (or similar life-threatening practical jokes). Occasionally saves lives and feels like it was a mistake.
Languages: Common, hin, elven, dwarven
Weapon of Choice: Eldritch blast

Background

Crescentia was born, roughly the same time as her twin sister Baynarah, in a hin village somewhere far east of the Sword Coast. She discovered her warlock powers at the age of 14, the powers not having been apparent in her family for some time. A few days later, Bay was found to have the same powers. They subsequently killed each other in a freak accident, which Cres sometimes jokes about. Because of her brush with death she can remember very little of her childhood, or even the name of the village she was born in.

Cres proceeded to wander Faerûn for the next seven years, becoming acquianted with her powers and moving from place to place as it suited her. It is unclear how she managed to survive for so long without a steady source of income, though she generally attributes it to her natural charm, deft silence, or her eldritch powers. Eventually she ended up on the Sword Coast, which has amused her enough to stay for awhile. She generally resides in the Friendly Arm Inn.

Goals

Crescentia wants, more than anything, to be rid of her pact. Despite the power it has given her, how much she enjoys it, and how often she jokes about it, she cannot stomach the thought of being a demon's slave when she dies, or having the ground suddenly open up and swallow her when her time's up.

Although she likewise keeps a cool head (except when she's hammered), she has a burning desire to get the better of paladins and other sorts she's not particularly fond of, and make them dance to her tune. She would not necessarily resort to violence; she just wants them to know she's better than them.

Possible Plot-Hook Ideas and Misc Facts

Crescentia has been working with Teo to control her natural powers. After an incident where she was forced to kill a man, her mind went back to when she killed her sister, but the incident was no longer humorous to her. Since then she has been having nightmares where the demon of her ancestor's pact has been holding her sister captive in a fiery wasteland. She is determined to find out if there is any truth to these dreams by returning home and/or finding her sister. Her gut says Baynarah's still alive.

Additionally, her journal may be found here: http://bgtscc.net/viewtopic.php?f=20&t=18353
DM RabidBadger
Posts: 1225
Joined: Thu Aug 18, 2011 12:45 pm

Re: Crescentia Yushis

Unread post by DM RabidBadger »

Reviewed - XP Rewarded.
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