Magic License & Amn
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DM Mouse
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Re: Magic License & Amn
Sure. Just hope nobody is a Wizard whom calls you on your bluff or worse an undercover cleric of the faith you're posing to be a part of.
DM Mouse
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Please be sure you are up to date with Server Rules & Information (updated Aug. 25th, 2014), these also apply to the forums!
Of particular interest are the Forum Rules which everyone posting here must know.
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DM_Xzar
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Re: Magic License & Amn
Careful! Cowled wizards may take note of your unsanctioned use of magical energies. 
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Hitman Hard
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Re: Magic License & Amn
Man i hate those guys..
Molder: Editor of The Tribune
Valiant: Shrewd, sadistic disguise-strategist; retiring
Valiant: Shrewd, sadistic disguise-strategist; retiring
Good guys are such cliche clones, inevitably.
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c2k
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Re: Magic License & Amn
A wizard with a high spellcraft skill would easily determine if your spell is arcane, regardless of how great your bluff is.
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Considerate_
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Re: Magic License & Amn
Luckily, most guards in Amn aren't wizards with high spellcraft... and most mages would have very little reason to turn in a fellow mage to the Cowled Wizards (unless they were a part of that organisation of course).c2k wrote:A wizard with a high spellcraft skill would easily determine if your spell is arcane, regardless of how great your bluff is.
Tamara - "I've seen colours you would never dream of"
Neschera - "Logic can bring you from one step to the next, creativity can bring you from anywhere to everywhere"
Neschera - "Logic can bring you from one step to the next, creativity can bring you from anywhere to everywhere"
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calvinus
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Re: Magic License & Amn
Is this the case for Paladins as well?Duster47 wrote:The new gatekeeper system has a provision for this but it is not currently active. Along with screen grey orcs and other civilized niceties. It will be changed sometime.... but given IG events in Beregost, who knows when?! Bandits everywhere... gamblers in the tavern.Carbondk wrote:I noticed this too. Did it vanish somewhere along the line? Duster?CrimsonMist wrote:I'm sure the guards used to check for a magic license and vary their greeting on entering town dependent on whether you had one.
But they don't seem to do so any more...![]()
As for divine and/or arcane magic, a source reference should remedy that and the item template adjusted accordingly.
Wai Li - Paladin and Watcher of Helm and Head Watchknight of the Everwatch [bio]
Secret Plotting Non-Good Characters - "Muahahaha."
Secret Plotting Non-Good Characters - "Muahahaha."
- Nomster
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Re: Magic License & Amn
Only arcanists need a magic license from what I have gathered. Amn's issues are with mages who use the arcane art not with those who use the divine power.
"I don't want to pretend at magic anymore. I want to be magic."
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
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dogo
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Re: Magic License & Amn
Davril (gnome bard) got his license for one thousand when I played him =) Diplomacy and decent charisma may have left a good impression.chambordini wrote:I got it not too long ago and I'm pretty sure I was charged two thousand.![]()
Maybe the dude hated gnomes.
"Out of my way, you soul-sucking scum! Leave now, lest I unleash the lethal power of my ancestor's tableware! Leave now, lest I use this spoon to scoop out your shadowly innards!"