First off here are some pics of the roadside cave entrance, i figure some evilish monsters will roam inside so i made this the only dead area in the forest. With the sounds i'v placed and the way it looks it gives a death and danger type feel just walking around it and at night its just down right creepy.



this spot on the map is about 90% done just a few tweeks and I can mark it finished.... THAT IS! unless some has some good idea's for it? please feel free I take contructive cridisism very well so if something looks off to anyone, or they have a idea they think would make this location cooler please give me your input and i'll take it into consideration.
On to the great tree! from legend and lore this forest is the home of many druids, centaurs, and sytar's... unfortunatly we cant have centaurs or sytar's but we can still have druids!! woot woot woot so i have built a clearing in the forest just for druidic gatherings with a great tree larger and more peaceful than any other in the zone surrounded by rare plant life and a bit of nature magic to give it the effect of a beacon of light in the darkness of the thick brush and tree's of reaching wood forest.




This area is about 60% finished still have old ruin work to do on it and some pretty rocks and mushrooms in the clearing it give it a feel of pure serenity
The next photo's here are just random sections of the forest to give you a feel for how thick this place really is as the lore suggests, over 1500 tree's have went into the making of this area so far and here are some nighttime pics of the deep woods.



simple photo's here i tryed to get longer line of sight views but thats impossible in this map with all the tree's around it limits how far you can see, also i increased the tree hight since i took these photo's, so now the forest has more of a canopy and view, looking straight ahead is mostly the bottem meat of the tree's and not so much view obstruction from the low branchs anymore.
last photo here is just a view of the overhead map to give a view of what the whole area layout is like.

if anyone has any questions I welcome them, the more input I get, the better this area will turn out thanks.
narc out.