*Throws together a whiskey on the rocks and slides it down the bar*
So, Ark! I was wondering if I could pick your brain regarding the recent degree of the Dukes (regarding land under their protection/jurisdiction) and how a Tyrran might act/react to such.
D&D Faiths & Patherons wrote:Priests and Paladin of Tyr serve as judge, jury, and executioner in wilderness areas where there is no law but that of the sword. When doing so, their code cleaves fairly close to "an eye for an eye, a tooth for a tooth," but does adhere to common trade custom leavened by "the mercy of ignorance." This last means that if a being is truly ignorant of the proper behavior, minor transgressions can be forgiven once with a warning, an explanation of the proper law—and a record of the warning being written down in the priest's Book of Lawgiving for later distribution to other Tyrrans so that the particular being will not be forgiven a second time.
In civilized areas, Tyrrans (inevitably called "tyrants" behind their backs by nonbelievers) become legal experts and serve as the lawyers of Faerûn by dispensing advice and "speaking for" accused persons in trials. The fees they charge go to the Church of Tyr.
Tyrrans often go about lecturing others on their shortcomings as to following laws, rules, and regulations, but they also serve to fearlessly take complaints about such formalities to the authorities who make such rules. No Tyrran will enforce a law that contradicts other laws or can be shown to be unjust. Note the concern is not that it is unfair, but unjust—defined in the Tyrran church as out of compliance with the principles and definitions adhered to by other laws in the body of legal doctrine of which it is a part. Paladin of Tyr also have the duty of delivering just vengeance as punishment on the part of those who cannot do it themselves. Tyrrans undertake formal missions to do this, making promises to those to be avenged and forcing open confrontations with those the vengeance is to be visited upon, rather than working behind the scenes or employing intrigue.
A few parts of the new decree leave me a little confused, so I just wanted to clear a few things up to make sure I don't step out of line anywhere.
Decree of the Dukes wrote:Disputes and violence perpetrated outside of Flaming Fist oversight [read: no NPC Flaming Fist on the Map/Area], and in the lands of Tradeway between towns and cities, and in the lawless northern regions, as well in lands ruled over by autonomous entities or nation-states [read: Friendly Arm Inn, Candlekeep, Gullykin, Amn, Darkhold...], are under no lawful jurisdiction, or under private jurisdiction.
Decree of the Dukes wrote:The Council of Four declares the current situation of the Tradeway south of of Wyrm's Crossing, to be thus: Baldur's Gate is in league, a friend, to Bentley and his wife, and their bold undertaking in providing a safe and secure Inn, for wayfarers upon the Tradeway. Though Bentley and Baldur's Gate have agreed to come to each others assistance in times of great need, Bentley operates his own guard force and upholds independent Laws within his guarded walls...and extending to the nearby fields that effect his business. Those Laws shall be posted outside his establishment. Violation of those Laws will be met by justice under Bentley himself, a famed wizard and true friend of this Council.
Does this effectively mean such places are now lawless (save for Amnian territory obviously) or merely subjected to their own laws and justice system. For example, someone caught practicing Necromancy in Beregost would obviously be taken to and judged by Antonio and/or the Countess, but places such as Candlekeep and the Tradeway nearby what would one do in these situations? Is there particular laws for these areas?
In regards to the Friendly Arm Inn, what would be the laws considered for this area as placed by Bentley? For example a "wanted" criminal in the area, or a scoundrel causing a disturbance outside the walls. What would be the correct procedure then when witnessing such acts, and as a Tyrran if such an act is not specifically mentioned or invoked by law would it be wrong to act then under the Court of Tyr as judge, jury and executioner?
Decree of the Dukes wrote:Violence perpetrated in Ducal Lands in which Flaming Fist soldiers are present [read: Maps with Flaming Fist NPCs] is considered a violation of Ducal Law. Thus, unless combat is agreed upon in the tradition of the duel before by both parties [read: cannot use "Move away or die" as agreed upon means of lawful combat and following the Server PvP Rules], it is combat based in defiance of the Ducal Law to maintain lawfully protected peace. Those that force combat upon others that do protest it, are in violation, and subject to prison.
This one in particular, say someone has summoned undead in an NPC guarded transition (naughty naughty!) and you ask them to remove the creature and they refuse, you challenge them to a duel and they still refuse. . . what is to be done here? Judging by this law "Remove the creature or it will be slain and I shall have you turned over to the authorities by force" will not be the correct course of action as it may have once been, so does one simply walk away after the duel is refused? Take note of the person and their distinguishing features and notify the authorities (screenshots!) so that an arrest warrant might be obtained?
I'm sure I haven't put this into words very well.... end of a work day and I'm busting to get home. Heh. Hopefully it will make sense as to what I'm getting at. Apologies for the wall of text.