Feel like Rcring again

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Rasael
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Re: Feel like Rcring again

Unread post by Rasael »

Absurd as it sounds, they wait 24 hours, then go on to find their killer. If even a permastrike came of it, roleplaying an assassin might still work. But current server rules effectively (though not explicitly) disallow playing an assassination.
I imagine that if this happens a Dungeon Master will contact the other player and ask him or her to respect the outcome and leave it be. :)
No, you are not allowed to assassinate NPC's either. That would require a module change to remove the NPC(s). This is the rules as explained to me by a Dungeon Master, and is no way confrontational. If and of this seems disconcerting, however, that is certainly your viewpoint.
You aren't allowed to assassinate NPC's or PC's without Dungeon Master permission / overview. That's exactly right, but I mention it because the DM overview part is the bit that people must be aware of.

If you are an Assassin a Dungeon Master might well consider it valid roleplay for you to take on an assassination of an NPC, just like for PC player. This isn't far fetched because many adventures end with the assassination of 'bosses' (NPC elites or leaders). An assassination contract isn't any different from a combat adventure in that regard. But you need a Dungeon Master for it.

If the original question was if you can try to assassinate the Dukes of Baldur's Gate, for example, then I imagine you will first have to convince a Dungeon Master that you have an actual roleplay reason to attempt that. (that it's not an out-of-character desire or whim)

During the Amn-Baldur's Gate war of 1349 DR (I think) one of the Amnian commanders was assassinated by a mysterious group of assassins. Its not unprecedented to assassinate NPC's. Its also not unprecedenteed that NPC's may wish to assassinate player characters, like Paladins that have been a thorn in the proverbial backside. :ugeek:
Last edited by Rasael on Wed Jul 16, 2014 11:26 am, edited 1 time in total.
NegInfinity
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Re: Feel like Rcring again

Unread post by NegInfinity »

Hitman Hard wrote:Yeah so i'm considerin' 8 assassin/3 rogue/ 5 warrior of darkness/14 fighter with the goal of wearing medium full plate and retaining decent hips.

Any tips or insights would be most appreciated.
I would advise to kill current character and make completely different char or start new character from level 1 with grandfathered/muled gear. Changing builds entirely looks fairly improbable rp-wise, and when you do that, character starts fracturing and loses original personality, turning into mess.

I mean... Valiant used to be paladin. It would be more fitting to go blackguard route instead of WoD, since WoD requires some incredible dedication and iron will. If he had those traits, he wouldn't have fallven to begin with...

Regarding hips...

Decent hips is about 60. At 40 you will get spotted by wyverns, occasionally. You can probably pull it off in medium armor, as long find hide/ms bonus one...

Also, you could consider ghost-faced killer. Looks to be more suitable for armored murderer than assassin, but it doesn't grant hide in plain sight.
Valkyrie wrote: To clarify, "Assassins are worthless," is just a description of their current value. It is not an insult. Assassins cannot assassinate. Therefore they lack value, worth.
Eh, of course they can. Not many people look for them, though. Inform DM, make sure DM is present during assasination attempt, and here you go. Risk of getting permastriked is part of the fun, by the way. Investigating your own death arguably should also require DM, because it smells a lot like metagaming/godmoding (you forget 24 hours when killed by PC, I believe).
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Nomster
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Re: Feel like Rcring again

Unread post by Nomster »

Rasael wrote:
Absurd as it sounds, they wait 24 hours, then go on to find their killer. If even a permastrike came of it, roleplaying an assassin might still work. But current server rules effectively (though not explicitly) disallow playing an assassination.
I imagine that if this happens a Dungeon Master will contact the other player and ask him or her to respect the outcome and leave it be. :)
No, you are not allowed to assassinate NPC's either. That would require a module change to remove the NPC(s). This is the rules as explained to me by a Dungeon Master, and is no way confrontational. If and of this seems disconcerting, however, that is certainly your viewpoint.
You aren't allowed to assassinate NPC's or PC's without Dungeon Master permission / overview. That exactly right, but I mention it because the DM overview part is the bit that people must be aware of.

