DM Mister Rogers' Neighborhood
Moderators: Moderator, DM
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Bak for More
Tuesday, January 10, 2012
A brawl breaks out between an elf and a half-orc at the Friendly Arms Inn campfire. The half-orc kills the elf.
The Fist Bruiser on duty tells a Fist Champion about it later. The Fist Champion, irritated that the Bruiser did nothing, decides to take care of the matter.
The Champion approaches the half-orc and asks him to come peacefully. Convinced that there are cookies, the half-orc follows happily.
The Champion takes the half-orc to a secluded area, beats him mercilessly, and leaves him for dead.
Spattered with blood, the Champion assures the people at the fire that the half-orc will no longer be a menace. The people gathered at the fire are horrified and rush north to find the half-orc. They find him and save his life.
The half-orc must avoid the campfire for a while, lest the Champion sees him.
Rewards:
XP
Tuesday, January 10, 2012
A brawl breaks out between an elf and a half-orc at the Friendly Arms Inn campfire. The half-orc kills the elf.
The Fist Bruiser on duty tells a Fist Champion about it later. The Fist Champion, irritated that the Bruiser did nothing, decides to take care of the matter.
The Champion approaches the half-orc and asks him to come peacefully. Convinced that there are cookies, the half-orc follows happily.
The Champion takes the half-orc to a secluded area, beats him mercilessly, and leaves him for dead.
Spattered with blood, the Champion assures the people at the fire that the half-orc will no longer be a menace. The people gathered at the fire are horrified and rush north to find the half-orc. They find him and save his life.
The half-orc must avoid the campfire for a while, lest the Champion sees him.
Rewards:
XP
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Adventurers for Hire, Part II
Tuesday, January 10, 2012
The adventurers approach Lady Adora, and she hires them to spy on her sister.
Tuesday, January 10, 2012
The adventurers approach Lady Adora, and she hires them to spy on her sister.
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Adventurers for Hire, Part III & IV
Wednesday, Janurary 11, 2012
Friday, January 13, 2012
The adventurers infiltrate the home of Adora's sister. Inside, they find much more than they expected to find. Things get messy, but the adventurers manage to escape with information that could impact the Amn-Gate war.
The information is sent out through certain channels.
Wednesday, Janurary 11, 2012
Friday, January 13, 2012
The adventurers infiltrate the home of Adora's sister. Inside, they find much more than they expected to find. Things get messy, but the adventurers manage to escape with information that could impact the Amn-Gate war.
The information is sent out through certain channels.
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Several adventurers bring in a half-orc and a halfling, both of whom have been accused of banditry near the hilltop ruins.
The halfling pays off his fine. The half-orc is not so wealthy, and spends a night in jail.
Rewards:
XP
The halfling pays off his fine. The half-orc is not so wealthy, and spends a night in jail.
Rewards:
XP
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Goblin Revenge
Saturday, January 28, 2012
Vick Colt is cutting a swatch of terror through the goblins in the abandoned mine north of Beregost. The goblins send everything they have at Vick, but he somehow manages to survive. Even the goblin sapper suicide squad fails to bring him low.
The goblins finally bring him down when the shamans pool their powers to summon an earth elemental.
Vick wakes up, bound to a pillar. He manages to trick two goblins close enough to take out with headbutts. Just as the other goblins close in to finish him off, a band of adventurers bursts in and rescues him.
Rewards:
XP
Saturday, January 28, 2012
Vick Colt is cutting a swatch of terror through the goblins in the abandoned mine north of Beregost. The goblins send everything they have at Vick, but he somehow manages to survive. Even the goblin sapper suicide squad fails to bring him low.
The goblins finally bring him down when the shamans pool their powers to summon an earth elemental.
Vick wakes up, bound to a pillar. He manages to trick two goblins close enough to take out with headbutts. Just as the other goblins close in to finish him off, a band of adventurers bursts in and rescues him.
Rewards:
XP
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Party at the Campfire
Saturday, January 28, 2012
Chaos broke out at the campfire today. A Fist officer swears that he saw an elf throw some sort of poison into the crowd, an earth genasi named Raego struck down the well-known bardess named Julindra, and he suspects a human woman of dabbling in dark powers.
The Fist officer took the genasi and the elf into custody for their part in the pandemonium.
The genasi remains in custody for now, but the elf managed to escape the Fist while they were preparing to brand him.
The Fist are searching for the elven fugitive, and will pay handsomely for a name... or a head.
Saturday, January 28, 2012
Chaos broke out at the campfire today. A Fist officer swears that he saw an elf throw some sort of poison into the crowd, an earth genasi named Raego struck down the well-known bardess named Julindra, and he suspects a human woman of dabbling in dark powers.
