Items to be removed! please read!!!!

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Chasted
Posts: 225
Joined: Sun May 24, 2009 6:48 am

Re: Items to be removed! please read!!!!

Unread post by Chasted »

Well... Just create True Neutral Umber Hulks and you should be good.

If you go by the spell description, it only makes you immune to spells that are used by the alignment use (For Protection from Alignment)
Free French Fries? ...I wanted them to be curly
Blank
Posts: 80
Joined: Sat Jul 25, 2009 8:16 am

Re: Items to be removed! please read!!!!

Unread post by Blank »

Agreed. Umber Hulks' mind spells shouldn't be blocked by a level 1 spell.
Bong08
Posts: 11
Joined: Wed May 20, 2009 11:10 pm

Re: Items to be removed! please read!!!!

Unread post by Bong08 »

you do make the lower lvl areas umber hulk neutral and not let Pro from evil stop the gaze . You'll serious limit the number of mid to lower lvl character able to go to the bugbear mines. Which is where the mid to lower should be. Don't want it to be a slaughter house for a group, whos worst enemey would then be each other. don't give people more reasons not to party with other too.

Maybe some of the more powerful umber hulks, say the ones in Durlag's tower be edit in this fashion, (maybe even the queen one, to show she more powerful, but not all of them) cause by the time PC get there, they will have the ability or be able to party with others whom do ,to have spells or abilities to possible not be affected.

Don't want to make the dungeon so challaging , that the ones ment to be there, don't have the skills or abilities to be there without dieing left right and centre. Theres monty hall dungeons (bad), killer dungeons (bad), you wanna be baby bear dungeon, just right (in the middle of the two).

when you go fighting things that need particular spells to be cast, search for the appropite type of spells caster to help, like I said before, them clerics with all them heals, raise dead, deathward, restoration and SR spells, looking pretty good to party with now, aren't they.

Back to the original post, it says imunity on the item, it's gone, their taking it away, not just from you but from everyone. Lost 6 items alone, wearing most, from my one character alone you'll get no sympathy here.

Oh well, thats the way it is, get use to it. deal with it. Heros and legends are remeber cause they complain. Never heard the epic story of williamina the whiner or chris the complainer.

Be hero, like a marine, adapt and over come.
SteelForgedSword
Posts: 552
Joined: Wed Jun 17, 2009 11:12 am
Location: Pensacola Florida

Re: Items to be removed! please read!!!!

Unread post by SteelForgedSword »

This thread still going?

*sips*

Jezeus Christo...

*sips coffee again*
Great Druid, Galen'ael Glenstalker. Former DM Steel
Chasted
Posts: 225
Joined: Sun May 24, 2009 6:48 am

Re: Items to be removed! please read!!!!

Unread post by Chasted »

The Umber Hulks were just an example...
Free French Fries? ...I wanted them to be curly
Carbondk
Posts: 195
Joined: Sun May 17, 2009 6:01 am

Re: Items to be removed! please read!!!!

Unread post by Carbondk »

changanjie wrote:Why didn't they change the immunity items first, then put in place the recall? It wouldn't take too much time in the toolset to make the following changes:

Belt of Guiding Light: +5 to Save vs Fear instead of Immunity: Fear

Golden Circlet: +5 save vs Mind Affecting spells instead of Immunity: Mind Affecting.

and so on, instead of Poison immunity you can have +5 Saves vs Poison. Then, when all the items are in the loot tables and/or shops, you make the announcement to recall all the immunity items in exchange for the bonus to saves items.

*shrug*

I guess I left the server at a good time, heh!
Excuse me, but that's exactly what we did..

People who have contacted DMs for a buyback have gotten +save versions of their illegal immunity items.
Irini Valkyrian - High Hand of Ice
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Gestaltwandler
Posts: 86
Joined: Sat May 16, 2009 2:11 pm

Re: Items to be removed! please read!!!!

Unread post by Gestaltwandler »

Carbondk wrote:
changanjie wrote:Why didn't they change the immunity items first, then put in place the recall? It wouldn't take too much time in the toolset to make the following changes:

Belt of Guiding Light: +5 to Save vs Fear instead of Immunity: Fear

Golden Circlet: +5 save vs Mind Affecting spells instead of Immunity: Mind Affecting.

and so on, instead of Poison immunity you can have +5 Saves vs Poison. Then, when all the items are in the loot tables and/or shops, you make the announcement to recall all the immunity items in exchange for the bonus to saves items.

*shrug*

I guess I left the server at a good time, heh!
Excuse me, but that's exactly what we did..

People who have contacted DMs for a buyback have gotten +save versions of their illegal immunity items.
I made a mistake here and I'm terribly sorry! In the commotion of tells I couldn't find some of the items. The people I only rewarded in gold will get the legal version of their items! (once I know where they all are at ;) )
Jiszo
Posts: 29
Joined: Thu May 21, 2009 11:48 pm

Re: Items to be removed! please read!!!!

