Aelcar wrote:c2k wrote:Darksider_war wrote:
Most sneaks rely on two things to survive: hips, and a lot of sneak attack dice. They generally have low ac, and their AB isn't that great, too. Unless they are specifically built for a druid in mind, a druid will eat them for breakfast and ask another dish 9 times out of 10. Not to mention those few deadly spells the druid has which seem to have been developed with sneakers in mind (you pro players know the ones I am talking about)
Your average sneak build has a max UMD, Expose Weakness and Epic Precision. Druids can't really hurt them if they know what they are doing.
However, like I said, Druids can be impossible to kill. (as breteas has proven)
Edit: Added Expose Weakness because it matters
Druids are killed by a single Mordenkainen's Disjunction. As in...dead.
Molag Bal's WM/FB ground Breteas' druid to dust, as he posted a while ago on a similar thread. It's obvious, since 50 dmg x attack is still fairly consistend, and wands are really hard to deal with when you dont have consumables (like a shaped druid). Note that, if the Druid ever decides to shape back, he gets 100-0ed by the WM/FB instantly.
Druids can be played well (by Breteas, or Darksider, or any other competent druid player not mentioned) and can be played badly, like every caster. Aside from that, they DO have these limits in PvP. It doesnt detract from the class being unbelievably powerful in PvE and regular DM events, to be sure! Also, it has such a deep and complicated RP that it doesnt matter much, after all.
Agreed with both Aelcar and Darksider. A smart druid RUNS from a fight. They can do some damage PvP, but like I mentioned to Molag with PvP trials (while molag mentioned he was impressed with druid resilliance) I don't see a druid winning any fights vs other casters. If they do, it's poor handling. If they LOSE, it's poor handling too.
Druids are survivors, and even in RP ment to be self-sufficient. That does not mean they rule the world, but killing one should be hard, and them killing anyone (as per PNP RP ) should be hard for them too.
(just my take on druid combat )
That is why druids are able to survive so much. It's a core class skill. It's part of their RP, and it's the reason why they could (potentially) be dangerous PvP. Because in RP a druid would never act on a whim. Or attack anyone (Wisdom), they would consult a grove for a course of action, and act accordingly.
That is one of the few means a Druid can be dangerous PvP.
When he/she gets to the grove.
Because then, you're facing something I've never seen.
A collective of likeminded nature casters, with a verdict that something needs to be dealt with. Whether it be a person, or a situation.
But when druids act, they do not do so lightly.