The Fist officer took the genasi and the elf into custody for their part in the pandemonium.
The genasi remains in custody for now, but the elf managed to escape the Fist while they were preparing to brand him.
The Fist are searching for the elven fugitive, and will pay handsomely for a name... or a head.
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
The Ducal Gala
(With thanks to Lyrewyn for running half of the NPCs)
Thursday, February 2, 2012
Many nobles, well-to-do adventurers, and citizens of note joined the Dukes at the Ducal Palace for a fund-raising gala. Guests were asked to donate a hefty 300 gold ((30,000 gp)) for entry into the gala.
Valqis and other performers from the White Mask Theater provided music for almost the entire night. The well-known bards Julindra and Scarlett graced the crowd with their performances, as well. Thedran, the ex-Fist, showed his bardic prowess and was arguably the life of the party. The bards were able to coax Dukes Belt and Liia into leading off the dancing.
Much mingling and merrymaking was done, as were many attempts to propose business deals to the Dukes. To everyone's surprise, a gray orc was allowed inside, although she was escorted by armed Fist the entire time.
The festivities were violently halted when an elf made an assassination attempt on Councilor Vanira Talamora. The assassin had surprising help from a second elf. Thankfully, the vigilant Fist were able to stop the assassination before it came to fruition. Both assassins were killed. A certain large, silent, and well-known bodyguard was taken in for questioning, but later released. The Dukes apologized to Councilor Vanira for the attempt on her life while she was under their roof. Vanira graciously accepted the apology, and asked the Dukes to keep her donation when they offered to return it to her.
The guests were ushered outside, where the Dukes gave them each some rather rare party favors.
Rewards:
XP
A blue diamond for each guest, as a show of thanks for his or her donation
(With thanks to Lyrewyn for running half of the NPCs)
Thursday, February 2, 2012
Many nobles, well-to-do adventurers, and citizens of note joined the Dukes at the Ducal Palace for a fund-raising gala. Guests were asked to donate a hefty 300 gold ((30,000 gp)) for entry into the gala.
Valqis and other performers from the White Mask Theater provided music for almost the entire night. The well-known bards Julindra and Scarlett graced the crowd with their performances, as well. Thedran, the ex-Fist, showed his bardic prowess and was arguably the life of the party. The bards were able to coax Dukes Belt and Liia into leading off the dancing.
Much mingling and merrymaking was done, as were many attempts to propose business deals to the Dukes. To everyone's surprise, a gray orc was allowed inside, although she was escorted by armed Fist the entire time.
The festivities were violently halted when an elf made an assassination attempt on Councilor Vanira Talamora. The assassin had surprising help from a second elf. Thankfully, the vigilant Fist were able to stop the assassination before it came to fruition. Both assassins were killed. A certain large, silent, and well-known bodyguard was taken in for questioning, but later released. The Dukes apologized to Councilor Vanira for the attempt on her life while she was under their roof. Vanira graciously accepted the apology, and asked the Dukes to keep her donation when they offered to return it to her.
The guests were ushered outside, where the Dukes gave them each some rather rare party favors.
Rewards:
XP
A blue diamond for each guest, as a show of thanks for his or her donation
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Teamwork, Team Fun
(With thanks to Fugue for running the Western attack)
Saturday, February 4, 2012
The Alhoon's forces continue to attack Sshamath. A particularly strong surge of forces comes in from the tunnels west and south of Varalla's passage. The Seventh Circle and the Zhentarim mobilize to support the Charnag Maelthra's defense forces.
They find out that some of the Alhoon's mages have been summoning undead and teleporting in extra forces. The Seventh Circle and the Zhentarim succeed in dispatching the mages, and stop the attacks. For now.
Rewards:
XP
(With thanks to Fugue for running the Western attack)
Saturday, February 4, 2012
The Alhoon's forces continue to attack Sshamath. A particularly strong surge of forces comes in from the tunnels west and south of Varalla's passage. The Seventh Circle and the Zhentarim mobilize to support the Charnag Maelthra's defense forces.
They find out that some of the Alhoon's mages have been summoning undead and teleporting in extra forces. The Seventh Circle and the Zhentarim succeed in dispatching the mages, and stop the attacks. For now.
Rewards:
XP
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Meet Flaming Fist Sunny!
Sunny is a young man with a cheerful disposition and a happy outlook on life. He's worked hard to finally attain the title of Flaming Fist Champion.
Today was only his second day on the job, and he saved the travelers of the Trade Way from a bear. His mother was very proud (and relieved).