Unread post by Jiszo »

Kelsfar wrote:No wipes of any sort will be done guys. I'm asking everyone to take a minute and report there immunity items to be reinbursed. Immunity items are the only items being taken away so please lets all not panic. Items that have partial resistance like 20 Spell resitance or damage reduction slashing /10 as examples are fine. We would just like to collect back Full immunity items and nothing more. But yes I will extend the time period slightly to 2 weeks tops, but the sooner we can get these items off the server the better. So please speak with a DM for reinbursement before this offer expires .

is the +2 belt of agility with FoM one of the those items, i have yet to see a response on that?
The weak shall serve shall serve as fuel for the strong, the strong being we drow
-ICE
Bong08
Posts: 11
Joined: Wed May 20, 2009 11:10 pm

Re: Items to be removed! please read!!!!

Unread post by Bong08 »

if it has FoM thats persistant yes it consider an imunity item, I tried use the defence it was giving a spell abiltiy, it didn't fly.
Rataan
Posts: 2
Joined: Wed May 20, 2009 7:08 pm
Location: The Rust Belt

Re: Items to be removed! please read!!!!

Unread post by Rataan »

Next on the agenda:

It has come to our attention that certain characters are a little too smug walking through the wolf area. Henceforth, all spells and armor will be removed from the server. Oh, and those pesky weapons are gone too. And all characters will now have a limit of 6 to all ability scores. 6 is the new 20. Deal with it. All characters will have two extremities of their choice removed to further game balance. Don't try to RP biting or clawing the wolves. Your RP teeth, fingernails and toenails are virtually removed. Get uppity with us, and we will remove them with virtual pliers and bamboo shoots.

Seriously, on a server with maybe a half dozen watered down immunity items, we are going to all this trouble? The mind boggles. I've had a cloak of freedom for over a month now and have never used it once. Why? Because it is situational, and the +2 deflection or whatever that a supposedly lesser cloak gives is always useful.

As if it isn't enough that the goblin mines are now a deathtrap for a solo 16th level EK--who can't open any of the chests. This place is getting silly. The DM's are in an arms race with the players, and that my little undergraduate friends is some seriously bad mojo.

But, myeh, whatever. Maybe cooler heads will prevail in the long run and maybe they won't. Either way, it will be what it will be.
Chasted
Posts: 225
Joined: Sun May 24, 2009 6:48 am

Re: Items to be removed! please read!!!!

Unread post by Chasted »

It's a slippery slope after exaggeration. Next stop, HITLER!

People demand harder monsters, people went nuts when the guys increased AC/AB so what is left? Giving them special abilities. The best way to properly create difficult content is to know that no-one is immune to say... Paralyse (Unless buffed with Freedom of Movement, but that can be removed via dispel magic). Dispel Magic is easy, removing an item that grants an immunity is not.


Call it the lesser evil for a more challenging server...

Edit: Oh and a lot of caves are designed with a group in mind, not a solo character...
Free French Fries? ...I wanted them to be curly
SteelForgedSword
Posts: 552
Joined: Wed Jun 17, 2009 11:12 am
Location: Pensacola Florida

Re: Items to be removed! please read!!!!

Unread post by SteelForgedSword »

The deadline is passed, I think the thread is now useless, someone please lock it?

That way it can pop up somewhere else..... :o ;)
Great Druid, Galen'ael Glenstalker. Former DM Steel
IAmDeathComeForThee
Retired Staff
Posts: 1408
Joined: Mon May 18, 2009 2:06 pm
Location: Canada

Re: Items to be removed! please read!!!!

Unread post by IAmDeathComeForThee »

I have an immunity item that is not on the list

it is called Lathar's Last Belt

Immunity: Finger Of Death
Immunity: Power Word Kill

Can I still get coin for this?
"good is never as good as it's supposed to be. Although evil is often every bit as bad." -Richard Lee Byers.
Sir_Carnifex
Posts: 469
Joined: Thu Apr 02, 2009 4:02 pm
Location: Lurking and Watching with Intent to Smite

Re: Items to be removed! please read!!!!

Unread post by Sir_Carnifex »

SteelForgedSword wrote:The deadline is passed, I think the thread is now useless, someone please lock it?

That way it can pop up somewhere else..... :o ;)
There is no deadline anymore.
Retired Dungeon Master and Developer
Wulfenote
Posts: 77
Joined: Sun May 24, 2009 4:56 am
Location: lo⋅ca⋅tion   /loʊˈkeɪʃən/ a place of settlement, activity, or residence

Re: Items to be removed! please read!!!!

Unread post by Wulfenote »

On vacation at the moment, will I still get reimbursed when I come back? :X
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