Akhelbhen

First Name: Akhelbhen - "He whom Magic, Duty, and Honor Defines"
Last Name: Selu'Taar - "Highcaster" (Even though he doesnt have one in game, its actualy Selu'Taar)
Father: Elladyr - "Starstrike"
Mother: Crithta - "Sunbeam"
Siblings: N/A
Place of Birth: Silverymoon
Date of Birth: 1034 DR - Year of Bane's Blood
---Appearance---
Race: Sun ElfHeight: 5'5
Weight: 120 LBS
Eyes: Copper
Hair: Red / Brown
Sex: Male
Advanced Appearance:
Akhelbhen is short in stature. He isn't really physically fit being that he spends most of his time reading or practicing magic as opposed to more physical activities. Though he does carry the natural mystery and attractiveness as most elven folk, he's not particularly charismatic. He's not the best public speaker nor the worst. He's not unhealthily skinny nor overweight. He's not openly charming or welcoming unless its to those he wishes to be charming to or those closer to him. He has an appreciation for cleanliness and stylish clothing. He's most often seen sporting a fancy robe kept clean and straight. Over his shoulder he carries a backpack full of magical potions, scrolls, and other interesting items.
---Personality Profile---
General Health: Lower than average physical fitness but high mental fitness. Physically healthy and mentally stable.
Sexual Orientation: Straight
Marital Status: Single
Deity: Corellon
Initial Alignment: Neutral
Profession: Scribe, Architect, Scholar, Smuggler, Mage
Class: Wizard
Interests: Studying magic, Studying foreign languages, Reading books, Writing, Calligraphy, Collecting scrolls, Collecting magical items, Cooking, Mathematics, Women, Studying other races, Exploring ruins, Listening to stories, Fishing, Astronomy, Sailing, Meditation, Elven wines, Architecture, Meeting other elves, New thrills and experiences
Habits: Gambling, Smoking, Fighting with orc, Drinking at taverns, Casting magic where forbidden, Breaking rules, Stepping into the way of danger, Cleaning his robe, Grooming himself, Organizing his spellbook and scrolls, Speaking in different languages, Not thinking before speaking his mind
Languages:
Elven (Learned in his hometown)
Common (Learned from working aside many humans)
Arcane (Learned from studying magic)
Gnome (Learned from meeting a Gnome along his travels)
Draconic, Sylvan, Orc & Goblin (Learned from studying other languages)
Weapon of Choice: Magic and if it calls for it, his staff.
Likes: Magic that summons the elements and magic that does not harm, Reading about lore, Freshly cooked bread, Elven women, Elven wine from Silverymoon, The color green, Being in the sun, A good crowd to perform magic in front of, Conversing in the Elven language, Fancy buildings, Creative art, Plants, Music, Hanging out in busy cities, Taverns with great atmosphere, Fashionable robes and other stylish clothing, Smoking a pipe, Hinweed, Winning bets, Books, Dragons, Storytelling, Stargazing, Intelligent conversation, Other Elves
Dislikes: Drow, Tall people, People trying to hide themselves or things, Loud people, Most Orc, Bad smells, Caves, The undead, Giants (of all kinds), Magic he doesn’t understand, Fighting, Terrible storms and weather, Dead things, Trouble makers, Armies, Being the only elf in a group, Crappy wine, Illiterate people, Cloudy nights, Boring stories, Dirty clothes, Smelly taverns, Neglected scrolls and books, People not speaking elven, Drama novels, Mushrooms, Over cooked food
Fears: Dying without a legacy, Caves, Close ranged combat, Losing or damaging his spell book, Orc invasions, Stronger warriors, Large bugs, Weapons bigger then himself, A society without order, Traps, Claustrophobic
Flaws: Arrogance, Rudeness, Physically weak, Not good in physical combat, Socially reserved, Lacks creativity, Shyness, Soft hearted, Slow reflexes, Bad aim, Doesn't take advice well, Has a problem with authority, Learns by making mistakes
---Background---
Conception: Akhelbhen was born in Silverymoon in the year 1034 DR. He is the Sun Elf child of Elladyr, his father, and Crithta, his mother. Elladyr was a highly renowned architect. His mother, Crithta, was a scholar in a library. Elladyr frequented the library to study history of architecture and would meet Crithta there. The two grew old together in Silverymoon and would have a child who they named Akhelbhen. On the night of his birth, exactly 21 shooting stars were spotted in the night sky.

Akhelbhen's Parents
Youth: Akhelbhen grew up an only child in Silverymoon with his mother being a main influence because his father was constantly busy in his work. She took notice to his high interest in magic since he was very young and decided to help fuel its passion in him. He was always eager to be educated at school and home, a natural passion for learning. He joined his father in his work around the household which also helped him acquire math skills. He was granted an education in exchange for military service, which helped teach him a discipline and progressed his studies in magic. Around the year 1057 DR, not long after the death of the longest ruling High Mage in Silverymoon's history, Akhelbhen is sent away to garrison the Felbarr Citadel. He would spend the over 50 years there, shaping him from boy to man through daily military routines. The Felbar Citadel is one day seiged by Orc, leaving many to die and few to be lucky to escape. Akhelbhen fled for home.