Passing adventurers chided Sunny for slaying the bear, which turned out to be a dwarf's animal companion. After reflecting on this for a bit, Sunny figured that it's much better to be safe than sorry. He has the safety and well-being of many travelers to worry about!
Sunny is a young man with a cheerful disposition and a happy outlook on life. He's worked hard to finally attain the title of Flaming Fist Champion.
Today was only his second day on the job, and he saved the travelers of the Trade Way from a bear. His mother was very proud (and relieved).
Passing adventurers chided Sunny for slaying the bear, which turned out to be a dwarf's animal companion. After reflecting on this for a bit, Sunny figured that it's much better to be safe than sorry. He has the safety and well-being of many travelers to worry about!
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
-
Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
That's Rough, Buddy
Sunday, February 26, 2012
Bandits accost two elves on the Trade Way, demanding a "toll" to pass. The elves flatly refuse, and the bandits are, to put it nicely, slaughtered to the last man.
A dirty-looking halfling comes by and begins to weep over the dead bandits, sobbing about how they were her only family. The elves wisely suspect a trap.
The two elves capture the halfling and prepare to take her into Beregost. The halfling insists that bringing her to the authorities in Beregost is as good as killing her. So the elves instead make her take them to her camp.
Once they arrive, they are ambushed by goblins, who figure that the camp is vulnerable with all the bandits now dead. The goblins figure wrong, and are killed by the elves. Even the halfling helped out a little.
The elves let the halfling go, and take the bandits' loot for themselves.
Rewards:
XP
GP
Appropriate alignment shifts
Sunday, February 26, 2012
Bandits accost two elves on the Trade Way, demanding a "toll" to pass. The elves flatly refuse, and the bandits are, to put it nicely, slaughtered to the last man.
A dirty-looking halfling comes by and begins to weep over the dead bandits, sobbing about how they were her only family. The elves wisely suspect a trap.
The two elves capture the halfling and prepare to take her into Beregost. The halfling insists that bringing her to the authorities in Beregost is as good as killing her. So the elves instead make her take them to her camp.
Once they arrive, they are ambushed by goblins, who figure that the camp is vulnerable with all the bandits now dead. The goblins figure wrong, and are killed by the elves. Even the halfling helped out a little.
The elves let the halfling go, and take the bandits' loot for themselves.
Rewards:
XP
GP
Appropriate alignment shifts
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
-
Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Uninvited Guests Crash Game Night; Release Lich
Monday, February 27, 2012
Four adventurers are in the Troll Claw Hills, fighting stone giants. They come across a large group of giants huddled around a cave entrance. The giants look up and ask them if they've come to join game night. Unfortunately, none of the adventurers are fluent in giant. The giants notice the adventurers' weapons and conclude that they are definitely not there to join game night. A fight ensues, the giants are killed, and their giant dice-shaped boulders are destroyed in the chaos.
The adventurers enter the stone giants' cave while under invisibility spells. They come across a stone giant trying to motivate himself to be social, go out, and join the game outside. Unfortunately, 1) the adventurers still aren't fluent in giant, and don't understand the giant's musings, and 2) the giant doesn't know his buddies outside have all been killed.
The adventurers are soon noticed, many stone giants come rushing down the tunnel, and another fight occurs. This time, a fire giant mage wades into the fray, doing his best to end the fight quickly. The fight ends, all right, but not in the giants' favor. They are all killed.
The adventurers venture into a large cavern, where one of them fills his pockets with valuable trinkets. They then spot a large boulder wedged into a hole in the wall. Curious to see what lies beyond, they have their mage blow the boulder up.
A lich comes out of the hole, thanks the adventurers for freeing him from his imprisonment at the hands of the fire giant mage, and then attacks. The lich manages to defeat two of the adventurers, before he is forced to flee with a teleport spell.
The adventurers' mage asks her summoned angel to tend to her fallen comrades. The angel does so, and then departs.
The adventurers then leave the cave, kicking themselves for releasing a lich upon the land. The mage teleports herself and a friend back to Baldur's Gate.
Monday, February 27, 2012
Four adventurers are in the Troll Claw Hills, fighting stone giants. They come across a large group of giants huddled around a cave entrance. The giants look up and ask them if they've come to join game night. Unfortunately, none of the adventurers are fluent in giant. The giants notice the adventurers' weapons and conclude that they are definitely not there to join game night. A fight ensues, the giants are killed, and their giant dice-shaped boulders are destroyed in the chaos.
