Spell / Scroll / Feat Bugs

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Luna
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Re: Spell / Scroll / Feat Bugs

Unread post by Luna »

Hoihe wrote:Would making the fear immunity acting like an aura of courage (without the aura effect) fix it? As in... make it castable/useable?
Ye, but doing that for all user created feats isn't really possible.

[edit] yup DC was 10. will be fixed in next update
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Hoihe
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Re: Spell / Scroll / Feat Bugs

Unread post by Hoihe »

Thanks :D .
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Divocation
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Re: Spell / Scroll / Feat Bugs

Unread post by Divocation »

My fighter/barbarian took the optional Rage (Frenzy Whirlwind) and it is not functioning properly. When I rage, my character sheet shows that my Str goes from 16 to 20 like it should but I am not gaining the Attack Bonus that should go with it. In both the combat logs and on the character sheet my attack bonus remains the same despite the increased strength. Other than that it seems to be functioning as expected, I get the +2 ac and when the Rage wears off I get the fatigue which reduces my Attack Bonus.
Luna
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Re: Spell / Scroll / Feat Bugs

Unread post by Luna »

Divocation wrote:My fighter/barbarian took the optional Rage (Frenzy Whirlwind) and it is not functioning properly. When I rage, my character sheet shows that my Str goes from 16 to 20 like it should but I am not gaining the Attack Bonus that should go with it. In both the combat logs and on the character sheet my attack bonus remains the same despite the increased strength. Other than that it seems to be functioning as expected, I get the +2 ac and when the Rage wears off I get the fatigue which reduces my Attack Bonus.
I think your getting offset from the -2 BA penalty.

While in a whirling frenzy, the barbarian may make one extra attack in a round at his highest base attack bonus, but this attack takes a -2 penalty
Divocation
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Re: Spell / Scroll / Feat Bugs

Unread post by Divocation »

Ahh yes, missed that. Thanks :D I just noticed another possible issue with the feat Shield Specialization: Tower, which is supposed to give an additional +1 ac when using a Tower Shield but I don't seem to be benefiting from it. I have 22ac w/o the shield equipped, using a Tower +1 is only giving me +5 ac to 27ac. I had been assuming that perhaps the bonus just wasn't showing on the char sheet like the dodge bonus from the dodge feat being perhaps a situational modifier or some such, but I'm seeing in the combat logs that I am getting hit with attack rolls equaling 27 as in 19+8=27.
Luna
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Re: Spell / Scroll / Feat Bugs

Unread post by Luna »

Thanks Divocation. From what I read yesterday, it looked like the shield feats didn't get pre-tested at all.

We'll take a look.
PeeHell
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Re: Spell / Scroll / Feat Bugs

Unread post by PeeHell »

Bigby crushing(lvl 9) hand doesn't work properly.

Even with a succesfull grapple(in pvp) the other character could move, attack and bake a pizza while i was bleeding to death.
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Ivan38Rus
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Re: Spell / Scroll / Feat Bugs

Unread post by Ivan38Rus »

PeeHell wrote:Bigby crushing(lvl 9) hand doesn't work properly.

Even with a succesfull grapple(in pvp) the other character could move, attack and bake a pizza while i was bleeding to death.
Subject is supposed to fail will save in order to get stunned, thus losing ability to move. Immunity to Mind-Affecting spells blocks it.
PeeHell
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Re: Spell / Scroll / Feat Bugs

Unread post by PeeHell »

Ivan38Rus wrote:
PeeHell wrote:Bigby crushing(lvl 9) hand doesn't work properly.

Even with a succesfull grapple(in pvp) the other character could move, attack and bake a pizza while i was bleeding to death.
Subject is supposed to fail will save in order to get stunned, thus losing ability to move. Immunity to Mind-Affecting spells blocks it.

There was no saves in the combat log. it just said "Target grappled" But still moved.
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Ivan38Rus
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Re: Spell / Scroll / Feat Bugs

Unread post by Ivan38Rus »

My mistake, there are no will save for bigby 9.

It works like this: grapple check, if successful -> d20 + caster ability mod + 12 +4 vs d20 + bab + STR mod + size increasing mod (4, if any), upon failure, target is immobilized.
PeeHell
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Re: Spell / Scroll / Feat Bugs

Unread post by PeeHell »

Again, I have a screenshot saying that he was grabed, but still no effects. Sadly it doesnt seem to be postable in a readable size. I hate Photobucket and all those crappy image sites.
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Aelcar
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Re: Spell / Scroll / Feat Bugs

Unread post by Aelcar »

PeeHell wrote:Again, I have a screenshot saying that he was grabed, but still no effects. Sadly it doesnt seem to be postable in a readable size. I hate Photobucket and all those crappy image sites.
Post it in whatever form. Need to see it.
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Ivan38Rus
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Re: Spell / Scroll / Feat Bugs

Unread post by Ivan38Rus »

Success of grapple determines whether damage will be dealt this round and whether there will be save against immobilizing, this round.
PeeHell
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Re: Spell / Scroll / Feat Bugs

Unread post by PeeHell »

Aelcar wrote:
PeeHell wrote:Again, I have a screenshot saying that he was grabed, but still no effects. Sadly it doesnt seem to be postable in a readable size. I hate Photobucket and all those crappy image sites.
Post it in whatever form. Need to see it.
https://www.dropbox.com/s/bj098eusnb05g ... messed.jpg

https://www.dropbox.com/s/ikem1jd3zc1zb ... messed.jpg


Edited with what i hope "working links"
Last edited by PeeHell on Mon Aug 06, 2012 6:41 pm, edited 1 time in total.
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Karond
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Re: Spell / Scroll / Feat Bugs

Unread post by Karond »

Can't see those images, but was spell resistance involved?

I had someone throw a bigby 9 at me awhile back, and I too could run around while still taking damage.
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