Any chance I can get a spark-notes guide of things that have happened since last yearish?
I logged in a few days ago and I was overwhelmed by change.
I have not been around for a while..
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Gmnotutoo
- Posts: 9
- Joined: Fri Sep 30, 2011 2:28 am
I have not been around for a while..
"Weeeeee!!" Gee
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Simian
- Posts: 1439
- Joined: Wed Apr 21, 2010 2:42 am
- Location: On a Journey to the West
Re: I have not been around for a while..
http://bgtscc.net/viewtopic.php?f=13&t=18957 <- Server Time line, might not be 100% up to date, but past big events are in there.
http://bgtscc.net/viewtopic.php?f=4&p=485755#p485755 <- Server changes, mechanical and such.
http://bgtscc.net/viewtopic.php?f=4&p=485755#p485755 <- Server changes, mechanical and such.
"Qítiān Dàshèng (齊天大聖)"
"I warrant your attention?! Oh frabjous day! Callooh! Callay!"
"I warrant your attention?! Oh frabjous day! Callooh! Callay!"
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Gmnotutoo
- Posts: 9
- Joined: Fri Sep 30, 2011 2:28 am
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Simian
- Posts: 1439
- Joined: Wed Apr 21, 2010 2:42 am
- Location: On a Journey to the West
Re: I have not been around for a while..
No problem.
But if you want to inspect all the new class feats that have been implemented or under work, http://bgtscc.wikia.com/wiki/Baldur%27s ... icles_Wiki <- link to the wikia.
Unfortunately the server threads are sometimes lagging behind.
But if you want to inspect all the new class feats that have been implemented or under work, http://bgtscc.wikia.com/wiki/Baldur%27s ... icles_Wiki <- link to the wikia.
Unfortunately the server threads are sometimes lagging behind.
"Qítiān Dàshèng (齊天大聖)"
"I warrant your attention?! Oh frabjous day! Callooh! Callay!"
"I warrant your attention?! Oh frabjous day! Callooh! Callay!"
- Hoihe
- Posts: 4720
- Joined: Thu Nov 03, 2011 2:25 pm
Re: I have not been around for a while..
Welcome back, just spoke about you acutally!
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.