The adventurers enter the stone giants' cave while under invisibility spells. They come across a stone giant trying to motivate himself to be social, go out, and join the game outside. Unfortunately, 1) the adventurers still aren't fluent in giant, and don't understand the giant's musings, and 2) the giant doesn't know his buddies outside have all been killed.
The adventurers are soon noticed, many stone giants come rushing down the tunnel, and another fight occurs. This time, a fire giant mage wades into the fray, doing his best to end the fight quickly. The fight ends, all right, but not in the giants' favor. They are all killed.
The adventurers venture into a large cavern, where one of them fills his pockets with valuable trinkets. They then spot a large boulder wedged into a hole in the wall. Curious to see what lies beyond, they have their mage blow the boulder up.
A lich comes out of the hole, thanks the adventurers for freeing him from his imprisonment at the hands of the fire giant mage, and then attacks. The lich manages to defeat two of the adventurers, before he is forced to flee with a teleport spell.
The adventurers' mage asks her summoned angel to tend to her fallen comrades. The angel does so, and then departs.
The adventurers then leave the cave, kicking themselves for releasing a lich upon the land. The mage teleports herself and a friend back to Baldur's Gate.
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Uninvited Guests Crash Home of Released Lich; Lich Expels Trespassers
(A tie-in with one of DM Lyrewyn's events)
Tuesday, February 28, 2012
[Summary of one of DM Lyrewyn's events]
Rosa defeats a strong stone giant and finds a unique amulet: a finger on a strong. She puts the amulet on and starts hearing a voice. The voice is her friend . . .
[End summary]
Three of the four adventurers who released the lich the previous day return to the stone giant cave to explore and see what they can uncover. They are Zachariah, Mealir, and Rain, and they bring Rosa along with them.
Rosa confirms that one of the rooms in the cave was warded to imprison a mage. Zachariah casts a Sending spell and asks Laitae to come to them. Laitae teleports in with her friend Shirtza.
Rosa traces the lich's teleport spell, with the help of her new amulet. She is able to teleport everyone to the lich's location.
As soon as they arrive, they fight and defeat a small army of flesh golems.
The lich appears and begins to battle the adventurers himself. The adventurers destroy him, but he simply reappears and continues attacking. Th adventurers realize that they must find and destroy the lich's phylactery in order to truly destroy him.
In the middle of the fight, the lich demands that Rosa return the amulet to him. Rosa threatens to destroy the amulet if the lich keeps attacking, and the lich soon stops his assault.
Rain, Laitae, Mealir, Zachariah, and Shirtzah all question Rosa about the amulet. Rosa shows them the amulet, and they're all disturbed by the fact that it is a dismembered finger. Rosa begins to speak with the amulet. The lich is fascinated by this; apparently, he was unaware that the amulet could talk. The lich promises to let them go unharmed if they give him the amulet back to study.
Shirtza, tired of waiting for Rosa, slams Rosa in the ribs and yanks the amulet away. Rosa collapses with broken ribs, and Shirtza throws the amulet to Zachariah. Zachariah calls upon the goddess Selune for power, and smites the amulet. He collapses from the strain of channeling so much divine power.
The lich is angered by the destruction of the finger/amulet, and summons an endless swarm of elementals to kill the adventurers. Laitae gathers her companions together and teleports them all to the Baldur's Gate Farmlands.
Rewards:
XP
An alignment shift for Zachariah
The ire of a lich
(A tie-in with one of DM Lyrewyn's events)
Tuesday, February 28, 2012
[Summary of one of DM Lyrewyn's events]
Rosa defeats a strong stone giant and finds a unique amulet: a finger on a strong. She puts the amulet on and starts hearing a voice. The voice is her friend . . .
[End summary]
Three of the four adventurers who released the lich the previous day return to the stone giant cave to explore and see what they can uncover. They are Zachariah, Mealir, and Rain, and they bring Rosa along with them.
Rosa confirms that one of the rooms in the cave was warded to imprison a mage. Zachariah casts a Sending spell and asks Laitae to come to them. Laitae teleports in with her friend Shirtza.
Rosa traces the lich's teleport spell, with the help of her new amulet. She is able to teleport everyone to the lich's location.
As soon as they arrive, they fight and defeat a small army of flesh golems.
The lich appears and begins to battle the adventurers himself. The adventurers destroy him, but he simply reappears and continues attacking. Th adventurers realize that they must find and destroy the lich's phylactery in order to truly destroy him.
In the middle of the fight, the lich demands that Rosa return the amulet to him. Rosa threatens to destroy the amulet if the lich keeps attacking, and the lich soon stops his assault.