If you are an Assassin a Dungeon Master might well consider it valid roleplay for you to take on an assassination of an NPC, just like for PC player. This isn't far fetched because many adventures end with the assassination of 'bosses' (NPC elites or leaders). An assassination contract isn't any different from a combat adventure in that regard. But you need a Dungeon Master for it.

If the original question was if you can try to assassinate the Dukes of Baldur's Gate, for example, then I imagine you will first have to convince a Dungeon Master that you have an actual roleplay reason to attempt that. (that it's not an out-of-character desire or whim)

During the Amn-Baldur's Gate war of 1349 DR (I think) one of the Amnian commanders was assassinated by a mysterious group of assassins. Its not unprecedented to assassinate NPC's. Its also not unprecedenteed that NPC's may wish to assassinate player characters, like Paladins that have been a thorn in the proverbial backside. :ugeek:
Agree with Rasael. Has to be consent from a DM when targeting NPCs. Targeting other characters require DM consent as well (because the assassination target does not get a PvP out), unless the parties agree on things between themselves. As an Assassin you can pick up work from other characters. Dead Crows do this frequently but independently would also work. The Zhentarim would accept Assassins amongst their ranks for dirty business. Some other questionable guilds our there would likely do the same.
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Hitman Hard
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Re: Feel like Rcring again

Unread post by Hitman Hard »

Wowzer, keep this on mechanical advice. I don't want any of your opinions from a roleplay perspecitve whatever the hells you people call that nowadays. 8-)
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Ivan38Rus
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Re: Feel like Rcring again

Unread post by Ivan38Rus »

Valkyrie wrote:You can refute the veracity of roleplay experience claims, but not the state of current server policy.

To clarify, "Assassins are worthless," is just a description of their current value. It is not an insult. Assassins cannot assassinate. Therefore they lack value, worth.

Suggest you roleplay a role other than assassin. If you just want it for a build, that's fine. Unfortunately, pursuing a career of it will yield disappointment. Please consider this in the direction you take the RCR.
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c2k
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Re: Feel like Rcring again

Unread post by c2k »

Valkyrie wrote:You can refute the veracity of roleplay experience claims, but not the state of current server policy.

To clarify, "Assassins are worthless," is just a description of their current value. It is not an insult. Assassins cannot assassinate. Therefore they lack value, worth.

Suggest you roleplay a role other than assassin. If you just want it for a build, that's fine. Unfortunately, pursuing a career of it will yield disappointment. Please consider this in the direction you take the RCR.
http://bgtscc.net/viewtopic.php?f=7&t=3170
<< Assassinations >>


If you hire someone to assassinate a player character, you must inform the DMs of this contract. You must inform the DMs in detail about why your character wants to have the target assassinated.

If you have been contracted to assassinate someone, you must inform the DMs of this contract. The DMs need to know who has hired you, who you are targeting, and how much you are being paid.

In order to ensure fair play, and to confirm that an assassination has occurred, a DM must be present whenever an assassination takes place. If a DM does not legitimize an assassination after one has occurred, it is not considered an official assassination, and the assassin in question is vulnerable to being punished for breaking the standard PVP rules.

An assassination attempt is a temporary suspension of the normal PVP rules. In other words, you can attack without an RP out. The proviso is that a DM must be present, in-game, for the attack, in order to bear witness to it, and explain the situation to the victim (the PC being assassinated).

If a DM is not present when an assassination is attempted, the attacker has violated PVP rules.

:roll:
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Xanfyrst
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Re: Feel like Rcring again

Unread post by Xanfyrst »

Valkyrie wrote:You can refute the veracity of roleplay experience claims, but not the state of current server policy.

To clarify, "Assassins are worthless," is just a description of their current value. It is not an insult. Assassins cannot assassinate. Therefore they lack value, worth.

Suggest you roleplay a role other than assassin. If you just want it for a build, that's fine. Unfortunately, pursuing a career of it will yield disappointment. Please consider this in the direction you take the RCR.
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