Template For Character Creation Reward:
First Name: Wulfgaard
Last Name:Aers
Appearance:
Race: Aasimar
Age: Mid twenties
Height Six foot one inch
Weight: Two hundred ten pounds.
Eyes: Gray.
Hair: Red.
Facial Hair Style: Full beard.
Personality Profile:
General Health: Healthy, mentally and physically.
Deity: Ilmater
Initial Alignment: Neutral Good
Profession: Mercenary
Base Class & Proposed Development: Fighter to Weapon Master
Habits/Hobbies:Whittling, tends to bite his nails when not wearing gloves.
Languages: Common, Celestial.
Weapon of Choice: Greatsword, though he always carries a cold iron shortsword as well.
Background: Born to a barbarian family in the Ten Towns, in a camp somewhere ner Targos, Wulfgard was raised with sword in hand. While his father was a barbarian warrior, Wulf sought more discipline than a barbarian could give, and at the age of fourteen, set out for Targos to learn to fight from someone who had the discipline his father lacked. He strode into town one day, and quickly set about trying to distinguish himself to a local, nondescript mercenary company.
He made a complete laughingstock of himself. While he was strong and quick, the leader of the company, Hansi Bladeheart, seemed to anticipate his every move. The man saw at least some potential in him, however, and decided to let Wulf join the company as a novice. The other men of the company, mostly either retired militiamen or men who had skillsets different from what the militia desired, trained him in the ways of a Fighter.
Nothing much interesting happened to him after this, up until, in his mid twenties, he botched a job and was discharged from the mercenary company. On the spot. He is pretty much stranded in the Sword Coast region, with no interest in going back to Icewind Dale. He never much liked the cold, anyway.
Goals: To carve out a living in the world outside Icewind Dale. He desperately wants to be remembered as a hero, as well, and forget about the job he botched.
Possible Plot-Hook Ideas and Misc Facts:
Though a mercenary, he only works for people he deems "Good". This serverely cuts into his pocketbook.
He knows next to nothing about the Sword Coast and Baldur's Gate.
He has no way to detect evil, being a fighter, so he can be fooled into thinking someone is of good alignment when they're not.
While he is drawn to clerics and anyone in general representing Ilmater, he is not aware that he is an Aasimar. He believes himself to be a normal human.
He doesn't like to talk about the job he botched.
Wulfgaard "Wulf" Aers
Your characters' general information and background/origin should go here.
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Wulf23
- Posts: 1
- Joined: Thu Feb 21, 2013 12:54 am
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