Lore Assistance

Helpful Hints for Both the Technical and Roleplaying Aspects of the Game

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Ivan38Rus
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Re: Lore Assistance

Unread post by Ivan38Rus »

I'm pretty sure that gods are restricted to only one alignment axis (evil-neutral-good) when it comes to divine spellcasters (or druids/rangers), mechanically.

So, you probably can't be neutral cleric of Mielikki
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MasterSilke
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Re: Lore Assistance

Unread post by MasterSilke »

Equinoxx wrote:
dzidek1983 wrote:Mielikki is NG and allows a LG cleric or other follower so would support a paladin altough there is no order bound to that deity.
I've been wondering something and when I used the search function I found this, so I thought I would just ask here.
I want to roll a cleric and looked through the according threads about it, now there is only one thing left that I couldn't figure out.

The page that is suggested in this thread lists LG, NG, CG, LN, N, CN as "WOR. ALIGN.:" for Mielikki, yet at character creation I can only choose that deity when my toon is of any good alignment. Does that mean I cannot make a neutral cleric of Mielikki at all?
A cleric can only be one alignment tier away from his deity, be it on the Law/Chaos axis or the Good/Evil axis. However, a cleric cannot be Neutral unless his deity is Neutral. So even though Neutral is one alignment tier away from Mielikki's NG alignment, a cleric of Mielikki cannot be Neutral becuase she is not a Neutral goddess.
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Equinoxx
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Re: Lore Assistance

Unread post by Equinoxx »

Thank you both!
Avenger14s
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Re: Lore Assistance

Unread post by Avenger14s »

I need some lore help for a character I plan to make. I need a city/state on the coast in the southern part of Faerûn that is evolved in a major war during the current server timeline please?
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Hoihe
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Re: Lore Assistance

Unread post by Hoihe »

Don't know about where Tethyr is exactly, but currently the nobles are spilling each other's war.
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Valefort
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Re: Lore Assistance

Unread post by Valefort »

Zazesspur, capital city of Tethyr.

Right now, in the server timeline, there is a civil war there.
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Re: Lore Assistance

Unread post by Avenger14s »

Thank you Hoihe and Valefort I think that will work for what I'm doing.
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Hoihe
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Re: Lore Assistance

Unread post by Hoihe »

Which of the two books on dragons are more true to the server?

Draconomicon, or the Dragons of Faerun?
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Re: Lore Assistance

Unread post by Catam »

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Charraj
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Re: Lore Assistance

Unread post by Charraj »

Hoihe wrote:Which of the two books on dragons are more true to the server?

Draconomicon, or the Dragons of Faerun?
I'd say Dragons of Faerun, but the Draconomicon is persuasive.
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Hoihe
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Re: Lore Assistance

Unread post by Hoihe »

And has the basic Lore about dragons, Dragons of Faerun just builds on it. Meh, i suppose i'Ll read both.
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Nomster
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Re: Lore Assistance

Unread post by Nomster »

Interesting, Draconomicon, vs Dragons of Faerun. I looked up the latter and the first one I came across was less than 20 pages but mentioned well known dragons, which for any dragon fantast is great to mention at random times. I assume the bit I saw when I realized the actual document is +100 pages is a short summary. The summary of Dragons of Faerun introduces a few more dragons.
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Re: Lore Assistance

Unread post by Deathgrowl »

Hoihe wrote:And has the basic Lore about dragons, Dragons of Faerun just builds on it. Meh, i suppose i'Ll read both.
DoF mostly contains Faerûn specific lore. Very specific dragons, for instance. There's not much about dragons as a species there, so if you want to know about their anatomy, say, you have to read Draconomicon. There's also a bunch of interesting short stories at the end of Draconomicon that I use on Laitae for just generally having stories about dragons. Especially the one with the Gold Great Wyrm that has books instead of a normal hoard.
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Re: Lore Assistance

Unread post by broham1 »

The "council of wyrms" box set isn't FR but it is ADnD. It gives very specific info on dragons and all sub types. You could actually play a dragon PC in that table top game.
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Re: Lore Assistance

Unread post by maseoo »

A couple questions on the duergar race, this time in the correct thread, too :)
I don't know much about them (apart from the information on these forums and the NWN2 Wiki), and I'm not very familiar with D&D lore either, to be honest.

1) What happens to the race as history progresses? Do they keep to their bitter, resenting and selfish attitude, do they fade away, or do they manage to organize themselves at some point?
2) Where in their history are the Duergar now, according to the server timeline? What has happened recently, what will happen that is of consequence for the race?
3) What role does Deep Duerra play in Duergar history?

Thanks in advance!
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