Rain, Laitae, Mealir, Zachariah, and Shirtzah all question Rosa about the amulet. Rosa shows them the amulet, and they're all disturbed by the fact that it is a dismembered finger. Rosa begins to speak with the amulet. The lich is fascinated by this; apparently, he was unaware that the amulet could talk. The lich promises to let them go unharmed if they give him the amulet back to study.
Shirtza, tired of waiting for Rosa, slams Rosa in the ribs and yanks the amulet away. Rosa collapses with broken ribs, and Shirtza throws the amulet to Zachariah. Zachariah calls upon the goddess Selune for power, and smites the amulet. He collapses from the strain of channeling so much divine power.
The lich is angered by the destruction of the finger/amulet, and summons an endless swarm of elementals to kill the adventurers. Laitae gathers her companions together and teleports them all to the Baldur's Gate Farmlands.
Rewards:
XP
An alignment shift for Zachariah
The ire of a lich
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
-
Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Stop Hitting Yourselves!
Friday, March 2, 2012
Several residents of Sshamath are in Varalla's passage when the pack lizards go berserk. The lizards break free of their restraints and are killed by the residents.
It turns out that an illithid is attacking Sshamath with an army of mind-controlled slaves. The gray orc Gruk leads the charge against the invading horde. The horde is repelled momentarily, but then Gruk falls under the illithid's influence. The illithid tries to make Gruk give suicidal battle orders, but the group does not listen to him. So instead, the illithid forces Gruk to attack his comrades. Gruk is subdued, and the illithid releases its control of Gruk's mind.
The group advances into the tunnels, finds the illithid, and manages to kill it. Pyro and Fina (may be spelling her name wrong, sorry!) momentarily fall under the illithid's mental influence, but they are quickly released when it dies.
Gruk throws the illithid's body into a river. The group makes its way back to Varalla's passage.
A drow wizardess explains that the illithid was most likely a disciple of the alhoon that has been laying siege to Sshamath for months. The wizardess gives everyone rings to protect them from magic in the future.
Rewards:
XP
Rings of Magic Defense
Friday, March 2, 2012
Several residents of Sshamath are in Varalla's passage when the pack lizards go berserk. The lizards break free of their restraints and are killed by the residents.
It turns out that an illithid is attacking Sshamath with an army of mind-controlled slaves. The gray orc Gruk leads the charge against the invading horde. The horde is repelled momentarily, but then Gruk falls under the illithid's influence. The illithid tries to make Gruk give suicidal battle orders, but the group does not listen to him. So instead, the illithid forces Gruk to attack his comrades. Gruk is subdued, and the illithid releases its control of Gruk's mind.
The group advances into the tunnels, finds the illithid, and manages to kill it. Pyro and Fina (may be spelling her name wrong, sorry!) momentarily fall under the illithid's mental influence, but they are quickly released when it dies.
Gruk throws the illithid's body into a river. The group makes its way back to Varalla's passage.
A drow wizardess explains that the illithid was most likely a disciple of the alhoon that has been laying siege to Sshamath for months. The wizardess gives everyone rings to protect them from magic in the future.
Rewards:
XP
Rings of Magic Defense
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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Charraj
- Posts: 2741
- Joined: Thu Sep 02, 2010 5:38 pm
- Location: EST
Re: DM Mister Rogers' Neighborhood
Arcane Research
Thursday, April 5, 2012
Laitae takes advantage of Candlekeep's considerable resources to research a spell modification. The research takes hours. Only by referencing a similar and more powerful spell is she able to modify the magic to suit her needs.
Rewards:
XP
A modified PnP spell (for RP use)
Thursday, April 5, 2012
Laitae takes advantage of Candlekeep's considerable resources to research a spell modification. The research takes hours. Only by referencing a similar and more powerful spell is she able to modify the magic to suit her needs.
Rewards:
XP
A modified PnP spell (for RP use)
Molly Longshot - Wheeee!
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
Charraj Cain - Mystran. Dead.
DM Mister Rogers - It's such a good feeling to know that we're lifelong friends.
Sempo - Former butler, wandering priest
Mara - Paladin of Jergal
Tabby - Hedge witch, former bandit
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DM Fugue
- Posts: 1112
- Joined: Sun Sep 11, 2011 1:39 am
- Location: The Fudge Land
Re: DM Mister Rogers' Neighborhood
And though I played the role,
I lost my soul, it's still within your heart.
It took a part of me, the heart of me..
To watch it fade away, It's over now..
Shades of blue and purple haunt me..
I lost my soul, it's still within your heart.
It took a part of me, the heart of me..
To watch it fade away, It's over now..
Shades of blue and purple haunt me..