
From in game

From the toolset
Well... perhaps a bit more like a Sunmaster robe
This colour combination can't be achieved in the Toolset simply by tinting these robes. Some things don't tint, and some things you simply don't want to tint. And, you can't get these sunny suns! This one has the normal maps edited as well on the suns.Source wrote:Priestly Vestments: Priests of Lathander dress in bright long-sleeved robes of yellow, red, and pink. These are often called "sun robes." Those priests with their own temples have their robes trimmed with ornately crafted gold ribbons.
-At first I thought the normal maps for the suns were a bit too drastic so I lowered them but may have to increase them a slight bit.
-The neckpiece with the pattern: need to change tone to slightly more golden.
-Sleeves ends are very bright, might be cause of the normal maps or the lightning.
-Pink colour tone not the one I was going for, the tone in the Toolset is closer to it.
-The leather belt across the shoulder shares textures with the inside of the collar and can't be changed too much.
Should be tested in other lightning conditions but I didn't feel like making a module with outside lights, indoor lights and whatnot at the moment.
I didn't look too much in to the tint file. When I change something there, other areas show up black. Am I doing something wrong or do I have to add all the tint layers myself? I didn't make a complete tint map as this is the only colour that I wanted but I suppose I could make one if its a must.
What's the opinion? Could this go in to the game? Or are your eyes bleeding from the view...