Orc attack at Felbar Citadel
Adulthood: After coming home from the seige and being free of his obligations of military service in 1104 DR, AKhelbhen embraced his city life and picked up habits, interests, and experiences that would shape him into his current self. He would earn his keep mainly by helping his father with his work. Akhelbhen would help build houses, inns, and various structures all throughout the city, including a majority of the temples built around the era of the plague in 1150 DR. He would spend his earning mainly at Taverns on pricey elven wines, fancy robes, and gambling. He also enjoyed exploring the Nether Mountains, and would later smuggle goods between Sundabar and Silverymoon along the dangerous pass. Many orc clans, dragons, and other creatures reside in the Nether mountains, many which have crossed paths with Akhelbhen and sparked new interests as well as fears in him. Having spent countless hours at the library with his mother, Akhelbhen would study foreign languages, races, cultures, history, mathematics, philosophy, astronomy, and magic. His mother also influenced his skills in cooking and his soft heart, especialy for women. Having always favored using his magic for good and protection, he decides to go where the help is needed, making way toward Waterdeep after hearing news that city was not only suffering from the plauge, but from a recent orc and troll attacks as well.

Waterdeep
While staying in Waterdeep, he would aid them in defending the city from a Malaugrym attack, earing the Lord Mage of Waterdeep's respect. Akhelbhen helped rebuild The High House of Stars after it had been destroyed by invaders in 1182 DR, further gaining respect in the city. The temple would be complete in 1188 DR, under the new name, The House of the Moon. He would spend many years, studying under the mages as well as teaching magic to others, and smuggling good between Waterdeep and Silverymoon. Life was relatively good and quiet until the year 1235 DR when Waterdeep defended itself for nine whole months against the largest orc horde in known history. He would spend the entire nine months of seige aiding with healing and protection. In the same year, Akhelbhens hometown of Silverymoon is also seiged by orc. After some time he hears the news and rushes to his hometown to check on his parents and community. He would stay in his hometown for a few years, helping rebuild and looking after his parents in fear of losing them to anymore orc invasions. Confident in his parent's and city's safety, he resumes smuggling between Sundabar, Silverymoon, and Waterdeep.

Silverymoon
While traveling along High Forest on his way to Waterdeep with other smugglers, harsh weather conditions force Akhelbhen into a cave for shelter one night sometime around 1304 DR. The cave was deep and appeared to go forever but they did not venture and stayed toward the entrance. They would take turns sleeping while another would stay up and fight off monstrous sized bugs and other dwellers of the cave. When Akhelbhen was sleeping they were ambused by group of drow which stole his nearly three century old spellbook. As they were getting tied up Akhelbhen used his magic to make an escape, the others he was travelling with were not so lucky. This experienced shaped his fears and resentment towards, caves, bugs, small dark places, losing his spellbook, and most of all, drow.

Akhelbhen's Lost Spellbook
Akhelbhen continues his way of life, smuggling goods, building his new spellbook, building up respect, helping rebuild in various cities, and building connections with other admirable people along the way. Around the year 1343 DR he would help save Everlund and his hometown of Silverymoon from a horde of over 4,000 orc by means of healing and protecting those fighting the battle. He barely made it out of alive, as only himself, a famed bard named Mintipur Moonsilver, and a handful of others survived. Around two years later, he would help rebuild Waterdeep's oldest temple and Waterdeep's House of Heroes, which were both consumed by fire. Around completion, he hears word that a particular place called The Friendly Arm was recently built south of Baldur's Gate. He heard the inn had a good reputation, the rooms were airy, the food was great, everything was clean, and worthwhile visting. Akhelbhen loves a tavern with great atmosphere and great food, and is inspired to visit. Around the year 1348 DR, on his way to The Friendly Arm, he stops by Baldur's Gate in a particular tavern that caught his eye called The Elfsong Tavern. There he will meet other elves and admirable folk as well as find oppourtunity to build his name up in the city, an opportunity to leave his mark, much like he has everywhere he's traveled thus far.
----Goals------
-Become a master wizard who would go down in history for his mastery.-Overcome his fear and lack of skill in close combat.
-Help design and build a structure within Baldur's Gate.
-Meet his female counterpart.
-Build and teach in a college of magic.
-Learn every language he possibly can.
-Write and publish a book of his life experiences.
----Possible Plot-Hook Ideas and Misc Facts----
-He may run into the drow that stole his spellbook in the future or seek it himself.-He may be contacted by past smuggler aquaintances for dangerous jobs.
-He may cast magic in a city where it is forbidden, leading to some troubles.